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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: DownloadManager.cpp //////////////////////////////////////////////////////
- // Generals download manager code
- // Author: Matthew D. Campbell, July 2002
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- #include "GameClient/GameText.h"
- #include "GameNetwork/DownloadManager.h"
- DownloadManager *TheDownloadManager;
- DownloadManager::DownloadManager()
- {
- m_download = NEW CDownload(this);
- m_wasError = m_sawEnd = false;
-
- //Added By Sadullah Nader
- //Initializations missing and needed
-
- m_queuedDownloads.clear();
-
- //
- m_statusString = TheGameText->fetch("FTP:StatusIdle");
- // ----- Initialize Winsock -----
- m_winsockInit = true;
- WORD verReq = MAKEWORD(2, 2);
- WSADATA wsadata;
- int err = WSAStartup(verReq, &wsadata);
- if (err != 0)
- {
- m_winsockInit = false;
- }
- else
- {
- if ((LOBYTE(wsadata.wVersion) != 2) || (HIBYTE(wsadata.wVersion) !=2))
- {
- WSACleanup();
- m_winsockInit = false;
- }
- }
- }
- DownloadManager::~DownloadManager()
- {
- delete m_download;
- if (m_winsockInit)
- {
- WSACleanup();
- m_winsockInit = false;
- }
- }
- void DownloadManager::init( void )
- {
- }
- void DownloadManager::reset( void )
- {
- }
- HRESULT DownloadManager::update( void )
- {
- return m_download->PumpMessages();
- }
- HRESULT DownloadManager::downloadFile( AsciiString server, AsciiString username, AsciiString password, AsciiString file, AsciiString localfile, AsciiString regkey, Bool tryResume )
- {
- return m_download->DownloadFile( server.str(), username.str(), password.str(), file.str(), localfile.str(), regkey.str(), tryResume );
- }
- void DownloadManager::queueFileForDownload( AsciiString server, AsciiString username, AsciiString password, AsciiString file, AsciiString localfile, AsciiString regkey, Bool tryResume )
- {
- QueuedDownload q;
- q.file = file;
- q.localFile = localfile;
- q.password = password;
- q.regKey = regkey;
- q.server = server;
- q.tryResume = tryResume;
- q.userName = username;
- m_queuedDownloads.push_back(q);
- }
- HRESULT DownloadManager::downloadNextQueuedFile( void )
- {
- QueuedDownload q;
- std::list<QueuedDownload>::iterator it = m_queuedDownloads.begin();
- if (it != m_queuedDownloads.end())
- {
- q = *it;
- m_queuedDownloads.pop_front();
- m_wasError = m_sawEnd = false;
- return downloadFile( q.server, q.userName, q.password, q.file, q.localFile, q.regKey, q.tryResume );
- }
- else
- {
- DEBUG_CRASH(("Starting non-existent download!"));
- return S_OK;
- }
- }
- AsciiString DownloadManager::getLastLocalFile( void )
- {
- char buf[256] = "";
- m_download->GetLastLocalFile(buf, 256);
- return buf;
- }
- HRESULT DownloadManager::OnError( Int error )
- {
- m_wasError = true;
- AsciiString s = "FTP:UnknownError";
- switch (error)
- {
- case DOWNLOADEVENT_NOSUCHSERVER:
- s = "FTP:NoSuchServer";
- break;
- case DOWNLOADEVENT_COULDNOTCONNECT:
- s = "FTP:CouldNotConnect";
- break;
- case DOWNLOADEVENT_LOGINFAILED:
- s = "FTP:LoginFailed";
- break;
- case DOWNLOADEVENT_NOSUCHFILE:
- s = "FTP:NoSuchFile";
- break;
- case DOWNLOADEVENT_LOCALFILEOPENFAILED:
- s = "FTP:LocalFileOpenFailed";
- break;
- case DOWNLOADEVENT_TCPERROR:
- s = "FTP:TCPError";
- break;
- case DOWNLOADEVENT_DISCONNECTERROR:
- s = "FTP:DisconnectError";
- break;
- }
- m_errorString = TheGameText->fetch(s);
- DEBUG_LOG(("DownloadManager::OnError(): %s(%d)\n", s.str(), error));
- return S_OK;
- }
- HRESULT DownloadManager::OnEnd()
- {
- m_sawEnd = true;
- DEBUG_LOG(("DownloadManager::OnEnd()\n"));
- return S_OK;
- }
- HRESULT DownloadManager::OnQueryResume()
- {
- DEBUG_LOG(("DownloadManager::OnQueryResume()\n"));
- //return DOWNLOADEVENT_DONOTRESUME;
- return DOWNLOADEVENT_RESUME;
- }
- HRESULT DownloadManager::OnProgressUpdate( Int bytesread, Int totalsize, Int timetaken, Int timeleft )
- {
- DEBUG_LOG(("DownloadManager::OnProgressUpdate(): %d/%d %d/%d\n", bytesread, totalsize, timetaken, timeleft));
- return S_OK;
- }
- HRESULT DownloadManager::OnStatusUpdate( Int status )
- {
- AsciiString s = "FTP:StatusNone";
- switch (status)
- {
- case DOWNLOADSTATUS_CONNECTING:
- s = "FTP:StatusConnecting";
- break;
- case DOWNLOADSTATUS_LOGGINGIN:
- s = "FTP:StatusLoggingIn";
- break;
- case DOWNLOADSTATUS_FINDINGFILE:
- s = "FTP:StatusFindingFile";
- break;
- case DOWNLOADSTATUS_QUERYINGRESUME:
- s = "FTP:StatusQueryingResume";
- break;
- case DOWNLOADSTATUS_DOWNLOADING:
- s = "FTP:StatusDownloading";
- break;
- case DOWNLOADSTATUS_DISCONNECTING:
- s = "FTP:StatusDisconnecting";
- break;
- case DOWNLOADSTATUS_FINISHING:
- s = "FTP:StatusFinishing";
- break;
- case DOWNLOADSTATUS_DONE:
- s = "FTP:StatusDone";
- break;
- }
- m_statusString = TheGameText->fetch(s);
- DEBUG_LOG(("DownloadManager::OnStatusUpdate(): %s(%d)\n", s.str(), status));
- return S_OK;
- }
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