OptionsMenu.cpp 70 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. // FILE: OptionsMenu.cpp //////////////////////////////////////////////////////////////////////////
  24. // Author: Colin Day, October 2001
  25. // Description: options menu window callbacks
  26. ///////////////////////////////////////////////////////////////////////////////////////////////////
  27. // INCLUDES ///////////////////////////////////////////////////////////////////////////////////////
  28. #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
  29. #include "GameSpy/ghttp/ghttp.h"
  30. #include "Common/AudioAffect.h"
  31. #include "Common/AudioSettings.h"
  32. #include "Common/GameAudio.h"
  33. #include "Common/GameEngine.h"
  34. #include "Common/UserPreferences.h"
  35. #include "Common/GameLOD.h"
  36. #include "Common/Registry.h"
  37. #include "Common/Version.h"
  38. #include "GameClient/GameClient.h"
  39. #include "GameClient/InGameUI.h"
  40. #include "GameClient/WindowLayout.h"
  41. #include "GameClient/Gadget.h"
  42. #include "GameClient/GadgetCheckBox.h"
  43. #include "GameClient/GadgetStaticText.h"
  44. #include "GameClient/GadgetTextEntry.h"
  45. #include "GameClient/GadgetComboBox.h"
  46. #include "GameClient/GadgetRadioButton.h"
  47. #include "GameClient/GadgetSlider.h"
  48. #include "GameClient/HeaderTemplate.h"
  49. #include "GameClient/Shell.h"
  50. #include "GameClient/KeyDefs.h"
  51. #include "GameClient/GameWindowManager.h"
  52. #include "GameClient/Mouse.h"
  53. #include "GameClient/GameText.h"
  54. #include "GameClient/Display.h"
  55. #include "GameClient/IMEManager.h"
  56. #include "GameClient/ShellHooks.h"
  57. #include "GameClient/GUICallbacks.h"
  58. #include "GameNetwork/FirewallHelper.h"
  59. #include "GameNetwork/IPEnumeration.h"
  60. #include "GameNetwork/GameSpyOverlay.h"
  61. #include "GameNetwork/GameSpy/PeerDefs.h"
  62. #include "GameLogic/GameLogic.h"
  63. #include "GameLogic/ScriptEngine.h"
  64. #include "WWDownload/Registry.h"
  65. //added by saad
  66. //used to access a messagebox that does "ok" and "cancel"
  67. #include "GameClient/MessageBox.h"
  68. // This is for non-RC builds only!!!
  69. #define VERBOSE_VERSION L"Release"
  70. #ifdef _INTERNAL
  71. // for occasional debugging...
  72. //#pragma optimize("", off)
  73. //#pragma MESSAGE("************************************** WARNING, optimization disabled for debugging purposes")
  74. #endif
  75. static NameKeyType comboBoxOnlineIPID = NAMEKEY_INVALID;
  76. static GameWindow * comboBoxOnlineIP = NULL;
  77. static NameKeyType comboBoxLANIPID = NAMEKEY_INVALID;
  78. static GameWindow * comboBoxLANIP = NULL;
  79. static NameKeyType comboBoxAntiAliasingID = NAMEKEY_INVALID;
  80. static GameWindow * comboBoxAntiAliasing = NULL;
  81. static NameKeyType comboBoxResolutionID = NAMEKEY_INVALID;
  82. static GameWindow * comboBoxResolution = NULL;
  83. static NameKeyType comboBoxDetailID = NAMEKEY_INVALID;
  84. static GameWindow * comboBoxDetail = NULL;
  85. static NameKeyType checkAlternateMouseID = NAMEKEY_INVALID;
  86. static GameWindow * checkAlternateMouse = NULL;
  87. static NameKeyType checkRetaliationID = NAMEKEY_INVALID;
  88. static GameWindow * checkRetaliation = NULL;
  89. static NameKeyType checkDoubleClickAttackMoveID = NAMEKEY_INVALID;
  90. static GameWindow * checkDoubleClickAttackMove = NULL;
  91. static NameKeyType sliderScrollSpeedID = NAMEKEY_INVALID;
  92. static GameWindow * sliderScrollSpeed = NULL;
  93. static NameKeyType checkLanguageFilterID = NAMEKEY_INVALID;
  94. static GameWindow * checkLanguageFilter = NULL;
  95. static NameKeyType checkUseCameraID = NAMEKEY_INVALID;
  96. static GameWindow * checkUseCamera = NULL;
  97. static NameKeyType checkSaveCameraID = NAMEKEY_INVALID;
  98. static GameWindow * checkSaveCamera = NULL;
  99. static NameKeyType checkSendDelayID = NAMEKEY_INVALID;
  100. static GameWindow * checkSendDelay = NULL;
  101. static NameKeyType checkDrawAnchorID = NAMEKEY_INVALID;
  102. static GameWindow * checkDrawAnchor = NULL;
  103. static NameKeyType checkMoveAnchorID = NAMEKEY_INVALID;
  104. static GameWindow * checkMoveAnchor = NULL;
  105. static NameKeyType buttonFirewallRefreshID = NAMEKEY_INVALID;
  106. static GameWindow * buttonFirewallRefresh = NULL;
  107. //
  108. //static NameKeyType checkAudioHardwareID = NAMEKEY_INVALID;
  109. //static GameWindow * checkAudioHardware = NULL;
  110. //
  111. //static NameKeyType checkAudioSurroundID = NAMEKEY_INVALID;
  112. //static GameWindow * checkAudioSurround = NULL;
  113. ////volume controls
  114. //
  115. static NameKeyType sliderMusicVolumeID = NAMEKEY_INVALID;
  116. static GameWindow * sliderMusicVolume = NULL;
  117. static NameKeyType sliderSFXVolumeID = NAMEKEY_INVALID;
  118. static GameWindow * sliderSFXVolume = NULL;
  119. static NameKeyType sliderVoiceVolumeID = NAMEKEY_INVALID;
  120. static GameWindow * sliderVoiceVolume = NULL;
  121. static NameKeyType sliderGammaID = NAMEKEY_INVALID;
  122. static GameWindow * sliderGamma = NULL;
  123. //Advanced Options Screen
  124. static NameKeyType WinAdvancedDisplayID = NAMEKEY_INVALID;
  125. static GameWindow * WinAdvancedDisplay = NULL;
  126. static NameKeyType ButtonAdvancedAcceptID = NAMEKEY_INVALID;
  127. static GameWindow * ButtonAdvancedAccept = NULL;
  128. static NameKeyType ButtonAdvancedCancelID = NAMEKEY_INVALID;
  129. static GameWindow * ButtonAdvancedCancel = NULL;
  130. static NameKeyType sliderTextureResolutionID = NAMEKEY_INVALID;
  131. static GameWindow * sliderTextureResolution = NULL;
  132. static NameKeyType sliderParticleCapID = NAMEKEY_INVALID;
  133. static GameWindow * sliderParticleCap = NULL;
  134. static NameKeyType check3DShadowsID = NAMEKEY_INVALID;
  135. static GameWindow * check3DShadows = NULL;
  136. static NameKeyType check2DShadowsID = NAMEKEY_INVALID;
  137. static GameWindow * check2DShadows = NULL;
  138. static NameKeyType checkCloudShadowsID = NAMEKEY_INVALID;
  139. static GameWindow * checkCloudShadows = NULL;
  140. static NameKeyType checkGroundLightingID = NAMEKEY_INVALID;
  141. static GameWindow * checkGroundLighting = NULL;
  142. static NameKeyType checkSmoothWaterID = NAMEKEY_INVALID;
  143. static GameWindow * checkSmoothWater = NULL;
  144. static NameKeyType checkBuildingOcclusionID = NAMEKEY_INVALID;
  145. static GameWindow * checkBuildingOcclusion = NULL;
  146. static NameKeyType checkPropsID = NAMEKEY_INVALID;
  147. static GameWindow * checkProps = NULL;
  148. static NameKeyType checkExtraAnimationsID = NAMEKEY_INVALID;
  149. static GameWindow * checkExtraAnimations = NULL;
  150. static NameKeyType checkNoDynamicLodID = NAMEKEY_INVALID;
  151. static GameWindow * checkNoDynamicLod = NULL;
  152. static NameKeyType checkUnlockFpsID = NAMEKEY_INVALID;
  153. static GameWindow * checkUnlockFps = NULL;
  154. static NameKeyType checkHeatEffectsID = NAMEKEY_INVALID;
  155. static GameWindow * checkHeatEffects = NULL;
  156. /*
  157. static NameKeyType radioHighID = NAMEKEY_INVALID;
  158. static GameWindow * radioHigh = NULL;
  159. static NameKeyType radioMediumID = NAMEKEY_INVALID;
  160. static GameWindow * radioMedium = NULL;
  161. static NameKeyType radioLowID = NAMEKEY_INVALID;
  162. static GameWindow * radioLow = NULL;
  163. */
  164. //Added By Saad for the resolution confirmation dialog box
  165. DisplaySettings oldDispSettings, newDispSettings;
  166. Bool dispChanged = FALSE;
  167. extern Int timer;
  168. extern void DoResolutionDialog();
  169. //
  170. static Bool ignoreSelected = FALSE;
  171. WindowLayout *OptionsLayout = NULL;
  172. enum Detail
  173. {
  174. HIGHDETAIL = 0,
  175. MEDIUMDETAIL,
  176. LOWDETAIL,
  177. CUSTOMDETAIL,
  178. DETAIL,
  179. };
  180. OptionPreferences::OptionPreferences( void )
  181. {
  182. // note, the superclass will put this in the right dir automatically, this is just a leaf name
  183. load("Options.ini");
  184. }
  185. OptionPreferences::~OptionPreferences()
  186. {
  187. }
  188. Int OptionPreferences::getCampaignDifficulty(void)
  189. {
  190. OptionPreferences::const_iterator it = find("CampaignDifficulty");
  191. if (it == end())
  192. return TheScriptEngine->getGlobalDifficulty();
  193. Int factor = atoi(it->second.str());
  194. if (factor < DIFFICULTY_EASY)
  195. factor = DIFFICULTY_EASY;
  196. if (factor > DIFFICULTY_HARD)
  197. factor = DIFFICULTY_HARD;
  198. return factor;
  199. }
  200. void OptionPreferences::setCampaignDifficulty( Int diff )
  201. {
  202. AsciiString prefString;
  203. prefString.format("%d", diff );
  204. (*this)["CampaignDifficulty"] = prefString;
  205. }
  206. UnsignedInt OptionPreferences::getLANIPAddress(void)
  207. {
  208. AsciiString selectedIP = (*this)["IPAddress"];
  209. IPEnumeration IPs;
  210. EnumeratedIP *IPlist = IPs.getAddresses();
  211. while (IPlist)
  212. {
  213. if (selectedIP.compareNoCase(IPlist->getIPstring()) == 0)
  214. {
  215. return IPlist->getIP();
  216. }
  217. IPlist = IPlist->getNext();
  218. }
  219. return TheGlobalData->m_defaultIP;
  220. }
  221. void OptionPreferences::setLANIPAddress( AsciiString IP )
  222. {
  223. (*this)["IPAddress"] = IP;
  224. }
  225. void OptionPreferences::setLANIPAddress( UnsignedInt IP )
  226. {
  227. AsciiString tmp;
  228. tmp.format("%d.%d.%d.%d", ((IP & 0xff000000) >> 24), ((IP & 0xff0000) >> 16), ((IP & 0xff00) >> 8), (IP & 0xff));
  229. (*this)["IPAddress"] = tmp;
  230. }
  231. UnsignedInt OptionPreferences::getOnlineIPAddress(void)
  232. {
  233. AsciiString selectedIP = (*this)["GameSpyIPAddress"];
  234. IPEnumeration IPs;
  235. EnumeratedIP *IPlist = IPs.getAddresses();
  236. while (IPlist)
  237. {
  238. if (selectedIP.compareNoCase(IPlist->getIPstring()) == 0)
  239. {
  240. return IPlist->getIP();
  241. }
  242. IPlist = IPlist->getNext();
  243. }
  244. return TheGlobalData->m_defaultIP;
  245. }
  246. void OptionPreferences::setOnlineIPAddress( AsciiString IP )
  247. {
  248. (*this)["GameSpyIPAddress"] = IP;
  249. }
  250. void OptionPreferences::setOnlineIPAddress( UnsignedInt IP )
  251. {
  252. AsciiString tmp;
  253. tmp.format("%d.%d.%d.%d", ((IP & 0xff000000) >> 24), ((IP & 0xff0000) >> 16), ((IP & 0xff00) >> 8), (IP & 0xff));
  254. (*this)["GameSpyIPAddress"] = tmp;
  255. }
  256. Bool OptionPreferences::getAlternateMouseModeEnabled(void)
  257. {
  258. OptionPreferences::const_iterator it = find("UseAlternateMouse");
  259. if (it == end())
  260. return TheGlobalData->m_useAlternateMouse;
  261. if (stricmp(it->second.str(), "yes") == 0) {
  262. return TRUE;
  263. }
  264. return FALSE;
  265. }
  266. Bool OptionPreferences::getRetaliationModeEnabled(void)
  267. {
  268. OptionPreferences::const_iterator it = find("Retaliation");
  269. if (it == end())
  270. return TheGlobalData->m_clientRetaliationModeEnabled;
  271. if (stricmp(it->second.str(), "yes") == 0) {
  272. return TRUE;
  273. }
  274. return FALSE;
  275. }
  276. Bool OptionPreferences::getDoubleClickAttackMoveEnabled(void)
  277. {
  278. OptionPreferences::const_iterator it = find("UseDoubleClickAttackMove");
  279. if( it == end() )
  280. return TheGlobalData->m_doubleClickAttackMove;
  281. if( stricmp( it->second.str(), "yes" ) == 0 )
  282. return TRUE;
  283. return FALSE;
  284. }
  285. Real OptionPreferences::getScrollFactor(void)
  286. {
  287. OptionPreferences::const_iterator it = find("ScrollFactor");
  288. if (it == end())
  289. return TheGlobalData->m_keyboardDefaultScrollFactor;
  290. Int factor = atoi(it->second.str());
  291. if (factor < 0)
  292. factor = 0;
  293. if (factor > 100)
  294. factor = 100;
  295. return factor/100.0f;
  296. }
  297. Bool OptionPreferences::usesSystemMapDir(void)
  298. {
  299. OptionPreferences::const_iterator it = find("UseSystemMapDir");
  300. if (it == end())
  301. return TRUE;
  302. if (stricmp(it->second.str(), "yes") == 0) {
  303. return TRUE;
  304. }
  305. return FALSE;
  306. }
  307. Bool OptionPreferences::saveCameraInReplays(void)
  308. {
  309. OptionPreferences::const_iterator it = find("SaveCameraInReplays");
  310. if (it == end())
  311. return TRUE;
  312. if (stricmp(it->second.str(), "yes") == 0) {
  313. return TRUE;
  314. }
  315. return FALSE;
  316. }
  317. Bool OptionPreferences::useCameraInReplays(void)
  318. {
  319. OptionPreferences::const_iterator it = find("UseCameraInReplays");
  320. if (it == end())
  321. return TRUE;
  322. if (stricmp(it->second.str(), "yes") == 0) {
  323. return TRUE;
  324. }
  325. return FALSE;
  326. }
  327. Int OptionPreferences::getIdealStaticGameDetail(void)
  328. {
  329. OptionPreferences::const_iterator it = find("IdealStaticGameLOD");
  330. if (it == end())
  331. return STATIC_GAME_LOD_UNKNOWN;
  332. return TheGameLODManager->getStaticGameLODIndex(it->second);
  333. }
  334. Int OptionPreferences::getStaticGameDetail(void)
  335. {
  336. OptionPreferences::const_iterator it = find("StaticGameLOD");
  337. if (it == end())
  338. return TheGameLODManager->getStaticLODLevel();
  339. return TheGameLODManager->getStaticGameLODIndex(it->second);
  340. }
  341. Bool OptionPreferences::getSendDelay(void)
  342. {
  343. OptionPreferences::const_iterator it = find("SendDelay");
  344. if (it == end())
  345. return TheGlobalData->m_firewallSendDelay;
  346. if (stricmp(it->second.str(), "yes") == 0) {
  347. return TRUE;
  348. }
  349. return FALSE;
  350. }
  351. Int OptionPreferences::getFirewallBehavior()
  352. {
  353. OptionPreferences::const_iterator it = find("FirewallBehavior");
  354. if (it == end())
  355. return TheGlobalData->m_firewallBehavior;
  356. Int behavior = atoi(it->second.str());
  357. if (behavior < 0)
  358. {
  359. behavior = 0;
  360. }
  361. return behavior;
  362. }
  363. Short OptionPreferences::getFirewallPortAllocationDelta()
  364. {
  365. OptionPreferences::const_iterator it = find("FirewallPortAllocationDelta");
  366. if (it == end()) {
  367. return TheGlobalData->m_firewallPortAllocationDelta;
  368. }
  369. Short delta = atoi(it->second.str());
  370. return delta;
  371. }
  372. UnsignedShort OptionPreferences::getFirewallPortOverride()
  373. {
  374. OptionPreferences::const_iterator it = find("FirewallPortOverride");
  375. if (it == end()) {
  376. return TheGlobalData->m_firewallPortOverride;
  377. }
  378. Int override = atoi(it->second.str());
  379. if (override < 0 || override > 65535)
  380. override = 0;
  381. return override;
  382. }
  383. Bool OptionPreferences::getFirewallNeedToRefresh()
  384. {
  385. OptionPreferences::const_iterator it = find("FirewallNeedToRefresh");
  386. if (it == end()) {
  387. return FALSE;
  388. }
  389. Bool retval = FALSE;
  390. AsciiString str = it->second;
  391. if (str.compareNoCase("TRUE") == 0) {
  392. retval = TRUE;
  393. }
  394. return retval;
  395. }
  396. AsciiString OptionPreferences::getPreferred3DProvider(void)
  397. {
  398. OptionPreferences::const_iterator it = find("3DAudioProvider");
  399. if (it == end())
  400. return TheAudio->getAudioSettings()->m_preferred3DProvider[MAX_HW_PROVIDERS];
  401. return it->second;
  402. }
  403. AsciiString OptionPreferences::getSpeakerType(void)
  404. {
  405. OptionPreferences::const_iterator it = find("SpeakerType");
  406. if (it == end())
  407. return TheAudio->translateUnsignedIntToSpeakerType(TheAudio->getAudioSettings()->m_defaultSpeakerType2D);
  408. return it->second;
  409. }
  410. Real OptionPreferences::getSoundVolume(void)
  411. {
  412. OptionPreferences::const_iterator it = find("SFXVolume");
  413. if (it == end())
  414. {
  415. Real relative = TheAudio->getAudioSettings()->m_relative2DVolume;
  416. if( relative < 0 )
  417. {
  418. Real scale = 1.0f + relative;
  419. return TheAudio->getAudioSettings()->m_defaultSoundVolume * 100.0f * scale;
  420. }
  421. return TheAudio->getAudioSettings()->m_defaultSoundVolume * 100.0f;
  422. }
  423. Real volume = (Real) atof(it->second.str());
  424. if (volume < 0.0f)
  425. {
  426. volume = 0.0f;
  427. }
  428. return volume;
  429. }
  430. Real OptionPreferences::get3DSoundVolume(void)
  431. {
  432. OptionPreferences::const_iterator it = find("SFX3DVolume");
  433. if (it == end())
  434. {
  435. Real relative = TheAudio->getAudioSettings()->m_relative2DVolume;
  436. if( relative > 0 )
  437. {
  438. Real scale = 1.0f - relative;
  439. return TheAudio->getAudioSettings()->m_default3DSoundVolume * 100.0f * scale;
  440. }
  441. return TheAudio->getAudioSettings()->m_default3DSoundVolume * 100.0f;
  442. }
  443. Real volume = (Real) atof(it->second.str());
  444. if (volume < 0.0f)
  445. {
  446. volume = 0.0f;
  447. }
  448. return volume;
  449. }
  450. Real OptionPreferences::getSpeechVolume(void)
  451. {
  452. OptionPreferences::const_iterator it = find("VoiceVolume");
  453. if (it == end())
  454. return TheAudio->getAudioSettings()->m_defaultSpeechVolume * 100.0f;
  455. Real volume = (Real) atof(it->second.str());
  456. if (volume < 0.0f)
  457. {
  458. volume = 0.0f;
  459. }
  460. return volume;
  461. }
  462. Bool OptionPreferences::getCloudShadowsEnabled(void)
  463. {
  464. OptionPreferences::const_iterator it = find("UseCloudMap");
  465. if (it == end())
  466. return TheGlobalData->m_useCloudMap;
  467. if (stricmp(it->second.str(), "yes") == 0) {
  468. return TRUE;
  469. }
  470. return FALSE;
  471. }
  472. Bool OptionPreferences::getLightmapEnabled(void)
  473. {
  474. OptionPreferences::const_iterator it = find("UseLightMap");
  475. if (it == end())
  476. return TheGlobalData->m_useLightMap;
  477. if (stricmp(it->second.str(), "yes") == 0) {
  478. return TRUE;
  479. }
  480. return FALSE;
  481. }
  482. Bool OptionPreferences::getSmoothWaterEnabled(void)
  483. {
  484. OptionPreferences::const_iterator it = find("ShowSoftWaterEdge");
  485. if (it == end())
  486. return TheGlobalData->m_showSoftWaterEdge;
  487. if (stricmp(it->second.str(), "yes") == 0) {
  488. return TRUE;
  489. }
  490. return FALSE;
  491. }
  492. Bool OptionPreferences::getTreesEnabled(void)
  493. {
  494. OptionPreferences::const_iterator it = find("ShowTrees");
  495. if (it == end())
  496. return TheGlobalData->m_useTrees;
  497. if (stricmp(it->second.str(), "yes") == 0) {
  498. return TRUE;
  499. }
  500. return FALSE;
  501. }
  502. Bool OptionPreferences::getExtraAnimationsDisabled(void)
  503. {
  504. OptionPreferences::const_iterator it = find("ExtraAnimations");
  505. if (it == end())
  506. return TheGlobalData->m_useDrawModuleLOD;
  507. if (stricmp(it->second.str(), "yes") == 0) {
  508. return FALSE; //we are enabling extra animations, so disabled LOD
  509. }
  510. return TRUE;
  511. }
  512. Bool OptionPreferences::getUseHeatEffects(void)
  513. {
  514. OptionPreferences::const_iterator it = find("HeatEffects");
  515. if (it == end())
  516. return TheGlobalData->m_useHeatEffects;
  517. if (stricmp(it->second.str(), "yes") == 0) {
  518. return TRUE;
  519. }
  520. return FALSE;
  521. }
  522. Bool OptionPreferences::getDynamicLODEnabled(void)
  523. {
  524. OptionPreferences::const_iterator it = find("DynamicLOD");
  525. if (it == end())
  526. return TheGlobalData->m_enableDynamicLOD;
  527. if (stricmp(it->second.str(), "yes") == 0) {
  528. return TRUE;
  529. }
  530. return FALSE;
  531. }
  532. Bool OptionPreferences::getFPSLimitEnabled(void)
  533. {
  534. OptionPreferences::const_iterator it = find("FPSLimit");
  535. if (it == end())
  536. return TheGlobalData->m_useFpsLimit;
  537. if (stricmp(it->second.str(), "yes") == 0) {
  538. return TRUE;
  539. }
  540. return FALSE;
  541. }
  542. Bool OptionPreferences::get3DShadowsEnabled(void)
  543. {
  544. OptionPreferences::const_iterator it = find("UseShadowVolumes");
  545. if (it == end())
  546. return TheGlobalData->m_useShadowVolumes;
  547. if (stricmp(it->second.str(), "yes") == 0) {
  548. return TRUE;
  549. }
  550. return FALSE;
  551. }
  552. Bool OptionPreferences::get2DShadowsEnabled(void)
  553. {
  554. OptionPreferences::const_iterator it = find("UseShadowDecals");
  555. if (it == end())
  556. return TheGlobalData->m_useShadowDecals;
  557. if (stricmp(it->second.str(), "yes") == 0) {
  558. return TRUE;
  559. }
  560. return FALSE;
  561. }
  562. Bool OptionPreferences::getBuildingOcclusionEnabled(void)
  563. {
  564. OptionPreferences::const_iterator it = find("BuildingOcclusion");
  565. if (it == end())
  566. return TheGlobalData->m_enableBehindBuildingMarkers;
  567. if (stricmp(it->second.str(), "yes") == 0) {
  568. return TRUE;
  569. }
  570. return FALSE;
  571. }
  572. Int OptionPreferences::getParticleCap(void)
  573. {
  574. OptionPreferences::const_iterator it = find("MaxParticleCount");
  575. if (it == end())
  576. return TheGlobalData->m_maxParticleCount;
  577. Int factor = (Int) atoi(it->second.str());
  578. if (factor < 100) //clamp to at least 100 particles.
  579. factor = 100;
  580. return factor;
  581. }
  582. Int OptionPreferences::getTextureReduction(void)
  583. {
  584. OptionPreferences::const_iterator it = find("TextureReduction");
  585. if (it == end())
  586. return -1; //unknown texture reduction
  587. Int factor = (Int) atoi(it->second.str());
  588. if (factor > 2) //clamp it.
  589. factor=2;
  590. return factor;
  591. }
  592. Real OptionPreferences::getGammaValue(void)
  593. {
  594. OptionPreferences::const_iterator it = find("Gamma");
  595. if (it == end())
  596. return 50.0f;
  597. Real gamma = (Real) atoi(it->second.str());
  598. return gamma;
  599. }
  600. void OptionPreferences::getResolution(Int *xres, Int *yres)
  601. {
  602. *xres = TheGlobalData->m_xResolution;
  603. *yres = TheGlobalData->m_yResolution;
  604. OptionPreferences::const_iterator it = find("Resolution");
  605. if (it == end())
  606. return;
  607. Int selectedXRes,selectedYRes;
  608. if (sscanf(it->second.str(),"%d%d", &selectedXRes, &selectedYRes) != 2)
  609. return;
  610. *xres=selectedXRes;
  611. *yres=selectedYRes;
  612. }
  613. Real OptionPreferences::getMusicVolume(void)
  614. {
  615. OptionPreferences::const_iterator it = find("MusicVolume");
  616. if (it == end())
  617. return TheAudio->getAudioSettings()->m_defaultMusicVolume * 100.0f;
  618. Real volume = (Real) atof(it->second.str());
  619. if (volume < 0.0f)
  620. {
  621. volume = 0.0f;
  622. }
  623. return volume;
  624. }
  625. static OptionPreferences *pref = NULL;
  626. static void setDefaults( void )
  627. {
  628. //-------------------------------------------------------------------------------------------------
  629. // provider type
  630. // GadgetCheckBoxSetChecked(checkAudioHardware, FALSE);
  631. //-------------------------------------------------------------------------------------------------
  632. // speaker type
  633. // GadgetCheckBoxSetChecked(checkAudioSurround, FALSE);
  634. //-------------------------------------------------------------------------------------------------
  635. // language filter
  636. GadgetCheckBoxSetChecked( checkLanguageFilter, TRUE );
  637. //-------------------------------------------------------------------------------------------------
  638. // send Delay
  639. GadgetCheckBoxSetChecked(checkSendDelay, FALSE);
  640. //-------------------------------------------------------------------------------------------------
  641. // LOD
  642. if ((TheGameLogic->isInGame() == FALSE) || (TheGameLogic->isInShellGame() == TRUE)) {
  643. StaticGameLODLevel level=TheGameLODManager->findStaticLODLevel();
  644. switch (level)
  645. {
  646. case STATIC_GAME_LOD_LOW:
  647. GadgetComboBoxSetSelectedPos(comboBoxDetail, LOWDETAIL);
  648. break;
  649. case STATIC_GAME_LOD_MEDIUM:
  650. GadgetComboBoxSetSelectedPos(comboBoxDetail, MEDIUMDETAIL);
  651. break;
  652. case STATIC_GAME_LOD_HIGH:
  653. GadgetComboBoxSetSelectedPos(comboBoxDetail, HIGHDETAIL);
  654. break;
  655. case STATIC_GAME_LOD_CUSTOM:
  656. GadgetComboBoxSetSelectedPos(comboBoxDetail, CUSTOMDETAIL);
  657. break;
  658. default:
  659. DEBUG_ASSERTCRASH(FALSE,("Tried to set comboBoxDetail to a value of %d ", TheGameLODManager->getStaticLODLevel()) );
  660. };
  661. }
  662. //-------------------------------------------------------------------------------------------------
  663. // Resolution
  664. //Find index of 800x600 mode.
  665. if ((TheGameLogic->isInGame() == FALSE) || (TheGameLogic->isInShellGame() == TRUE) && !TheGameSpyInfo) {
  666. Int numResolutions = TheDisplay->getDisplayModeCount();
  667. Int defaultResIndex=0;
  668. for( Int i = 0; i < numResolutions; ++i )
  669. { Int xres,yres,bitDepth;
  670. TheDisplay->getDisplayModeDescription(i,&xres,&yres,&bitDepth);
  671. if (xres == 800 && yres == 600) //keep track of default mode in case we need it.
  672. { defaultResIndex=i;
  673. break;
  674. }
  675. }
  676. GadgetComboBoxSetSelectedPos( comboBoxResolution, defaultResIndex ); //should be 800x600 (our lowest supported mode)
  677. }
  678. //-------------------------------------------------------------------------------------------------
  679. // Mouse Mode
  680. GadgetCheckBoxSetChecked(checkAlternateMouse, FALSE);
  681. GadgetCheckBoxSetChecked(checkRetaliation, TRUE );
  682. GadgetCheckBoxSetChecked( checkDoubleClickAttackMove, FALSE );
  683. //-------------------------------------------------------------------------------------------------
  684. // // scroll speed val
  685. Int valMin, valMax;
  686. // GadgetSliderGetMinMax(sliderScrollSpeed,&valMin, &valMax);
  687. // GadgetSliderSetPosition(sliderScrollSpeed, ((valMax - valMin) / 2 + valMin));
  688. Int scrollPos = (Int)(TheGlobalData->m_keyboardDefaultScrollFactor*100.0f);
  689. GadgetSliderSetPosition( sliderScrollSpeed, scrollPos );
  690. //-------------------------------------------------------------------------------------------------
  691. // slider music volume
  692. GadgetSliderGetMinMax(sliderMusicVolume,&valMin, &valMax);
  693. GadgetSliderSetPosition(sliderMusicVolume,REAL_TO_INT(TheAudio->getAudioSettings()->m_defaultMusicVolume * 100.0f));
  694. //-------------------------------------------------------------------------------------------------
  695. // slider SFX volume
  696. GadgetSliderGetMinMax(sliderSFXVolume,&valMin, &valMax);
  697. Real maxVolume = MAX( TheAudio->getAudioSettings()->m_defaultSoundVolume, TheAudio->getAudioSettings()->m_default3DSoundVolume );
  698. GadgetSliderSetPosition( sliderSFXVolume, REAL_TO_INT( maxVolume * 100.0f ) );
  699. //-------------------------------------------------------------------------------------------------
  700. // slider Voice volume
  701. GadgetSliderGetMinMax(sliderVoiceVolume,&valMin, &valMax);
  702. GadgetSliderSetPosition(sliderVoiceVolume, REAL_TO_INT(TheAudio->getAudioSettings()->m_defaultSpeechVolume * 100.0f));
  703. //-------------------------------------------------------------------------------------------------
  704. // slider Gamma
  705. GadgetSliderGetMinMax(sliderGamma,&valMin, &valMax);
  706. GadgetSliderSetPosition(sliderGamma, ((valMax - valMin) / 2 + valMin));
  707. //-------------------------------------------------------------------------------------------------
  708. // Texture resolution slider
  709. //
  710. if ((TheGameLogic->isInGame() == FALSE) || (TheGameLogic->isInShellGame() == TRUE))
  711. {
  712. Int txtFact=TheGameLODManager->getRecommendedTextureReduction();
  713. GadgetSliderSetPosition( sliderTextureResolution, 2-txtFact);
  714. //-------------------------------------------------------------------------------------------------
  715. // 3D Shadows checkbox
  716. //
  717. GadgetCheckBoxSetChecked( check3DShadows, TheGlobalData->m_useShadowVolumes);
  718. //-------------------------------------------------------------------------------------------------
  719. // 2D Shadows checkbox
  720. //
  721. GadgetCheckBoxSetChecked( check2DShadows, TheGlobalData->m_useShadowDecals);
  722. //-------------------------------------------------------------------------------------------------
  723. // Cloud Shadows checkbox
  724. //
  725. GadgetCheckBoxSetChecked( checkCloudShadows, TheGlobalData->m_useCloudMap);
  726. //-------------------------------------------------------------------------------------------------
  727. // Ground Lighting (lightmap) checkbox
  728. //
  729. GadgetCheckBoxSetChecked( checkGroundLighting, TheGlobalData->m_useLightMap);
  730. //-------------------------------------------------------------------------------------------------
  731. // Smooth Water Border checkbox
  732. //
  733. GadgetCheckBoxSetChecked( checkSmoothWater, TheGlobalData->m_showSoftWaterEdge);
  734. //-------------------------------------------------------------------------------------------------
  735. // Extra Animations (tree sway and buildups) checkbox
  736. //
  737. GadgetCheckBoxSetChecked( checkExtraAnimations, !TheGlobalData->m_useDrawModuleLOD);
  738. //-------------------------------------------------------------------------------------------------
  739. // DisableDynamicLOD
  740. //
  741. GadgetCheckBoxSetChecked( checkNoDynamicLod, !TheGlobalData->m_enableDynamicLOD);
  742. //-------------------------------------------------------------------------------------------------
  743. // Disable FPS Limit
  744. //
  745. GadgetCheckBoxSetChecked( checkUnlockFps, !TheGlobalData->m_useFpsLimit);
  746. //-------------------------------------------------------------------------------------------------
  747. // Heat Effects
  748. //
  749. GadgetCheckBoxSetChecked( checkHeatEffects, TheGlobalData->m_useHeatEffects);
  750. //-------------------------------------------------------------------------------------------------
  751. // Building Occlusion checkbox
  752. //
  753. GadgetCheckBoxSetChecked( checkBuildingOcclusion, TheGlobalData->m_enableBehindBuildingMarkers);
  754. //-------------------------------------------------------------------------------------------------
  755. // Particle Cap slider
  756. //
  757. GadgetSliderSetPosition( sliderParticleCap, TheGlobalData->m_maxParticleCount);
  758. //-------------------------------------------------------------------------------------------------
  759. // Trees and Shrubs
  760. //
  761. GadgetCheckBoxSetChecked( checkProps, TheGlobalData->m_useTrees);
  762. }
  763. }
  764. static void saveOptions( void )
  765. {
  766. Int index;
  767. Int val;
  768. //-------------------------------------------------------------------------------------------------
  769. // // provider type
  770. // Bool isChecked = GadgetCheckBoxIsChecked(checkAudioHardware);
  771. // TheAudio->setHardwareAccelerated(isChecked);
  772. // (*pref)["3DAudioProvider"] = TheAudio->getProviderName(TheAudio->getSelectedProvider());
  773. //
  774. //-------------------------------------------------------------------------------------------------
  775. // // speaker type
  776. // isChecked = GadgetCheckBoxIsChecked(checkAudioSurround);
  777. // TheAudio->setSpeakerSurround(isChecked);
  778. // (*pref)["SpeakerType"] = TheAudio->translateUnsignedIntToSpeakerType(TheAudio->getSpeakerType());
  779. //
  780. //-------------------------------------------------------------------------------------------------
  781. // language filter
  782. if( GadgetCheckBoxIsChecked( checkLanguageFilter ) )
  783. {
  784. //GadgetCheckBoxSetChecked( checkLanguageFilter, true);
  785. TheWritableGlobalData->m_languageFilterPref = true;
  786. (*pref)["LanguageFilter"] = "true";
  787. }
  788. else
  789. {
  790. //GadgetCheckBoxSetChecked( checkLanguageFilter, false);
  791. TheWritableGlobalData->m_languageFilterPref = false;
  792. (*pref)["LanguageFilter"] = "false";
  793. }
  794. //-------------------------------------------------------------------------------------------------
  795. // send Delay
  796. TheWritableGlobalData->m_firewallSendDelay = GadgetCheckBoxIsChecked(checkSendDelay);
  797. if (TheGlobalData->m_firewallSendDelay) {
  798. (*pref)["SendDelay"] = AsciiString("yes");
  799. } else {
  800. (*pref)["SendDelay"] = AsciiString("no");
  801. }
  802. //-------------------------------------------------------------------------------------------------
  803. // Custom game detail settings.
  804. GadgetComboBoxGetSelectedPos( comboBoxDetail, &index );
  805. if (index == CUSTOMDETAIL)
  806. {
  807. //-------------------------------------------------------------------------------------------------
  808. // Texture resolution slider
  809. {
  810. AsciiString prefString;
  811. val = GadgetSliderGetPosition(sliderTextureResolution);
  812. val = 2-val;
  813. prefString.format("%d",val);
  814. (*pref)["TextureReduction"] = prefString;
  815. if (TheGlobalData->m_textureReductionFactor != val)
  816. {
  817. TheGameClient->adjustLOD(val-TheGlobalData->m_textureReductionFactor); //apply the new setting
  818. }
  819. }
  820. TheWritableGlobalData->m_useShadowVolumes = GadgetCheckBoxIsChecked( check3DShadows );
  821. (*pref)["UseShadowVolumes"] = TheWritableGlobalData->m_useShadowVolumes ? AsciiString("yes") : AsciiString("no");
  822. TheWritableGlobalData->m_useShadowDecals = GadgetCheckBoxIsChecked( check2DShadows );
  823. (*pref)["UseShadowDecals"] = TheWritableGlobalData->m_useShadowDecals ? AsciiString("yes") : AsciiString("no");
  824. TheWritableGlobalData->m_useCloudMap = GadgetCheckBoxIsChecked( checkCloudShadows );
  825. (*pref)["UseCloudMap"] = TheGlobalData->m_useCloudMap ? AsciiString("yes") : AsciiString("no");
  826. TheWritableGlobalData->m_useLightMap = GadgetCheckBoxIsChecked( checkGroundLighting );
  827. (*pref)["UseLightMap"] = TheGlobalData->m_useLightMap ? AsciiString("yes") : AsciiString("no");
  828. TheWritableGlobalData->m_showSoftWaterEdge = GadgetCheckBoxIsChecked( checkSmoothWater );
  829. (*pref)["ShowSoftWaterEdge"] = TheGlobalData->m_showSoftWaterEdge ? AsciiString("yes") : AsciiString("no");
  830. TheWritableGlobalData->m_useDrawModuleLOD = !GadgetCheckBoxIsChecked( checkExtraAnimations );
  831. TheWritableGlobalData->m_useTreeSway = !TheWritableGlobalData->m_useDrawModuleLOD; //borrow same setting.
  832. (*pref)["ExtraAnimations"] = TheGlobalData->m_useDrawModuleLOD ? AsciiString("no") : AsciiString("yes");
  833. TheWritableGlobalData->m_enableDynamicLOD = !GadgetCheckBoxIsChecked( checkNoDynamicLod );
  834. (*pref)["DynamicLOD"] = TheGlobalData->m_enableDynamicLOD ? AsciiString("yes") : AsciiString("no");
  835. TheWritableGlobalData->m_useHeatEffects = GadgetCheckBoxIsChecked( checkHeatEffects );
  836. (*pref)["HeatEffects"] = TheGlobalData->m_useHeatEffects ? AsciiString("yes") : AsciiString("no");
  837. // Never write this out
  838. //TheWritableGlobalData->m_useFpsLimit = !GadgetCheckBoxIsChecked( checkUnlockFps );
  839. //(*pref)["FPSLimit"] = TheGlobalData->m_useFpsLimit ? AsciiString("yes") : AsciiString("no");
  840. TheWritableGlobalData->m_enableBehindBuildingMarkers = GadgetCheckBoxIsChecked( checkBuildingOcclusion );
  841. (*pref)["BuildingOcclusion"] = TheWritableGlobalData->m_enableBehindBuildingMarkers ? AsciiString("yes") : AsciiString("no");
  842. TheWritableGlobalData->m_useTrees = GadgetCheckBoxIsChecked( checkProps);
  843. (*pref)["ShowTrees"] = TheWritableGlobalData->m_useTrees ? AsciiString("yes") : AsciiString("no");
  844. //-------------------------------------------------------------------------------------------------
  845. // Particle Cap slider
  846. {
  847. AsciiString prefString;
  848. val = GadgetSliderGetPosition(sliderParticleCap);
  849. prefString.format("%d",val);
  850. (*pref)["MaxParticleCount"] = prefString;
  851. TheWritableGlobalData->m_maxParticleCount = val;
  852. }
  853. }
  854. //-------------------------------------------------------------------------------------------------
  855. // LOD
  856. Bool levelChanged=FALSE;
  857. GadgetComboBoxGetSelectedPos( comboBoxDetail, &index );
  858. //The levels stored by the LOD Manager are inverted compared to GUI so find correct one:
  859. switch (index) {
  860. case HIGHDETAIL:
  861. levelChanged=TheGameLODManager->setStaticLODLevel(STATIC_GAME_LOD_HIGH);
  862. break;
  863. case MEDIUMDETAIL:
  864. levelChanged=TheGameLODManager->setStaticLODLevel(STATIC_GAME_LOD_MEDIUM);
  865. break;
  866. case LOWDETAIL:
  867. levelChanged=TheGameLODManager->setStaticLODLevel(STATIC_GAME_LOD_LOW);
  868. break;
  869. case CUSTOMDETAIL:
  870. levelChanged=TheGameLODManager->setStaticLODLevel(STATIC_GAME_LOD_CUSTOM);
  871. break;
  872. default:
  873. DEBUG_ASSERTCRASH(FALSE,("LOD passed in was %d, %d is not a supported LOD",index,index));
  874. break;
  875. }
  876. if (levelChanged)
  877. (*pref)["StaticGameLOD"] = TheGameLODManager->getStaticGameLODLevelName(TheGameLODManager->getStaticLODLevel());
  878. //-------------------------------------------------------------------------------------------------
  879. // Resolution
  880. GadgetComboBoxGetSelectedPos( comboBoxResolution, &index );
  881. Int xres, yres, bitDepth;
  882. oldDispSettings.xRes = TheDisplay->getWidth();
  883. oldDispSettings.yRes = TheDisplay->getHeight();
  884. oldDispSettings.bitDepth = TheDisplay->getBitDepth();
  885. oldDispSettings.windowed = TheDisplay->getWindowed();
  886. if (index < TheDisplay->getDisplayModeCount() && index >= 0)
  887. {
  888. TheDisplay->getDisplayModeDescription(index,&xres,&yres,&bitDepth);
  889. if (TheGlobalData->m_xResolution != xres || TheGlobalData->m_yResolution != yres)
  890. {
  891. if (TheDisplay->setDisplayMode(xres,yres,bitDepth,TheDisplay->getWindowed()))
  892. {
  893. dispChanged = TRUE;
  894. TheWritableGlobalData->m_xResolution = xres;
  895. TheWritableGlobalData->m_yResolution = yres;
  896. TheHeaderTemplateManager->headerNotifyResolutionChange();
  897. TheMouse->mouseNotifyResolutionChange();
  898. //Save new settings for a dialog box confirmation after options are accepted
  899. newDispSettings.xRes = xres;
  900. newDispSettings.yRes = yres;
  901. newDispSettings.bitDepth = bitDepth;
  902. newDispSettings.windowed = TheDisplay->getWindowed();
  903. AsciiString prefString;
  904. prefString.format("%d %d", xres, yres );
  905. (*pref)["Resolution"] = prefString;
  906. // delete the shell
  907. delete TheShell;
  908. TheShell = NULL;
  909. // create the shell
  910. TheShell = MSGNEW("GameClientSubsystem") Shell;
  911. if( TheShell )
  912. TheShell->init();
  913. TheInGameUI->recreateControlBar();
  914. TheShell->push( AsciiString("Menus/MainMenu.wnd") );
  915. }
  916. }
  917. }
  918. //-------------------------------------------------------------------------------------------------
  919. // IP address
  920. UnsignedInt ip;
  921. GadgetComboBoxGetSelectedPos(comboBoxLANIP, &index);
  922. if (index>=0 && TheGlobalData)
  923. {
  924. ip = (UnsignedInt)GadgetComboBoxGetItemData(comboBoxLANIP, index);
  925. TheWritableGlobalData->m_defaultIP = ip;
  926. pref->setLANIPAddress(ip);
  927. }
  928. GadgetComboBoxGetSelectedPos(comboBoxOnlineIP, &index);
  929. if (index>=0)
  930. {
  931. ip = (UnsignedInt)GadgetComboBoxGetItemData(comboBoxOnlineIP, index);
  932. pref->setOnlineIPAddress(ip);
  933. }
  934. //-------------------------------------------------------------------------------------------------
  935. // HTTP Proxy
  936. GameWindow *textEntryHTTPProxy = TheWindowManager->winGetWindowFromId(NULL, NAMEKEY("OptionsMenu.wnd:TextEntryHTTPProxy"));
  937. if (textEntryHTTPProxy)
  938. {
  939. UnicodeString uStr = GadgetTextEntryGetText(textEntryHTTPProxy);
  940. AsciiString aStr;
  941. aStr.translate(uStr);
  942. SetStringInRegistry("", "Proxy", aStr.str());
  943. ghttpSetProxy(aStr.str());
  944. }
  945. //-------------------------------------------------------------------------------------------------
  946. // Firewall Port Override
  947. GameWindow *textEntryFirewallPortOverride = TheWindowManager->winGetWindowFromId(NULL, NAMEKEY("OptionsMenu.wnd:TextEntryFirewallPortOverride"));
  948. if (textEntryFirewallPortOverride)
  949. {
  950. UnicodeString uStr = GadgetTextEntryGetText(textEntryFirewallPortOverride);
  951. AsciiString aStr;
  952. aStr.translate(uStr);
  953. Int override = atoi(aStr.str());
  954. if (override < 0 || override > 65535)
  955. override = 0;
  956. if (TheGlobalData->m_firewallPortOverride != override)
  957. { TheWritableGlobalData->m_firewallPortOverride = override;
  958. aStr.format("%d", override);
  959. (*pref)["FirewallPortOverride"] = aStr;
  960. }
  961. }
  962. //-------------------------------------------------------------------------------------------------
  963. // antialiasing
  964. GadgetComboBoxGetSelectedPos(comboBoxAntiAliasing, &index);
  965. if( index >= 0 && TheGlobalData->m_antiAliasBoxValue != index )
  966. {
  967. TheWritableGlobalData->m_antiAliasBoxValue = index;
  968. AsciiString prefString;
  969. prefString.format("%d", index);
  970. (*pref)["AntiAliasing"] = prefString;
  971. }
  972. //-------------------------------------------------------------------------------------------------
  973. // mouse mode
  974. TheWritableGlobalData->m_useAlternateMouse = GadgetCheckBoxIsChecked(checkAlternateMouse);
  975. (*pref)["UseAlternateMouse"] = TheWritableGlobalData->m_useAlternateMouse ? AsciiString("yes") : AsciiString("no");
  976. TheWritableGlobalData->m_clientRetaliationModeEnabled = GadgetCheckBoxIsChecked(checkRetaliation);
  977. (*pref)["Retaliation"] = TheWritableGlobalData->m_clientRetaliationModeEnabled? AsciiString("yes") : AsciiString("no");
  978. TheWritableGlobalData->m_doubleClickAttackMove = GadgetCheckBoxIsChecked( checkDoubleClickAttackMove );
  979. (*pref)["UseDoubleClickAttackMove"] = TheWritableGlobalData->m_doubleClickAttackMove ? AsciiString("yes") : AsciiString("no");
  980. //-------------------------------------------------------------------------------------------------
  981. // scroll speed val
  982. val = GadgetSliderGetPosition(sliderScrollSpeed);
  983. if(val != -1)
  984. {
  985. TheWritableGlobalData->m_keyboardScrollFactor = val/100.0f;
  986. DEBUG_LOG(("Scroll Spped val %d, keyboard scroll factor %f\n", val, TheGlobalData->m_keyboardScrollFactor));
  987. AsciiString prefString;
  988. prefString.format("%d", val);
  989. (*pref)["ScrollFactor"] = prefString;
  990. }
  991. //-------------------------------------------------------------------------------------------------
  992. // slider music volume
  993. val = GadgetSliderGetPosition(sliderMusicVolume);
  994. if(val != -1)
  995. {
  996. TheWritableGlobalData->m_musicVolumeFactor = val;
  997. AsciiString prefString;
  998. prefString.format("%d", val);
  999. (*pref)["MusicVolume"] = prefString;
  1000. TheAudio->setVolume(val / 100.0f, (AudioAffect) (AudioAffect_Music | AudioAffect_SystemSetting));
  1001. }
  1002. //-------------------------------------------------------------------------------------------------
  1003. // slider SFX volume
  1004. val = GadgetSliderGetPosition(sliderSFXVolume);
  1005. if(val != -1)
  1006. {
  1007. //Both 2D and 3D sound effects are sharing the same slider. However, there is a
  1008. //relative slider that gets applied to one of these values to lower that sound volume.
  1009. Real sound2DVolume = val / 100.0f;
  1010. Real sound3DVolume = val / 100.0f;
  1011. Real relative2DVolume = TheAudio->getAudioSettings()->m_relative2DVolume;
  1012. relative2DVolume = MIN( 1.0f, MAX( -1.0, relative2DVolume ) );
  1013. if( relative2DVolume < 0.0f )
  1014. {
  1015. //Lower the 2D volume
  1016. sound2DVolume *= 1.0f + relative2DVolume;
  1017. }
  1018. else
  1019. {
  1020. //Lower the 3D volume
  1021. sound3DVolume *= 1.0f - relative2DVolume;
  1022. }
  1023. //Apply the sound volumes in the audio system now.
  1024. TheAudio->setVolume( sound2DVolume, (AudioAffect) (AudioAffect_Sound | AudioAffect_SystemSetting) );
  1025. TheAudio->setVolume( sound3DVolume, (AudioAffect) (AudioAffect_Sound3D | AudioAffect_SystemSetting) );
  1026. //Save the settings in the options.ini.
  1027. TheWritableGlobalData->m_SFXVolumeFactor = val;
  1028. AsciiString prefString;
  1029. prefString.format("%d", REAL_TO_INT( sound2DVolume * 100.0f ) );
  1030. (*pref)["SFXVolume"] = prefString;
  1031. prefString.format("%d", REAL_TO_INT( sound3DVolume * 100.0f ) );
  1032. (*pref)["SFX3DVolume"] = prefString;
  1033. }
  1034. //-------------------------------------------------------------------------------------------------
  1035. // slider Voice volume
  1036. val = GadgetSliderGetPosition(sliderVoiceVolume);
  1037. if(val != -1)
  1038. {
  1039. TheWritableGlobalData->m_voiceVolumeFactor = val;
  1040. AsciiString prefString;
  1041. prefString.format("%d", val);
  1042. (*pref)["VoiceVolume"] = prefString;
  1043. TheAudio->setVolume(val / 100.0f, (AudioAffect) (AudioAffect_Speech | AudioAffect_SystemSetting));
  1044. }
  1045. //-------------------------------------------------------------------------------------------------
  1046. // slider Gamma
  1047. val = GadgetSliderGetPosition(sliderGamma);
  1048. if(val != -1)
  1049. {
  1050. Real gammaval=1.0f;
  1051. //generate a value between 0.6 and 2.0.
  1052. if (val < 50)
  1053. { //darker gamma
  1054. if (val <= 0)
  1055. gammaval = 0.6f;
  1056. else
  1057. gammaval=1.0f-(0.4f) * (Real)(50-val)/50.0f;
  1058. }
  1059. else
  1060. if (val > 50)
  1061. gammaval=1.0f+(1.0f) * (Real)(val-50)/50.0f;
  1062. AsciiString prefString;
  1063. prefString.format("%d", val);
  1064. (*pref)["Gamma"] = prefString;
  1065. if (TheGlobalData->m_displayGamma != gammaval)
  1066. { TheWritableGlobalData->m_displayGamma = gammaval;
  1067. TheDisplay->setGamma(TheGlobalData->m_displayGamma,0.0f, 1.0f, FALSE);
  1068. }
  1069. }
  1070. }
  1071. static void DestroyOptionsLayout() {
  1072. SignalUIInteraction(SHELL_SCRIPT_HOOK_OPTIONS_CLOSED);
  1073. TheShell->destroyOptionsLayout();
  1074. OptionsLayout = NULL;
  1075. }
  1076. static void showAdvancedOptions()
  1077. {
  1078. WinAdvancedDisplay->winHide(FALSE);
  1079. }
  1080. static void acceptAdvancedOptions()
  1081. {
  1082. WinAdvancedDisplay->winHide(TRUE);
  1083. }
  1084. static void cancelAdvancedOptions()
  1085. {
  1086. //restore the detail selection back to initial state
  1087. switch (TheGameLODManager->getStaticLODLevel())
  1088. {
  1089. case STATIC_GAME_LOD_LOW:
  1090. GadgetComboBoxSetSelectedPos(comboBoxDetail, LOWDETAIL);
  1091. break;
  1092. case STATIC_GAME_LOD_MEDIUM:
  1093. GadgetComboBoxSetSelectedPos(comboBoxDetail, MEDIUMDETAIL);
  1094. break;
  1095. case STATIC_GAME_LOD_HIGH:
  1096. GadgetComboBoxSetSelectedPos(comboBoxDetail, HIGHDETAIL);
  1097. break;
  1098. case STATIC_GAME_LOD_CUSTOM:
  1099. GadgetComboBoxSetSelectedPos(comboBoxDetail, CUSTOMDETAIL);
  1100. break;
  1101. default:
  1102. DEBUG_ASSERTCRASH(FALSE,("Tried to set comboBoxDetail to a value of %d ", TheGameLODManager->getStaticLODLevel()) );
  1103. };
  1104. WinAdvancedDisplay->winHide(TRUE);
  1105. }
  1106. //-------------------------------------------------------------------------------------------------
  1107. /** Initialize the options menu */
  1108. //-------------------------------------------------------------------------------------------------
  1109. void OptionsMenuInit( WindowLayout *layout, void *userData )
  1110. {
  1111. ignoreSelected = TRUE;
  1112. if (TheGameEngine->getQuitting())
  1113. return;
  1114. OptionsLayout = layout;
  1115. if (!pref)
  1116. {
  1117. pref = NEW OptionPreferences;
  1118. }
  1119. SignalUIInteraction(SHELL_SCRIPT_HOOK_OPTIONS_OPENED);
  1120. comboBoxLANIPID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ComboBoxIP" ) );
  1121. comboBoxLANIP = TheWindowManager->winGetWindowFromId( NULL, comboBoxLANIPID);
  1122. comboBoxOnlineIPID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ComboBoxOnlineIP" ) );
  1123. comboBoxOnlineIP = TheWindowManager->winGetWindowFromId( NULL, comboBoxOnlineIPID);
  1124. checkAlternateMouseID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckAlternateMouse" ) );
  1125. checkAlternateMouse = TheWindowManager->winGetWindowFromId( NULL, checkAlternateMouseID);
  1126. checkRetaliationID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:Retaliation" ) );
  1127. checkRetaliation = TheWindowManager->winGetWindowFromId( NULL, checkRetaliationID);
  1128. checkDoubleClickAttackMoveID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckDoubleClickAttackMove" ) );
  1129. checkDoubleClickAttackMove = TheWindowManager->winGetWindowFromId( NULL, checkDoubleClickAttackMoveID );
  1130. sliderScrollSpeedID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:SliderScrollSpeed" ) );
  1131. sliderScrollSpeed = TheWindowManager->winGetWindowFromId( NULL, sliderScrollSpeedID);
  1132. comboBoxAntiAliasingID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ComboBoxAntiAliasing" ) );
  1133. comboBoxAntiAliasing = TheWindowManager->winGetWindowFromId( NULL, comboBoxAntiAliasingID );
  1134. comboBoxResolutionID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ComboBoxResolution" ) );
  1135. comboBoxResolution = TheWindowManager->winGetWindowFromId( NULL, comboBoxResolutionID );
  1136. comboBoxDetailID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ComboBoxDetail" ) );
  1137. comboBoxDetail = TheWindowManager->winGetWindowFromId( NULL, comboBoxDetailID );
  1138. checkLanguageFilterID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckLanguageFilter" ) );
  1139. checkLanguageFilter = TheWindowManager->winGetWindowFromId( NULL, checkLanguageFilterID );
  1140. checkSendDelayID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckSendDelay" ) );
  1141. checkSendDelay = TheWindowManager->winGetWindowFromId( NULL, checkSendDelayID);
  1142. buttonFirewallRefreshID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ButtonFirewallRefresh" ) );
  1143. buttonFirewallRefresh = TheWindowManager->winGetWindowFromId( NULL, buttonFirewallRefreshID);
  1144. checkDrawAnchorID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckBoxDrawAnchor" ) );
  1145. checkDrawAnchor = TheWindowManager->winGetWindowFromId( NULL, checkDrawAnchorID);
  1146. checkMoveAnchorID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckBoxMoveAnchor" ) );
  1147. checkMoveAnchor = TheWindowManager->winGetWindowFromId( NULL, checkMoveAnchorID);
  1148. // Replay camera
  1149. checkSaveCameraID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckBoxSaveCamera" ) );
  1150. checkSaveCamera = TheWindowManager->winGetWindowFromId( NULL, checkSaveCameraID );
  1151. checkUseCameraID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckBoxUseCamera" ) );
  1152. checkUseCamera = TheWindowManager->winGetWindowFromId( NULL, checkUseCameraID );
  1153. // // Speakers and 3-D Audio
  1154. // checkAudioSurroundID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckAudioSurround" ) );
  1155. // checkAudioSurround = TheWindowManager->winGetWindowFromId( NULL, checkAudioSurroundID );
  1156. // checkAudioHardwareID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckAudioHardware" ) );
  1157. // checkAudioHardware = TheWindowManager->winGetWindowFromId( NULL, checkAudioHardwareID );
  1158. //
  1159. // Volume Controls
  1160. sliderMusicVolumeID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:SliderMusicVolume" ) );
  1161. sliderMusicVolume = TheWindowManager->winGetWindowFromId( NULL, sliderMusicVolumeID );
  1162. sliderSFXVolumeID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:SliderSFXVolume" ) );
  1163. sliderSFXVolume = TheWindowManager->winGetWindowFromId( NULL, sliderSFXVolumeID );
  1164. sliderVoiceVolumeID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:SliderVoiceVolume" ) );
  1165. sliderVoiceVolume = TheWindowManager->winGetWindowFromId( NULL, sliderVoiceVolumeID );
  1166. sliderGammaID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:SliderGamma" ) );
  1167. sliderGamma = TheWindowManager->winGetWindowFromId( NULL, sliderGammaID );
  1168. // checkBoxLowTextureDetailID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckLowTextureDetail" ) );
  1169. // checkBoxLowTextureDetail = TheWindowManager->winGetWindowFromId( NULL, checkBoxLowTextureDetailID );
  1170. WinAdvancedDisplayID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:WinAdvancedDisplayOptions" ) );
  1171. WinAdvancedDisplay = TheWindowManager->winGetWindowFromId( NULL, WinAdvancedDisplayID );
  1172. ButtonAdvancedAcceptID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ButtonAdvanceAccept" ) );
  1173. ButtonAdvancedAccept = TheWindowManager->winGetWindowFromId( NULL, ButtonAdvancedAcceptID );
  1174. ButtonAdvancedCancelID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ButtonAdvanceBack" ) );
  1175. ButtonAdvancedCancel = TheWindowManager->winGetWindowFromId( NULL, ButtonAdvancedCancelID );
  1176. sliderTextureResolutionID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:LowResSlider" ) );
  1177. sliderTextureResolution = TheWindowManager->winGetWindowFromId( NULL, sliderTextureResolutionID );
  1178. check3DShadowsID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:Check3DShadows" ) );
  1179. check3DShadows = TheWindowManager->winGetWindowFromId( NULL, check3DShadowsID);
  1180. check2DShadowsID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:Check2DShadows" ) );
  1181. check2DShadows = TheWindowManager->winGetWindowFromId( NULL, check2DShadowsID);
  1182. checkCloudShadowsID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckCloudShadows" ) );
  1183. checkCloudShadows = TheWindowManager->winGetWindowFromId( NULL, checkCloudShadowsID);
  1184. checkGroundLightingID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckGroundLighting" ) );
  1185. checkGroundLighting = TheWindowManager->winGetWindowFromId( NULL, checkGroundLightingID);
  1186. checkSmoothWaterID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckSmoothWater" ) );
  1187. checkSmoothWater = TheWindowManager->winGetWindowFromId( NULL, checkSmoothWaterID);
  1188. checkExtraAnimationsID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckExtraAnimations" ) );
  1189. checkExtraAnimations = TheWindowManager->winGetWindowFromId( NULL, checkExtraAnimationsID);
  1190. checkNoDynamicLodID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckNoDynamicLOD" ) );
  1191. checkNoDynamicLod = TheWindowManager->winGetWindowFromId( NULL, checkNoDynamicLodID);
  1192. checkHeatEffectsID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckHeatEffects" ) );
  1193. checkHeatEffects = TheWindowManager->winGetWindowFromId( NULL, checkHeatEffectsID);
  1194. checkUnlockFpsID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckUnlockFPS" ) );
  1195. checkUnlockFps = TheWindowManager->winGetWindowFromId( NULL, checkUnlockFpsID);
  1196. checkBuildingOcclusionID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckBehindBuilding" ) );
  1197. checkBuildingOcclusion = TheWindowManager->winGetWindowFromId( NULL, checkBuildingOcclusionID);
  1198. checkPropsID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:CheckShowProps" ) );
  1199. checkProps = TheWindowManager->winGetWindowFromId( NULL, checkPropsID);
  1200. sliderParticleCapID = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ParticleCapSlider" ) );
  1201. sliderParticleCap = TheWindowManager->winGetWindowFromId( NULL, sliderParticleCapID );
  1202. WinAdvancedDisplay->winHide(TRUE);
  1203. Color color = GameMakeColor(255,255,255,255);
  1204. enum AliasingMode
  1205. {
  1206. OFF = 0,
  1207. LOW,
  1208. HIGH,
  1209. NUM_ALIASING_MODES
  1210. };
  1211. NameKeyType versionID = TheNameKeyGenerator->nameToKey( AsciiString("OptionsMenu.wnd:LabelVersion") );
  1212. GameWindow *labelVersion = TheWindowManager->winGetWindowFromId( NULL, versionID );
  1213. UnicodeString versionString;
  1214. versionString.format(TheGameText->fetch("Version:Format2").str(), (GetRegistryVersion() >> 16), (GetRegistryVersion() & 0xffff));
  1215. if (TheVersion->showFullVersion())
  1216. {
  1217. if (TheVersion)
  1218. {
  1219. UnicodeString version;
  1220. version.format(L"(%s) %s -- %s", versionString.str(), TheVersion->getFullUnicodeVersion().str(), TheVersion->getUnicodeBuildTime().str());
  1221. GadgetStaticTextSetText( labelVersion, version );
  1222. }
  1223. else
  1224. {
  1225. labelVersion->winHide( TRUE );
  1226. }
  1227. }
  1228. else
  1229. {
  1230. GadgetStaticTextSetText( labelVersion, versionString );
  1231. }
  1232. // Choose an IP address, then initialize the IP combo box
  1233. UnsignedInt selectedIP = pref->getLANIPAddress();
  1234. UnicodeString str;
  1235. IPEnumeration IPs;
  1236. EnumeratedIP *IPlist = IPs.getAddresses();
  1237. Int index;
  1238. Int selectedIndex = -1;
  1239. Int count = 0;
  1240. GadgetComboBoxReset(comboBoxLANIP);
  1241. while (IPlist)
  1242. {
  1243. count++;
  1244. str.translate(IPlist->getIPstring());
  1245. index = GadgetComboBoxAddEntry(comboBoxLANIP, str, color);
  1246. GadgetComboBoxSetItemData(comboBoxLANIP, index, (void *)(IPlist->getIP()));
  1247. if (selectedIP == IPlist->getIP())
  1248. {
  1249. selectedIndex = index;
  1250. }
  1251. IPlist = IPlist->getNext();
  1252. }
  1253. if (selectedIndex >= 0)
  1254. {
  1255. GadgetComboBoxSetSelectedPos(comboBoxLANIP, selectedIndex);
  1256. }
  1257. else
  1258. {
  1259. GadgetComboBoxSetSelectedPos(comboBoxLANIP, 0);
  1260. if (IPs.getAddresses())
  1261. {
  1262. pref->setLANIPAddress(IPs.getAddresses()->getIPstring());
  1263. }
  1264. }
  1265. // And now the GameSpy one
  1266. if (comboBoxOnlineIP)
  1267. {
  1268. UnsignedInt selectedIP = pref->getOnlineIPAddress();
  1269. UnicodeString str;
  1270. IPEnumeration IPs;
  1271. EnumeratedIP *IPlist = IPs.getAddresses();
  1272. Int index;
  1273. Int selectedIndex = -1;
  1274. Int count = 0;
  1275. GadgetComboBoxReset(comboBoxOnlineIP);
  1276. while (IPlist)
  1277. {
  1278. count++;
  1279. str.translate(IPlist->getIPstring());
  1280. index = GadgetComboBoxAddEntry(comboBoxOnlineIP, str, color);
  1281. GadgetComboBoxSetItemData(comboBoxOnlineIP, index, (void *)(IPlist->getIP()));
  1282. if (selectedIP == IPlist->getIP())
  1283. {
  1284. selectedIndex = index;
  1285. }
  1286. IPlist = IPlist->getNext();
  1287. }
  1288. if (selectedIndex >= 0)
  1289. {
  1290. GadgetComboBoxSetSelectedPos(comboBoxOnlineIP, selectedIndex);
  1291. }
  1292. else
  1293. {
  1294. GadgetComboBoxSetSelectedPos(comboBoxOnlineIP, 0);
  1295. if (IPs.getAddresses())
  1296. {
  1297. pref->setOnlineIPAddress(IPs.getAddresses()->getIPstring());
  1298. }
  1299. }
  1300. }
  1301. // HTTP Proxy
  1302. GameWindow *textEntryHTTPProxy = TheWindowManager->winGetWindowFromId(NULL, NAMEKEY("OptionsMenu.wnd:TextEntryHTTPProxy"));
  1303. if (textEntryHTTPProxy)
  1304. {
  1305. UnicodeString uStr;
  1306. std::string proxy;
  1307. GetStringFromRegistry("", "Proxy", proxy);
  1308. uStr.translate(proxy.c_str());
  1309. GadgetTextEntrySetText(textEntryHTTPProxy, uStr);
  1310. }
  1311. // Firewall Port Override
  1312. GameWindow *textEntryFirewallPortOverride = TheWindowManager->winGetWindowFromId(NULL, NAMEKEY("OptionsMenu.wnd:TextEntryFirewallPortOverride"));
  1313. if (textEntryFirewallPortOverride)
  1314. {
  1315. UnicodeString uStr;
  1316. if (TheGlobalData->m_firewallPortOverride != 0)
  1317. { AsciiString aStr;
  1318. aStr.format("%d",TheGlobalData->m_firewallPortOverride);
  1319. uStr.translate(aStr);
  1320. }
  1321. GadgetTextEntrySetText(textEntryFirewallPortOverride,uStr);
  1322. }
  1323. // populate anti aliasing modes
  1324. AsciiString selectedAliasingMode = (*pref)["AntiAliasing"];
  1325. GadgetComboBoxReset(comboBoxAntiAliasing);
  1326. AsciiString temp;
  1327. for (Int i=0; i < NUM_ALIASING_MODES; ++i)
  1328. {
  1329. temp.format("GUI:AntiAliasing%d", i);
  1330. str = TheGameText->fetch( temp );
  1331. index = GadgetComboBoxAddEntry(comboBoxAntiAliasing, str, color);
  1332. }
  1333. Int val = atoi(selectedAliasingMode.str());
  1334. if( val < 0 || val > NUM_ALIASING_MODES )
  1335. {
  1336. TheWritableGlobalData->m_antiAliasBoxValue = val = 0;
  1337. }
  1338. GadgetComboBoxSetSelectedPos(comboBoxAntiAliasing, val);
  1339. // get resolution from saved preferences file
  1340. AsciiString selectedResolution = (*pref) ["Resolution"];
  1341. Int selectedXRes=800,selectedYRes=600;
  1342. Int selectedResIndex=-1;
  1343. Int defaultResIndex=0; //index of default video mode that should always exist
  1344. if (!selectedResolution.isEmpty())
  1345. { //try to parse 2 integers out of string
  1346. if (sscanf(selectedResolution.str(),"%d%d", &selectedXRes, &selectedYRes) != 2)
  1347. { selectedXRes=800; selectedYRes=600;
  1348. }
  1349. }
  1350. // populate resolution modes
  1351. GadgetComboBoxReset(comboBoxResolution);
  1352. Int numResolutions = TheDisplay->getDisplayModeCount();
  1353. for( i = 0; i < numResolutions; ++i )
  1354. { Int xres,yres,bitDepth;
  1355. TheDisplay->getDisplayModeDescription(i,&xres,&yres,&bitDepth);
  1356. str.format(L"%d x %d",xres,yres);
  1357. GadgetComboBoxAddEntry( comboBoxResolution, str, color);
  1358. if (xres == 800 && yres == 600) //keep track of default mode in case we need it.
  1359. defaultResIndex=i;
  1360. if (xres == selectedXRes && yres == selectedYRes)
  1361. selectedResIndex=i;
  1362. }
  1363. if (selectedResIndex == -1) //check if saved mode no longer available
  1364. { //pick default resolution
  1365. selectedXRes = 800;
  1366. selectedXRes = 600;
  1367. selectedResIndex = defaultResIndex;
  1368. }
  1369. TheWritableGlobalData->m_xResolution = selectedXRes;
  1370. TheWritableGlobalData->m_yResolution = selectedYRes;
  1371. GadgetComboBoxSetSelectedPos( comboBoxResolution, selectedResIndex );
  1372. // set the display detail
  1373. GadgetComboBoxReset(comboBoxDetail);
  1374. GadgetComboBoxAddEntry(comboBoxDetail, TheGameText->fetch("GUI:High"), color);
  1375. GadgetComboBoxAddEntry(comboBoxDetail, TheGameText->fetch("GUI:Medium"), color);
  1376. GadgetComboBoxAddEntry(comboBoxDetail, TheGameText->fetch("GUI:Low"), color);
  1377. GadgetComboBoxAddEntry(comboBoxDetail, TheGameText->fetch("GUI:Custom"), color);
  1378. //Check if level was never set and default to setting most suitable for system.
  1379. if (TheGameLODManager->getStaticLODLevel() == STATIC_GAME_LOD_UNKNOWN)
  1380. TheGameLODManager->setStaticLODLevel(TheGameLODManager->findStaticLODLevel());
  1381. switch (TheGameLODManager->getStaticLODLevel())
  1382. {
  1383. case STATIC_GAME_LOD_LOW:
  1384. GadgetComboBoxSetSelectedPos(comboBoxDetail, LOWDETAIL);
  1385. break;
  1386. case STATIC_GAME_LOD_MEDIUM:
  1387. GadgetComboBoxSetSelectedPos(comboBoxDetail, MEDIUMDETAIL);
  1388. break;
  1389. case STATIC_GAME_LOD_HIGH:
  1390. GadgetComboBoxSetSelectedPos(comboBoxDetail, HIGHDETAIL);
  1391. break;
  1392. case STATIC_GAME_LOD_CUSTOM:
  1393. GadgetComboBoxSetSelectedPos(comboBoxDetail, CUSTOMDETAIL);
  1394. break;
  1395. default:
  1396. DEBUG_ASSERTCRASH(FALSE,("Tried to set comboBoxDetail to a value of %d ", TheGameLODManager->getStaticLODLevel()) );
  1397. };
  1398. Int txtFact=TheGameLODManager->getCurrentTextureReduction();
  1399. GadgetSliderSetPosition( sliderTextureResolution, 2-txtFact);
  1400. GadgetCheckBoxSetChecked( check3DShadows, TheGlobalData->m_useShadowVolumes);
  1401. GadgetCheckBoxSetChecked( check2DShadows, TheGlobalData->m_useShadowDecals);
  1402. GadgetCheckBoxSetChecked( checkCloudShadows, TheGlobalData->m_useCloudMap);
  1403. GadgetCheckBoxSetChecked( checkGroundLighting, TheGlobalData->m_useLightMap);
  1404. GadgetCheckBoxSetChecked( checkSmoothWater, TheGlobalData->m_showSoftWaterEdge);
  1405. GadgetCheckBoxSetChecked( checkExtraAnimations, !TheGlobalData->m_useDrawModuleLOD);
  1406. GadgetCheckBoxSetChecked( checkNoDynamicLod, !TheGlobalData->m_enableDynamicLOD);
  1407. GadgetCheckBoxSetChecked( checkHeatEffects, TheGlobalData->m_useHeatEffects);
  1408. GadgetCheckBoxSetChecked( checkUnlockFps, !TheGlobalData->m_useFpsLimit);
  1409. GadgetCheckBoxSetChecked( checkBuildingOcclusion, TheGlobalData->m_enableBehindBuildingMarkers);
  1410. GadgetCheckBoxSetChecked( checkProps, TheGlobalData->m_useTrees);
  1411. //checkProps->winEnable(false); //gray out the option for now.
  1412. GadgetSliderSetPosition( sliderParticleCap, TheGlobalData->m_maxParticleCount );
  1413. //set language filter
  1414. AsciiString languageFilter = (*pref)["LanguageFilter"];
  1415. if (languageFilter == "true" )
  1416. {
  1417. GadgetCheckBoxSetChecked( checkLanguageFilter, true);
  1418. TheWritableGlobalData->m_languageFilterPref = true;
  1419. }
  1420. else
  1421. {
  1422. GadgetCheckBoxSetChecked( checkLanguageFilter, false);
  1423. TheWritableGlobalData->m_languageFilterPref = false;
  1424. }
  1425. //set replay camera
  1426. if (pref->saveCameraInReplays())
  1427. {
  1428. GadgetCheckBoxSetChecked( checkSaveCamera, true);
  1429. TheWritableGlobalData->m_saveCameraInReplay = true;
  1430. }
  1431. else
  1432. {
  1433. GadgetCheckBoxSetChecked( checkSaveCamera, false);
  1434. TheWritableGlobalData->m_saveCameraInReplay = false;
  1435. }
  1436. if (pref->useCameraInReplays())
  1437. {
  1438. GadgetCheckBoxSetChecked( checkUseCamera, true);
  1439. TheWritableGlobalData->m_useCameraInReplay = true;
  1440. }
  1441. else
  1442. {
  1443. GadgetCheckBoxSetChecked( checkUseCamera, false);
  1444. TheWritableGlobalData->m_useCameraInReplay = false;
  1445. }
  1446. //set scroll options
  1447. AsciiString test = (*pref)["DrawScrollAnchor"];
  1448. DEBUG_LOG(("DrawScrollAnchor == [%s]\n", test.str()));
  1449. if (test == "Yes" || (test.isEmpty() && TheInGameUI->getDrawRMBScrollAnchor()))
  1450. {
  1451. GadgetCheckBoxSetChecked( checkDrawAnchor, true);
  1452. TheInGameUI->setDrawRMBScrollAnchor(true);
  1453. }
  1454. else
  1455. {
  1456. GadgetCheckBoxSetChecked( checkDrawAnchor, false);
  1457. TheInGameUI->setDrawRMBScrollAnchor(false);
  1458. }
  1459. test = (*pref)["MoveScrollAnchor"];
  1460. DEBUG_LOG(("MoveScrollAnchor == [%s]\n", test.str()));
  1461. if (test == "Yes" || (test.isEmpty() && TheInGameUI->getMoveRMBScrollAnchor()))
  1462. {
  1463. GadgetCheckBoxSetChecked( checkMoveAnchor, true);
  1464. TheInGameUI->setMoveRMBScrollAnchor(true);
  1465. }
  1466. else
  1467. {
  1468. GadgetCheckBoxSetChecked( checkMoveAnchor, false);
  1469. TheInGameUI->setMoveRMBScrollAnchor(false);
  1470. }
  1471. // // Audio Init shiznat
  1472. // GadgetCheckBoxSetChecked(checkAudioHardware, TheAudio->getHardwareAccelerated());
  1473. // GadgetCheckBoxSetChecked(checkAudioSurround, TheAudio->getSpeakerSurround());
  1474. // set the mouse mode
  1475. GadgetCheckBoxSetChecked(checkAlternateMouse, TheGlobalData->m_useAlternateMouse);
  1476. GadgetCheckBoxSetChecked(checkRetaliation, TheGlobalData->m_clientRetaliationModeEnabled);
  1477. GadgetCheckBoxSetChecked( checkDoubleClickAttackMove, TheGlobalData->m_doubleClickAttackMove );
  1478. // set scroll speed slider
  1479. Int scrollPos = (Int)(TheGlobalData->m_keyboardScrollFactor*100.0f);
  1480. GadgetSliderSetPosition( sliderScrollSpeed, scrollPos );
  1481. DEBUG_LOG(("Scroll SPeed %d\n", scrollPos));
  1482. // set the send delay check box
  1483. GadgetCheckBoxSetChecked(checkSendDelay, TheGlobalData->m_firewallSendDelay);
  1484. // set volume sliders
  1485. // set music volume slider
  1486. GadgetSliderSetPosition( sliderMusicVolume, REAL_TO_INT(pref->getMusicVolume()) );
  1487. //set SFX volume slider
  1488. Real maxVolume = MAX( pref->getSoundVolume(), pref->get3DSoundVolume() );
  1489. GadgetSliderSetPosition( sliderSFXVolume, REAL_TO_INT( maxVolume ) );
  1490. //set voice volume slider
  1491. GadgetSliderSetPosition( sliderVoiceVolume, REAL_TO_INT(pref->getSpeechVolume()) );
  1492. // set the gamma slider
  1493. GadgetSliderSetPosition( sliderGamma, REAL_TO_INT(pref->getGammaValue()) );
  1494. // show menu
  1495. layout->hide( FALSE );
  1496. // set keyboard focus to main parent
  1497. AsciiString parentName( "OptionsMenu.wnd:OptionsMenuParent" );
  1498. NameKeyType parentID = TheNameKeyGenerator->nameToKey( parentName );
  1499. GameWindow *parent = TheWindowManager->winGetWindowFromId( NULL, parentID );
  1500. TheWindowManager->winSetFocus( parent );
  1501. if( (TheGameLogic->isInGame() && TheGameLogic->getGameMode() != GAME_SHELL) || TheGameSpyInfo )
  1502. {
  1503. // disable controls that you can't change the options for in game
  1504. comboBoxLANIP->winEnable(FALSE);
  1505. if (comboBoxOnlineIP)
  1506. comboBoxOnlineIP->winEnable(FALSE);
  1507. checkSendDelay->winEnable(FALSE);
  1508. buttonFirewallRefresh->winEnable(FALSE);
  1509. if (comboBoxDetail)
  1510. comboBoxDetail->winEnable(FALSE);
  1511. if (comboBoxResolution)
  1512. comboBoxResolution->winEnable(FALSE);
  1513. // if (checkAudioSurround)
  1514. // checkAudioSurround->winEnable(FALSE);
  1515. //
  1516. // if (checkAudioHardware)
  1517. // checkAudioHardware->winEnable(FALSE);
  1518. }
  1519. TheWindowManager->winSetModal(parent);
  1520. ignoreSelected = FALSE;
  1521. } // end OptionsMenuInit
  1522. //-------------------------------------------------------------------------------------------------
  1523. /** options menu shutdown method */
  1524. //-------------------------------------------------------------------------------------------------
  1525. void OptionsMenuShutdown( WindowLayout *layout, void *userData )
  1526. {
  1527. /* moved into the back button stuff
  1528. if (pref)
  1529. {
  1530. pref->write();
  1531. delete pref;
  1532. pref = NULL;
  1533. }
  1534. comboBoxIP = NULL;
  1535. // hide menu
  1536. layout->hide( TRUE );
  1537. // our shutdown is complete
  1538. TheShell->shutdownComplete( layout );
  1539. */
  1540. } // end OptionsMenuShutdown
  1541. //-------------------------------------------------------------------------------------------------
  1542. /** options menu update method */
  1543. //-------------------------------------------------------------------------------------------------
  1544. void OptionsMenuUpdate( WindowLayout *layout, void *userData )
  1545. {
  1546. } // end OptionsMenuUpdate
  1547. //-------------------------------------------------------------------------------------------------
  1548. /** Options menu input callback */
  1549. //-------------------------------------------------------------------------------------------------
  1550. WindowMsgHandledType OptionsMenuInput( GameWindow *window, UnsignedInt msg,
  1551. WindowMsgData mData1, WindowMsgData mData2 )
  1552. {
  1553. switch( msg )
  1554. {
  1555. // --------------------------------------------------------------------------------------------
  1556. case GWM_CHAR:
  1557. {
  1558. UnsignedByte key = mData1;
  1559. UnsignedByte state = mData2;
  1560. switch( key )
  1561. {
  1562. // ----------------------------------------------------------------------------------------
  1563. case KEY_ESC:
  1564. {
  1565. //
  1566. // send a simulated selected event to the parent window of the
  1567. // back/exit button
  1568. //
  1569. if( BitTest( state, KEY_STATE_UP ) )
  1570. {
  1571. AsciiString buttonName( "OptionsMenu.wnd:ButtonBack" );
  1572. NameKeyType buttonID = TheNameKeyGenerator->nameToKey( buttonName );
  1573. GameWindow *button = TheWindowManager->winGetWindowFromId( window, buttonID );
  1574. TheWindowManager->winSendSystemMsg( window, GBM_SELECTED,
  1575. (WindowMsgData)button, buttonID );
  1576. } // end if
  1577. // don't let key fall through anywhere else
  1578. return MSG_HANDLED;
  1579. } // end escape
  1580. } // end switch( key )
  1581. } // end char
  1582. } // end switch( msg )
  1583. return MSG_IGNORED;
  1584. } // end OptionsMenuInput
  1585. //-------------------------------------------------------------------------------------------------
  1586. /** options menu window system callback */
  1587. //-------------------------------------------------------------------------------------------------
  1588. WindowMsgHandledType OptionsMenuSystem( GameWindow *window, UnsignedInt msg,
  1589. WindowMsgData mData1, WindowMsgData mData2 )
  1590. {
  1591. static NameKeyType buttonBack = NAMEKEY_INVALID;
  1592. static NameKeyType buttonDefaults = NAMEKEY_INVALID;
  1593. static NameKeyType buttonAccept = NAMEKEY_INVALID;
  1594. static NameKeyType buttonReplayMenu = NAMEKEY_INVALID;
  1595. static NameKeyType buttonKeyboardOptionsMenu = NAMEKEY_INVALID;
  1596. switch( msg )
  1597. {
  1598. // --------------------------------------------------------------------------------------------
  1599. case GWM_CREATE:
  1600. {
  1601. // get ids for our children controls
  1602. buttonBack = TheNameKeyGenerator->nameToKey( AsciiString("OptionsMenu.wnd:ButtonBack") );
  1603. buttonDefaults = TheNameKeyGenerator->nameToKey( AsciiString("OptionsMenu.wnd:ButtonDefaults") );
  1604. buttonAccept = TheNameKeyGenerator->nameToKey( AsciiString("OptionsMenu.wnd:ButtonAccept") );
  1605. buttonKeyboardOptionsMenu = TheNameKeyGenerator->nameToKey( AsciiString( "OptionsMenu.wnd:ButtonKeyboardOptions" ) );
  1606. break;
  1607. } // end create
  1608. //---------------------------------------------------------------------------------------------
  1609. case GWM_DESTROY:
  1610. {
  1611. break;
  1612. } // end case
  1613. // --------------------------------------------------------------------------------------------
  1614. case GWM_INPUT_FOCUS:
  1615. {
  1616. // if we're givin the opportunity to take the keyboard focus we must say we want it
  1617. if( mData1 == TRUE )
  1618. *(Bool *)mData2 = TRUE;
  1619. return MSG_HANDLED;
  1620. } // end input
  1621. //---------------------------------------------------------------------------------------------
  1622. case GCM_SELECTED:
  1623. {
  1624. if(ignoreSelected)
  1625. break;
  1626. GameWindow *control = (GameWindow *)mData1;
  1627. Int controlID = control->winGetWindowId();
  1628. if (controlID == comboBoxDetailID)
  1629. {
  1630. Int index;
  1631. GadgetComboBoxGetSelectedPos( comboBoxDetail, &index );
  1632. if(index != CUSTOMDETAIL)
  1633. break;
  1634. showAdvancedOptions();
  1635. }
  1636. break;
  1637. }
  1638. //---------------------------------------------------------------------------------------------
  1639. case GBM_SELECTED:
  1640. {
  1641. if(ignoreSelected)
  1642. break;
  1643. GameWindow *control = (GameWindow *)mData1;
  1644. Int controlID = control->winGetWindowId();
  1645. if( controlID == buttonBack )
  1646. {
  1647. // go back one screen
  1648. //TheShell->pop();
  1649. if (pref)
  1650. {
  1651. delete pref;
  1652. pref = NULL;
  1653. }
  1654. comboBoxLANIP = NULL;
  1655. comboBoxOnlineIP = NULL;
  1656. if(GameSpyIsOverlayOpen(GSOVERLAY_OPTIONS))
  1657. GameSpyCloseOverlay(GSOVERLAY_OPTIONS);
  1658. else
  1659. {
  1660. DestroyOptionsLayout();
  1661. }
  1662. } // end if
  1663. else if (controlID == buttonAccept )
  1664. {
  1665. saveOptions();
  1666. if (pref)
  1667. {
  1668. pref->write();
  1669. delete pref;
  1670. pref = NULL;
  1671. }
  1672. comboBoxLANIP = NULL;
  1673. comboBoxOnlineIP = NULL;
  1674. if(!TheGameLogic->isInGame() || TheGameLogic->isInShellGame())
  1675. destroyQuitMenu(); // if we're in a game, the change res then enter the same kind of game, we nee the quit menu to be gone.
  1676. if(GameSpyIsOverlayOpen(GSOVERLAY_OPTIONS))
  1677. GameSpyCloseOverlay(GSOVERLAY_OPTIONS);
  1678. else
  1679. {
  1680. DestroyOptionsLayout();
  1681. if (dispChanged)
  1682. {
  1683. DoResolutionDialog();
  1684. }
  1685. }
  1686. }
  1687. else if (controlID == buttonDefaults )
  1688. {
  1689. setDefaults();
  1690. }
  1691. else if (controlID == ButtonAdvancedAcceptID )
  1692. {
  1693. acceptAdvancedOptions();
  1694. }
  1695. else if (controlID == ButtonAdvancedCancelID )
  1696. {
  1697. cancelAdvancedOptions();
  1698. }
  1699. else if ( controlID == buttonKeyboardOptionsMenu )
  1700. {
  1701. TheShell->push( AsciiString( "Menus/KeyboardOptionsMenu.wnd" ) );
  1702. }
  1703. else if(controlID == checkDrawAnchorID )
  1704. {
  1705. if( GadgetCheckBoxIsChecked( control ) )
  1706. {
  1707. TheInGameUI->setDrawRMBScrollAnchor(true);
  1708. (*pref)["DrawScrollAnchor"] = "Yes";
  1709. }
  1710. else
  1711. {
  1712. TheInGameUI->setDrawRMBScrollAnchor(false);
  1713. (*pref)["DrawScrollAnchor"] = "No";
  1714. }
  1715. }
  1716. else if(controlID == checkMoveAnchorID )
  1717. {
  1718. if( GadgetCheckBoxIsChecked( control ) )
  1719. {
  1720. TheInGameUI->setMoveRMBScrollAnchor(true);
  1721. (*pref)["MoveScrollAnchor"] = "Yes";
  1722. }
  1723. else
  1724. {
  1725. TheInGameUI->setMoveRMBScrollAnchor(false);
  1726. (*pref)["MoveScrollAnchor"] = "No";
  1727. }
  1728. }
  1729. else if(controlID == checkSaveCameraID )
  1730. {
  1731. if( GadgetCheckBoxIsChecked( control ) )
  1732. {
  1733. TheWritableGlobalData->m_saveCameraInReplay = true;
  1734. (*pref)["SaveCameraInReplays"] = "yes";
  1735. }
  1736. else
  1737. {
  1738. TheWritableGlobalData->m_saveCameraInReplay = false;
  1739. (*pref)["SaveCameraInReplays"] = "no";
  1740. }
  1741. }
  1742. else if(controlID == checkUseCameraID )
  1743. {
  1744. if( GadgetCheckBoxIsChecked( control ) )
  1745. {
  1746. TheWritableGlobalData->m_useCameraInReplay = true;
  1747. (*pref)["UseCameraInReplays"] = "yes";
  1748. }
  1749. else
  1750. {
  1751. TheWritableGlobalData->m_useCameraInReplay = false;
  1752. (*pref)["UseCameraInReplays"] = "no";
  1753. }
  1754. }
  1755. else if (controlID == buttonFirewallRefreshID)
  1756. {
  1757. // setting the behavior to unknown will force the firewall helper to detect the firewall behavior
  1758. // the next time we log into gamespy/WOL/whatever.
  1759. char num[16];
  1760. num[0] = 0;
  1761. TheWritableGlobalData->m_firewallBehavior = FirewallHelperClass::FIREWALL_TYPE_UNKNOWN;
  1762. itoa(TheGlobalData->m_firewallBehavior, num, 10);
  1763. AsciiString numstr;
  1764. numstr = num;
  1765. (*pref)["FirewallBehavior"] = numstr;
  1766. }
  1767. break;
  1768. } // end selected
  1769. default:
  1770. return MSG_IGNORED;
  1771. } // end switch
  1772. return MSG_HANDLED;
  1773. } // end OptionsMenuSystem