PropagandaCenterBehavior.h 3.4 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788
  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. // FILE: PropagandaCenterBehavior.h ///////////////////////////////////////////////////////////////
  24. // Author: Colin Day, August 2002
  25. // Desc: Propaganda Center Behavior
  26. ///////////////////////////////////////////////////////////////////////////////////////////////////
  27. #ifndef __PROPAGANDA_CENTER_BEHAVIOR_H_
  28. #define __PROPAGANDA_CENTER_BEHAVIOR_H_
  29. // INCLUDES ///////////////////////////////////////////////////////////////////////////////////////
  30. #include "GameLogic/Module/PrisonBehavior.h"
  31. #ifdef ALLOW_SURRENDER
  32. // ------------------------------------------------------------------------------------------------
  33. typedef std::list< ObjectID > BrainwashedIDList;
  34. typedef BrainwashedIDList::const_iterator BrainwashedIDListContIterator;
  35. typedef BrainwashedIDList::iterator BrainwashedIDListIterator;
  36. // ------------------------------------------------------------------------------------------------
  37. // ------------------------------------------------------------------------------------------------
  38. class PropagandaCenterBehaviorModuleData : public PrisonBehaviorModuleData
  39. {
  40. public:
  41. PropagandaCenterBehaviorModuleData( void );
  42. static void buildFieldParse( MultiIniFieldParse &p );
  43. UnsignedInt m_brainwashDuration; ///< how long (in frames) it takes to become brainwashed
  44. };
  45. // ------------------------------------------------------------------------------------------------
  46. // ------------------------------------------------------------------------------------------------
  47. class PropagandaCenterBehavior : public PrisonBehavior
  48. {
  49. MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( PropagandaCenterBehavior, "PropagandaCenterBehavior" )
  50. MAKE_STANDARD_MODULE_MACRO_WITH_MODULE_DATA( PropagandaCenterBehavior, PropagandaCenterBehaviorModuleData )
  51. public:
  52. PropagandaCenterBehavior( Thing *thing, const ModuleData *moduleData );
  53. // virtual destructor prototype provided by memory pool object
  54. // generic module methods
  55. virtual void onDelete( void );
  56. // contain methods
  57. virtual UpdateSleepTime update( void );
  58. virtual void onRemoving( Object *obj );
  59. protected:
  60. ObjectID m_brainwashingSubjectID; ///< who we're currently brainwashing
  61. UnsignedInt m_brainwashingSubjectStartFrame; ///< frame we started brainwashing
  62. BrainwashedIDList m_brainwashedList; ///< list of objects we've brainwashed
  63. };
  64. #endif
  65. #endif // end __PROPAGANDA_CENTER_BEHAVIOR_H_