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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: RankPointValue.h /////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // Electronic Arts Pacific.
- //
- // Confidential Information
- // Copyright (C) 2002 - All Rights Reserved
- //
- //-----------------------------------------------------------------------------
- //
- // created: Sep 2002
- //
- // Filename: RankPointValue.h
- //
- // author: Chris Huybregts
- //
- // purpose:
- //
- //-----------------------------------------------------------------------------
- ///////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __RANK_POINT_VALUE_H_
- #define __RANK_POINT_VALUE_H_
- //-----------------------------------------------------------------------------
- // SYSTEM INCLUDES ////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // USER INCLUDES //////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // FORWARD REFERENCES /////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- class Image;
- class PSPlayerStats;
- //-----------------------------------------------------------------------------
- // TYPE DEFINES ///////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- enum
- {
- RANK_PRIVATE = 0,
- RANK_CORPORAL,
- RANK_SERGEANT,
- RANK_LIEUTENANT,
- RANK_CAPTAIN,
- RANK_MAJOR,
- RANK_COLONEL,
- RANK_BRIGADIER_GENERAL,
- RANK_GENERAL,
- RANK_COMMANDER_IN_CHIEF,
- MAX_RANKS // keep last
- };
- struct RankPoints
- {
- RankPoints(void );
- Int m_ranks[MAX_RANKS];
- Real m_winMultiplier;
- Real m_lostMultiplier;
- Real m_hourSpentOnlineMultiplier;
- Real m_completedSoloCampaigns;
- Real m_disconnectMultiplier;
- };
- //-----------------------------------------------------------------------------
- // INLINING ///////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- // EXTERNALS //////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- Int CalculateRank( const PSPlayerStats& stats );
- Int GetFavoriteSide( const PSPlayerStats& stats );
- const Image* LookupSmallRankImage(Int side, Int rankPoints);
- extern RankPoints *TheRankPointValues;
- #endif // __RANK_POINT_VALUE_H_
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