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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////////
- // FILE: LANAPICallbacks.h
- // Author: Chris Huybregts, October 2001
- // Description: LAN API Callbacks header
- ///////////////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef _LANAPI_CALLBACKS_H_
- #define _LANAPI_CALLBACKS_H_
- #include "Common/NameKeyGenerator.h"
- #include "GameClient/Shell.h"
- #include "GameClient/GadgetListBox.h"
- #include "GameClient/GadgetTextEntry.h"
- #include "GameNetwork/LANAPI.h"
- // LAN API Singleton ----------------------------------------------------------------------
- extern LANAPI *TheLAN;
- //external declarations of the Gadgets the callbacks can use
- // LanLobby
- extern NameKeyType listboxChatWindowID;
- extern GameWindow *listboxChatWindow;
- extern GameWindow *listboxPlayers;
- extern NameKeyType listboxGamesID;
- extern GameWindow *listboxGames;
- //LanGame Options screen
- extern NameKeyType listboxChatWindowLanGameID;
- extern GameWindow *listboxChatWindowLanGame;
- extern WindowLayout *mapSelectLayout;
- // ScoreScreen
- extern NameKeyType listboxChatWindowScoreScreenID;
- extern GameWindow *listboxChatWindowScoreScreen;
- //Colors used for the chat dialogs
- extern const Color playerColor;
- extern const Color gameColor;
- extern const Color gameInProgressColor;
- extern const Color chatNormalColor;
- extern const Color chatActionColor;
- extern const Color chatLocalNormalColor;
- extern const Color chatLocalActionColor;
- extern const Color chatSystemColor;
- extern const Color chatSystemColor;
- extern const Color acceptTrueColor;
- extern const Color acceptFalseColor;
- void lanUpdateSlotList( void );
- void updateGameOptions( void );
- //Enum is used for the utility function so other windows do not need
- //to know about controls on LanGameOptions window.
- enum PostToLanGameType{ SEND_GAME_OPTS = 0,
- MAP_BACK,
- POST_TO_LAN_GAME_TYPE_COUNT };
- //the utility function mentioned above
- void PostToLanGameOptions(PostToLanGameType post);
-
- #endif //_LANAPI_CALLBACKS_H_
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