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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: ReplayMenu.cpp /////////////////////////////////////////////////////////////////////
- // Author: Chris The masta Huybregts, December 2001
- // Description: Replay Menus
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // INCLUDES ///////////////////////////////////////////////////////////////////////////////////////
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- #include "Lib/BaseType.h"
- #include "Common/FileSystem.h"
- #include "Common/GameEngine.h"
- #include "Common/GameState.h"
- #include "Common/Recorder.h"
- #include "Common/Version.h"
- #include "GameClient/WindowLayout.h"
- #include "GameClient/Gadget.h"
- #include "GameClient/GadgetListbox.h"
- #include "GameClient/Shell.h"
- #include "GameClient/KeyDefs.h"
- #include "GameClient/GameWindowManager.h"
- #include "GameClient/MessageBox.h"
- #include "GameClient/MapUtil.h"
- #include "GameClient/GameText.h"
- #include "GameClient/GameWindowTransitions.h"
- #ifdef _INTERNAL
- // for occasional debugging...
- //#pragma optimize("", off)
- //#pragma MESSAGE("************************************** WARNING, optimization disabled for debugging purposes")
- #endif
- // window ids -------------------------------------------------------------------------------------
- static NameKeyType parentReplayMenuID = NAMEKEY_INVALID;
- static NameKeyType buttonLoadID = NAMEKEY_INVALID;
- static NameKeyType buttonBackID = NAMEKEY_INVALID;
- static NameKeyType listboxReplayFilesID = NAMEKEY_INVALID;
- static NameKeyType buttonDeleteID = NAMEKEY_INVALID;
- static NameKeyType buttonCopyID = NAMEKEY_INVALID;
- static Bool isShuttingDown = false;
- // window pointers --------------------------------------------------------------------------------
- static GameWindow *parentReplayMenu = NULL;
- static GameWindow *buttonLoad = NULL;
- static GameWindow *buttonBack = NULL;
- static GameWindow *listboxReplayFiles = NULL;
- static GameWindow *buttonDelete = NULL;
- static GameWindow *buttonCopy = NULL;
- static Int initialGadgetDelay = 2;
- static Bool justEntered = FALSE;
- #if defined _DEBUG || defined _INTERNAL
- static GameWindow *buttonAnalyzeReplay = NULL;
- #endif
- void deleteReplay( void );
- void copyReplay( void );
- static Bool callCopy = FALSE;
- static Bool callDelete = FALSE;
- void deleteReplayFlag( void ) { callDelete = TRUE;}
- void copyReplayFlag( void ) { callCopy = TRUE;}
- UnicodeString GetReplayFilenameFromListbox(GameWindow *listbox, Int index)
- {
- UnicodeString fname = GadgetListBoxGetText(listbox, index);
- if (fname == TheGameText->fetch("GUI:LastReplay"))
- {
- fname.translate(TheRecorder->getLastReplayFileName());
- }
- UnicodeString ext;
- ext.translate(TheRecorder->getReplayExtention());
- fname.concat(ext);
- return fname;
- }
- //-------------------------------------------------------------------------------------------------
- /** Populate the listbox with the names of the available replay files */
- //-------------------------------------------------------------------------------------------------
- void PopulateReplayFileListbox(GameWindow *listbox)
- {
- if (!TheMapCache)
- return;
-
- GadgetListBoxReset(listbox);
- enum {
- COLOR_SP = 0,
- COLOR_SP_CRC_MISMATCH,
- COLOR_MP,
- COLOR_MP_CRC_MISMATCH,
- COLOR_MAX
- };
- Color colors[COLOR_MAX] = {
- GameMakeColor( 255, 255, 255, 255 ),
- GameMakeColor( 128, 128, 128, 255 ),
- GameMakeColor( 255, 255, 255, 255 ),
- GameMakeColor( 128, 128, 128, 255 )
- };
- AsciiString asciistr;
- AsciiString asciisearch;
- asciisearch = "*";
- asciisearch.concat(TheRecorder->getReplayExtention());
- FilenameList replayFilenames;
- FilenameListIter it;
- TheFileSystem->getFileListInDirectory(TheRecorder->getReplayDir(), asciisearch, replayFilenames, TRUE);
- TheMapCache->updateCache();
- for (it = replayFilenames.begin(); it != replayFilenames.end(); ++it)
- {
- // just want the filename
- asciistr.set((*it).reverseFind('\\') + 1);
- // lets get some info about the replay
- RecorderClass::ReplayHeader header;
- header.forPlayback = FALSE;
- header.filename = asciistr;
- Bool success = TheRecorder && TheMapCache && TheRecorder->readReplayHeader( header );
- if (success)
- {
- ReplayGameInfo info;
- if (ParseAsciiStringToGameInfo( &info, header.gameOptions ))
- {
- // columns are: name, date, version, map, extra
- // name
- header.replayName.translate(asciistr);
- for (Int tmp=0; tmp < TheRecorder->getReplayExtention().getLength(); ++tmp)
- header.replayName.removeLastChar();
- UnicodeString replayNameToShow = header.replayName;
- AsciiString lastReplayFName = TheRecorder->getLastReplayFileName();
- lastReplayFName.concat(TheRecorder->getReplayExtention());
- if (lastReplayFName.compareNoCase(asciistr) == 0)
- replayNameToShow = TheGameText->fetch("GUI:LastReplay");
- UnicodeString displayTimeBuffer = getUnicodeTimeBuffer(header.timeVal);
- //displayTimeBuffer.format( L"%ls", timeBuffer);
- // version (no-op)
- // map
- UnicodeString mapStr;
- const MapMetaData *md = TheMapCache->findMap(info.getMap());
- if (!md)
- {
- mapStr.translate(info.getMap());
- }
- else
- {
- mapStr = md->m_displayName;
- }
- // // extra
- // UnicodeString extraStr;
- // if (header.localPlayerIndex >= 0)
- // {
- // // MP game
- // time_t totalSeconds = header.endTime - header.startTime;
- // Int mins = totalSeconds/60;
- // Int secs = totalSeconds%60;
- // Real fps = header.frameDuration/totalSeconds;
- // extraStr.format(L"%d:%d (%g fps) %hs", mins, secs, fps, header.desyncGame?"OOS ":"");
- //
- // for (Int i=0; i<MAX_SLOTS; ++i)
- // {
- // const GameSlot *slot = info.getConstSlot(i);
- // if (slot && slot->isHuman())
- // {
- // if (i)
- // extraStr.concat(L", ");
- // if (header.playerDiscons[i])
- // extraStr.concat(L'*');
- // extraStr.concat(info.getConstSlot(i)->getName());
- // }
- // }
- // }
- // else
- // {
- // // solo game
- // time_t totalSeconds = header.endTime - header.startTime;
- // Int mins = totalSeconds/60;
- // Int secs = totalSeconds%60;
- // Real fps = header.frameDuration/totalSeconds;
- // extraStr.format(L"%d:%d (%g fps)", mins, secs, fps);
- // }
- // pick a color
- Color color;
- if (header.versionString == TheVersion->getUnicodeVersion() && header.versionNumber == TheVersion->getVersionNumber() &&
- header.exeCRC == TheGlobalData->m_exeCRC && header.iniCRC == TheGlobalData->m_iniCRC)
- {
- // good version
- if (header.localPlayerIndex >= 0)
- {
- // MP
- color = colors[COLOR_MP];
- }
- else
- {
- // SP
- color = colors[COLOR_SP];
- }
- }
- else
- {
- // bad version
- if (header.localPlayerIndex >= 0)
- {
- // MP
- color = colors[COLOR_MP_CRC_MISMATCH];
- }
- else
- {
- // SP
- color = colors[COLOR_SP_CRC_MISMATCH];
- }
- }
-
- Int insertionIndex = GadgetListBoxAddEntryText(listbox, replayNameToShow, color, -1, 0);
- GadgetListBoxAddEntryText(listbox, displayTimeBuffer, color, insertionIndex, 1);
- GadgetListBoxAddEntryText(listbox, header.versionString, color, insertionIndex, 2);
- GadgetListBoxAddEntryText(listbox, mapStr, color, insertionIndex, 3);
- //GadgetListBoxAddEntryText(listbox, extraStr, color, insertionIndex, 4);
- }
- }
- }
- GadgetListBoxSetSelected(listbox, 0);
- }
- //-------------------------------------------------------------------------------------------------
- /** Initialize the single player menu */
- //-------------------------------------------------------------------------------------------------
- void ReplayMenuInit( WindowLayout *layout, void *userData )
- {
- TheShell->showShellMap(TRUE);
- // get ids for our children controls
- parentReplayMenuID = TheNameKeyGenerator->nameToKey( AsciiString("ReplayMenu.wnd:ParentReplayMenu") );
- buttonLoadID = TheNameKeyGenerator->nameToKey( AsciiString("ReplayMenu.wnd:ButtonLoadReplay") );
- buttonBackID = TheNameKeyGenerator->nameToKey( AsciiString("ReplayMenu.wnd:ButtonBack") );
- listboxReplayFilesID = TheNameKeyGenerator->nameToKey( AsciiString("ReplayMenu.wnd:ListboxReplayFiles") );
- buttonDeleteID = TheNameKeyGenerator->nameToKey( AsciiString("ReplayMenu.wnd:ButtonDeleteReplay") );
- buttonCopyID = TheNameKeyGenerator->nameToKey( AsciiString("ReplayMenu.wnd:ButtonCopyReplay") );
- parentReplayMenu = TheWindowManager->winGetWindowFromId( NULL, parentReplayMenuID );
- buttonLoad = TheWindowManager->winGetWindowFromId( parentReplayMenu, buttonLoadID );
- buttonBack = TheWindowManager->winGetWindowFromId( parentReplayMenu, buttonBackID );
- listboxReplayFiles = TheWindowManager->winGetWindowFromId( parentReplayMenu, listboxReplayFilesID );
- buttonDelete = TheWindowManager->winGetWindowFromId( parentReplayMenu, buttonDeleteID );
- buttonCopy = TheWindowManager->winGetWindowFromId( parentReplayMenu, buttonCopyID );
- //Load the listbox shiznit
- GadgetListBoxReset(listboxReplayFiles);
- PopulateReplayFileListbox(listboxReplayFiles);
- #if defined _DEBUG || defined _INTERNAL
- WinInstanceData instData;
- instData.init();
- BitSet( instData.m_style, GWS_PUSH_BUTTON | GWS_MOUSE_TRACK );
- instData.m_textLabelString = "Debug: Analyze Replay";
- instData.setTooltipText(UnicodeString(L"Only Used in Debug and Internal!"));
- buttonAnalyzeReplay = TheWindowManager->gogoGadgetPushButton( parentReplayMenu,
- WIN_STATUS_ENABLED | WIN_STATUS_IMAGE,
- 4, 4,
- 180, 26,
- &instData, NULL, TRUE );
- #endif
- // show menu
- layout->hide( FALSE );
- // set keyboard focus to main parent
- TheWindowManager->winSetFocus( parentReplayMenu );
- justEntered = TRUE;
- initialGadgetDelay = 2;
- GameWindow *win = TheWindowManager->winGetWindowFromId(NULL, TheNameKeyGenerator->nameToKey("ReplayMenu.wnd:GadgetParent"));
- if(win)
- win->winHide(TRUE);
- isShuttingDown = FALSE;
- } // end ReplayMenuInit
- //-------------------------------------------------------------------------------------------------
- /** single player menu shutdown method */
- //-------------------------------------------------------------------------------------------------
- void ReplayMenuShutdown( WindowLayout *layout, void *userData )
- {
- Bool popImmediate = *(Bool *)userData;
- if( popImmediate )
- {
- layout->hide( TRUE );
- TheShell->shutdownComplete( layout );
- return;
- } //end if
- // our shutdown is complete
- TheTransitionHandler->reverse("ReplayMenuFade");
- isShuttingDown = TRUE;
- } // end ReplayMenuShutdown
- //-------------------------------------------------------------------------------------------------
- /** single player menu update method */
- //-------------------------------------------------------------------------------------------------
- void ReplayMenuUpdate( WindowLayout *layout, void *userData )
- {
- if(justEntered)
- {
- if(initialGadgetDelay == 1)
- {
- TheTransitionHandler->remove("MainMenuDefaultMenuLogoFade");
- TheTransitionHandler->setGroup("ReplayMenuFade");
- initialGadgetDelay = 2;
- justEntered = FALSE;
- }
- else
- initialGadgetDelay--;
- }
- if(callCopy)
- copyReplay();
- if(callDelete)
- deleteReplay();
- // We'll only be successful if we've requested to
- if(isShuttingDown && TheShell->isAnimFinished()&& TheTransitionHandler->isFinished())
- TheShell->shutdownComplete( layout );
- } // end ReplayMenuUpdate
- //-------------------------------------------------------------------------------------------------
- /** Replay menu input callback */
- //-------------------------------------------------------------------------------------------------
- WindowMsgHandledType ReplayMenuInput( GameWindow *window, UnsignedInt msg,
- WindowMsgData mData1, WindowMsgData mData2 )
- {
- switch( msg )
- {
- // --------------------------------------------------------------------------------------------
- case GWM_CHAR:
- {
- UnsignedByte key = mData1;
- UnsignedByte state = mData2;
- switch( key )
- {
- // ----------------------------------------------------------------------------------------
- case KEY_ESC:
- {
-
- //
- // send a simulated selected event to the parent window of the
- // back/exit button
- //
- if( BitTest( state, KEY_STATE_UP ) )
- {
- TheWindowManager->winSendSystemMsg( window, GBM_SELECTED,
- (WindowMsgData)buttonBack, buttonBackID );
- } // end if
- // don't let key fall through anywhere else
- return MSG_HANDLED;
- } // end escape
- } // end switch( key )
- } // end char
- } // end switch( msg )
- return MSG_IGNORED;
- } // end ReplayMenuInput
- void reallyLoadReplay(void)
- {
- UnicodeString filename;
- Int selected;
- GadgetListBoxGetSelected( listboxReplayFiles, &selected );
- if(selected < 0)
- {
- MessageBoxOk(TheGameText->fetch("GUI:NoFileSelected"),TheGameText->fetch("GUI:PleaseSelectAFile"), NULL);
- return;
- }
- filename = GetReplayFilenameFromListbox(listboxReplayFiles, selected);
- AsciiString asciiFilename;
- asciiFilename.translate(filename);
- TheRecorder->playbackFile(asciiFilename);
- if(parentReplayMenu != NULL)
- {
- parentReplayMenu->winHide(TRUE);
- }
- }
- //-------------------------------------------------------------------------------------------------
- /** single player menu window system callback */
- //-------------------------------------------------------------------------------------------------
- WindowMsgHandledType ReplayMenuSystem( GameWindow *window, UnsignedInt msg,
- WindowMsgData mData1, WindowMsgData mData2 )
- {
-
- switch( msg )
- {
- // --------------------------------------------------------------------------------------------
- case GWM_CREATE:
- {
-
- break;
- } // end create
- //---------------------------------------------------------------------------------------------
- case GWM_DESTROY:
- {
- break;
- } // end case
- // --------------------------------------------------------------------------------------------
- case GWM_INPUT_FOCUS:
- {
- // if we're givin the opportunity to take the keyboard focus we must say we want it
- if( mData1 == TRUE )
- *(Bool *)mData2 = TRUE;
- return MSG_HANDLED;
- } // end input
- //---------------------------------------------------------------------------------------------
- case GLM_DOUBLE_CLICKED:
- {
- GameWindow *control = (GameWindow *)mData1;
- Int controlID = control->winGetWindowId();
- if( controlID == listboxReplayFilesID )
- {
- int rowSelected = mData2;
-
- if (rowSelected >= 0)
- {
- UnicodeString filename;
- filename = GetReplayFilenameFromListbox(listboxReplayFiles, rowSelected);
- AsciiString asciiFilename;
- asciiFilename.translate(filename);
- TheRecorder->playbackFile(asciiFilename);
- if(parentReplayMenu != NULL)
- {
- parentReplayMenu->winHide(TRUE);
- }
- }
- }
- break;
- }
- //---------------------------------------------------------------------------------------------
- case GBM_SELECTED:
- {
- UnicodeString filename;
- GameWindow *control = (GameWindow *)mData1;
- Int controlID = control->winGetWindowId();
- #if defined _DEBUG || defined _INTERNAL
- if( controlID == buttonAnalyzeReplay->winGetWindowId() )
- {
- if(listboxReplayFiles)
- {
- Int selected;
- GadgetListBoxGetSelected( listboxReplayFiles, &selected );
- if(selected < 0)
- {
- MessageBoxOk(UnicodeString(L"Blah Blah"),UnicodeString(L"Please select something munkee boy"), NULL);
- break;
- }
- filename = GetReplayFilenameFromListbox(listboxReplayFiles, selected);
- AsciiString asciiFilename;
- asciiFilename.translate(filename);
- if (TheRecorder->analyzeReplay(asciiFilename))
- {
- do
- {
- TheRecorder->update();
- } while (TheRecorder->isAnalysisInProgress());
- }
- }
- }
- else
- #endif
- if( controlID == buttonLoadID )
- {
- if(listboxReplayFiles)
- {
- Int selected;
- GadgetListBoxGetSelected( listboxReplayFiles, &selected );
- if(selected < 0)
- {
- MessageBoxOk(TheGameText->fetch("GUI:NoFileSelected"),TheGameText->fetch("GUI:PleaseSelectAFile"), NULL);
- break;
- }
- filename = GetReplayFilenameFromListbox(listboxReplayFiles, selected);
- AsciiString asciiFilename;
- asciiFilename.translate(filename);
- if(TheRecorder->testVersionPlayback(asciiFilename))
- {
- MessageBoxOkCancel(TheGameText->fetch("GUI:OlderReplayVersionTitle"), TheGameText->fetch("GUI:OlderReplayVersion"),reallyLoadReplay ,NULL);
- }
- else
- {
- TheRecorder->playbackFile(asciiFilename);
- if(parentReplayMenu != NULL)
- {
- parentReplayMenu->winHide(TRUE);
- }
- }
-
- }
- } // end else if
- else if( controlID == buttonBackID )
- {
- // thou art directed to return to thy known solar system immediately!
- TheShell->pop();
- } // end else if
- else if( controlID == buttonDeleteID )
- {
- Int selected;
- GadgetListBoxGetSelected( listboxReplayFiles, &selected );
- if(selected < 0)
- {
- MessageBoxOk(TheGameText->fetch("GUI:NoFileSelected"),TheGameText->fetch("GUI:PleaseSelectAFile"), NULL);
- break;
- }
- filename = GetReplayFilenameFromListbox(listboxReplayFiles, selected);
- MessageBoxYesNo(TheGameText->fetch("GUI:DeleteFile"), TheGameText->fetch("GUI:AreYouSureDelete"), deleteReplayFlag, NULL);
- }
- else if( controlID == buttonCopyID )
- {
- Int selected;
- GadgetListBoxGetSelected( listboxReplayFiles, &selected );
- if(selected < 0)
- {
- MessageBoxOk(TheGameText->fetch("GUI:NoFileSelected"),TheGameText->fetch("GUI:PleaseSelectAFile"), NULL);
- break;
- }
- filename = GetReplayFilenameFromListbox(listboxReplayFiles, selected);
- MessageBoxYesNo(TheGameText->fetch("GUI:CopyReplay"), TheGameText->fetch("GUI:AreYouSureCopy"), copyReplayFlag, NULL);
- }
- break;
- } // end selected
- default:
- return MSG_IGNORED;
- } // end switch
- return MSG_HANDLED;
- } // end ReplayMenuSystem
- void deleteReplay( void )
- {
- callDelete = FALSE;
- Int selected;
- GadgetListBoxGetSelected( listboxReplayFiles, &selected );
- if(selected < 0)
- {
- MessageBoxOk(TheGameText->fetch("GUI:NoFileSelected"),TheGameText->fetch("GUI:PleaseSelectAFile"), NULL);
- return;
- }
- AsciiString filename, translate;
- filename = TheRecorder->getReplayDir();
- translate.translate(GetReplayFilenameFromListbox(listboxReplayFiles, selected));
- filename.concat(translate);
- if(DeleteFile(filename.str()) == 0)
- {
- char buffer[1024];
- FormatMessage ( FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0, buffer, sizeof(buffer), NULL);
- UnicodeString errorStr;
- translate.set(buffer);
- errorStr.translate(translate);
- MessageBoxOk(TheGameText->fetch("GUI:Error"),errorStr, NULL);
- }
- //Load the listbox shiznit
- GadgetListBoxReset(listboxReplayFiles);
- PopulateReplayFileListbox(listboxReplayFiles);
- }
- void copyReplay( void )
- {
- callCopy = FALSE;
- Int selected;
- GadgetListBoxGetSelected( listboxReplayFiles, &selected );
- if(selected < 0)
- {
- MessageBoxOk(TheGameText->fetch("GUI:NoFileSelected"),TheGameText->fetch("GUI:PleaseSelectAFile"), NULL);
- return;
- }
- AsciiString filename, translate;
- filename = TheRecorder->getReplayDir();
- translate.translate(GetReplayFilenameFromListbox(listboxReplayFiles, selected));
- filename.concat(translate);
-
- char path[1024];
- LPITEMIDLIST pidl;
- SHGetSpecialFolderLocation(NULL, CSIDL_DESKTOPDIRECTORY, &pidl);
- SHGetPathFromIDList(pidl,path);
- AsciiString newFilename;
- newFilename.set(path);
- newFilename.concat("\\");
- newFilename.concat(translate);
- if(CopyFile(filename.str(),newFilename.str(), FALSE) == 0)
- {
- wchar_t buffer[1024];
- FormatMessageW( FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0, buffer, sizeof(buffer), NULL);
- UnicodeString errorStr;
- errorStr.set(buffer);
- errorStr.trim();
- MessageBoxOk(TheGameText->fetch("GUI:Error"),errorStr, NULL);
- }
- }
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