| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 |
- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: INIParticleSys.cpp ///////////////////////////////////////////////////////////////////////////
- // Author: Michael S. Booth, November 2001
- // Desc: Parsing Particle System INI entries
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- #include "Common/INI.h"
- #include "GameClient/ParticleSys.h"
- /**
- * Parse entry
- */
- void INI::parseParticleSystemDefinition( INI* ini )
- {
- AsciiString name;
- // read the name
- const char* c = ini->getNextToken();
- name.set( c );
- // find existing item if present
- ParticleSystemTemplate *sysTemplate = const_cast<ParticleSystemTemplate*>(TheParticleSystemManager->findTemplate( name ));
- if (sysTemplate == NULL)
- {
- // no item is present, create a new one
- sysTemplate = TheParticleSystemManager->newTemplate( name );
- }
- // parse the ini definition
- ini->initFromINI( sysTemplate, sysTemplate->getFieldParse() );
- }
|