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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: LadderDefs.cpp //////////////////////////////////////////////////////
- // Generals ladder code
- // Author: Matthew D. Campbell, August 2002
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- #include "GameNetwork/GameSpy/ThreadUtils.h"
- #include "GameNetwork/GameSpy/LadderDefs.h"
- #include "GameNetwork/GameSpy/PeerDefs.h"
- #include "GameNetwork/GameSpy/GSConfig.h"
- #include "Common/GameState.h"
- #include "Common/File.h"
- #include "Common/FileSystem.h"
- #include "Common/PlayerTemplate.h"
- #include "GameClient/GameText.h"
- #include "GameClient/MapUtil.h"
- #ifdef _INTERNAL
- // for occasional debugging...
- //#pragma optimize("", off)
- //#pragma MESSAGE("************************************** WARNING, optimization disabled for debugging purposes")
- #endif
- LadderList *TheLadderList = NULL;
- LadderInfo::LadderInfo()
- {
- playersPerTeam = 1;
- minWins = 0;
- maxWins = 0;
- randomMaps = TRUE;
- randomFactions = TRUE;
- validQM = TRUE;
- validCustom = FALSE;
- port = 0;
- submitReplay = FALSE;
- index = -1;
- }
- static LadderInfo *parseLadder(AsciiString raw)
- {
- DEBUG_LOG(("Looking at ladder:\n%s\n", raw.str()));
- LadderInfo *lad = NULL;
- AsciiString line;
- while (raw.nextToken(&line, "\n"))
- {
- if (line.getCharAt(line.getLength()-1) == '\r')
- line.removeLastChar(); // there is a trailing '\r'
- line.trim();
- if (line.isEmpty())
- continue;
- // woohoo! got a line!
- line.trim();
- if ( !lad && line.startsWith("<Ladder ") )
- {
- // start of a ladder def
- lad = NEW LadderInfo;
- // fill in some info
- AsciiString tokenName, tokenAddr, tokenPort, tokenHomepage;
- line.removeLastChar(); // the '>'
- line = line.str() + 7; // the "<Ladder "
- line.nextToken(&tokenAddr, "\" ");
- line.nextToken(&tokenPort, " ");
- line.nextToken(&tokenHomepage, " ");
- lad->name = MultiByteToWideCharSingleLine(tokenName.str()).c_str();
- while (lad->name.getLength() > 20)
- lad->name.removeLastChar(); // Per Harvard's request, ladder names are limited to 20 chars
- lad->address = tokenAddr;
- lad->port = atoi(tokenPort.str());
- lad->homepageURL = tokenHomepage;
- }
- else if ( lad && line.startsWith("Name ") )
- {
- lad->name = MultiByteToWideCharSingleLine(line.str() + 5).c_str();
- }
- else if ( lad && line.startsWith("Desc ") )
- {
- lad->description = MultiByteToWideCharSingleLine(line.str() + 5).c_str();
- }
- else if ( lad && line.startsWith("Loc ") )
- {
- lad->location = MultiByteToWideCharSingleLine(line.str() + 4).c_str();
- }
- else if ( lad && line.startsWith("TeamSize ") )
- {
- lad->playersPerTeam = atoi(line.str() + 9);
- }
- else if ( lad && line.startsWith("RandomMaps ") )
- {
- lad->randomMaps = atoi(line.str() + 11);
- }
- else if ( lad && line.startsWith("RandomFactions ") )
- {
- lad->randomFactions = atoi(line.str() + 15);
- }
- else if ( lad && line.startsWith("Faction ") )
- {
- AsciiString faction = line.str() + 8;
- AsciiStringList outStringList;
- ThePlayerTemplateStore->getAllSideStrings(&outStringList);
- AsciiStringList::iterator aIt = std::find(outStringList.begin(), outStringList.end(), faction);
- if (aIt != outStringList.end())
- {
- // valid faction - now check for dupes
- aIt = std::find(lad->validFactions.begin(), lad->validFactions.end(), faction);
- if (aIt == lad->validFactions.end())
- {
- lad->validFactions.push_back(faction);
- }
- }
- }
- /*
- else if ( lad && line.startsWith("QM ") )
- {
- lad->validQM = atoi(line.str() + 3);
- }
- else if ( lad && line.startsWith("Custom ") )
- {
- lad->validCustom = atoi(line.str() + 7);
- }
- */
- else if ( lad && line.startsWith("MinWins ") )
- {
- lad->minWins = atoi(line.str() + 8);
- }
- else if ( lad && line.startsWith("MaxWins ") )
- {
- lad->maxWins = atoi(line.str() + 8);
- }
- else if ( lad && line.startsWith("CryptedPass ") )
- {
- lad->cryptedPassword = line.str() + 12;
- }
- else if ( lad && line.compare("</Ladder>") == 0 )
- {
- DEBUG_LOG(("Saw a ladder: name=%ls, addr=%s:%d, players=%dv%d, pass=%s, replay=%d, homepage=%s\n",
- lad->name.str(), lad->address.str(), lad->port, lad->playersPerTeam, lad->playersPerTeam, lad->cryptedPassword.str(),
- lad->submitReplay, lad->homepageURL.str()));
- // end of a ladder
- if (lad->playersPerTeam >= 1 && lad->playersPerTeam <= MAX_SLOTS/2)
- {
- if (lad->validFactions.size() == 0)
- {
- DEBUG_LOG(("No factions specified. Using all.\n"));
- lad->validFactions.clear();
- Int numTemplates = ThePlayerTemplateStore->getPlayerTemplateCount();
- for ( Int i = 0; i < numTemplates; ++i )
- {
- const PlayerTemplate *pt = ThePlayerTemplateStore->getNthPlayerTemplate(i);
- if (!pt)
- continue;
- if (pt->isPlayableSide() && pt->getSide().compare("Boss") != 0 )
- lad->validFactions.push_back(pt->getSide());
- }
- }
- else
- {
- AsciiStringList validFactions = lad->validFactions;
- for (AsciiStringListIterator it = validFactions.begin(); it != validFactions.end(); ++it)
- {
- AsciiString faction = *it;
- AsciiString marker;
- marker.format("INI:Faction%s", faction.str());
- DEBUG_LOG(("Faction %s has marker %s corresponding to str %ls\n", faction.str(), marker.str(), TheGameText->fetch(marker).str()));
- }
- }
- if (lad->validMaps.size() == 0)
- {
- DEBUG_LOG(("No maps specified. Using all.\n"));
- std::list<AsciiString> qmMaps = TheGameSpyConfig->getQMMaps();
- for (std::list<AsciiString>::const_iterator it = qmMaps.begin(); it != qmMaps.end(); ++it)
- {
- AsciiString mapName = *it;
- // check sizes on the maps before allowing them
- const MapMetaData *md = TheMapCache->findMap(mapName);
- if (md && md->m_numPlayers >= lad->playersPerTeam*2)
- {
- lad->validMaps.push_back(mapName);
- }
- }
- }
- return lad;
- }
- else
- {
- // no maps? don't play on it!
- delete lad;
- lad = NULL;
- return NULL;
- }
- }
- else if ( lad && line.startsWith("Map ") )
- {
- // valid map
- AsciiString mapName = line.str() + 4;
- mapName.trim();
- if (mapName.isNotEmpty())
- {
- mapName.format("%s\\%s\\%s.map", TheMapCache->getMapDir().str(), mapName.str(), mapName.str());
- mapName = TheGameState->portableMapPathToRealMapPath(TheGameState->realMapPathToPortableMapPath(mapName));
- mapName.toLower();
- std::list<AsciiString> qmMaps = TheGameSpyConfig->getQMMaps();
- if (std::find(qmMaps.begin(), qmMaps.end(), mapName) != qmMaps.end())
- {
- // check sizes on the maps before allowing them
- const MapMetaData *md = TheMapCache->findMap(mapName);
- if (md && md->m_numPlayers >= lad->playersPerTeam*2)
- lad->validMaps.push_back(mapName);
- }
- }
- }
- else
- {
- // bad ladder - kill it
- delete lad;
- lad = NULL;
- }
- }
- if (lad)
- {
- delete lad;
- lad = NULL;
- }
- return NULL;
- }
- LadderList::LadderList()
- {
- //Int profile = TheGameSpyInfo->getLocalProfileID();
- AsciiString rawMotd = TheGameSpyConfig->getLeftoverConfig();
- AsciiString line;
- Bool inLadders = FALSE;
- Bool inSpecialLadders = FALSE;
- Bool inLadder = FALSE;
- LadderInfo *lad = NULL;
- Int index = 1;
- AsciiString rawLadder;
- while (rawMotd.nextToken(&line, "\n"))
- {
- if (line.getCharAt(line.getLength()-1) == '\r')
- line.removeLastChar(); // there is a trailing '\r'
- line.trim();
- if (line.isEmpty())
- continue;
- if (!inLadders && line.compare("<Ladders>") == 0)
- {
- inLadders = TRUE;
- rawLadder.clear();
- }
- else if (inLadders && line.compare("</Ladders>") == 0)
- {
- inLadders = FALSE;
- }
- else if (!inSpecialLadders && line.compare("<SpecialLadders>") == 0)
- {
- inSpecialLadders = TRUE;
- rawLadder.clear();
- }
- else if (inSpecialLadders && line.compare("</SpecialLadders>") == 0)
- {
- inSpecialLadders = FALSE;
- }
- else if (inLadders || inSpecialLadders)
- {
- if (line.startsWith("<Ladder ") && !inLadder)
- {
- inLadder = TRUE;
- rawLadder.clear();
- rawLadder.concat(line);
- rawLadder.concat('\n');
- }
- else if (line.compare("</Ladder>") == 0 && inLadder)
- {
- inLadder = FALSE;
- rawLadder.concat(line);
- rawLadder.concat('\n');
- if ((lad = parseLadder(rawLadder)) != NULL)
- {
- lad->index = index++;
- if (inLadders)
- {
- DEBUG_LOG(("Adding to standard ladders\n"));
- m_standardLadders.push_back(lad);
- }
- else
- {
- DEBUG_LOG(("Adding to special ladders\n"));
- m_specialLadders.push_back(lad);
- }
- }
- rawLadder.clear();
- }
- else if (inLadder)
- {
- rawLadder.concat(line);
- rawLadder.concat('\n');
- }
- }
- }
- // look for local ladders
- loadLocalLadders();
- DEBUG_LOG(("After looking for ladders, we have %d local, %d special && %d normal\n", m_localLadders.size(), m_specialLadders.size(), m_standardLadders.size()));
- }
- LadderList::~LadderList()
- {
- LadderInfoList::iterator it;
- for (it = m_specialLadders.begin(); it != m_specialLadders.end(); it = m_specialLadders.begin())
- {
- delete *it;
- m_specialLadders.pop_front();
- }
- for (it = m_standardLadders.begin(); it != m_standardLadders.end(); it = m_standardLadders.begin())
- {
- delete *it;
- m_standardLadders.pop_front();
- }
- for (it = m_localLadders.begin(); it != m_localLadders.end(); it = m_localLadders.begin())
- {
- delete *it;
- m_localLadders.pop_front();
- }
- }
- const LadderInfo* LadderList::findLadder( const AsciiString& addr, UnsignedShort port )
- {
- LadderInfoList::const_iterator cit;
- for (cit = m_specialLadders.begin(); cit != m_specialLadders.end(); ++cit)
- {
- const LadderInfo *li = *cit;
- if (li->address == addr && li->port == port)
- {
- return li;
- }
- }
- for (cit = m_standardLadders.begin(); cit != m_standardLadders.end(); ++cit)
- {
- const LadderInfo *li = *cit;
- if (li->address == addr && li->port == port)
- {
- return li;
- }
- }
- for (cit = m_localLadders.begin(); cit != m_localLadders.end(); ++cit)
- {
- const LadderInfo *li = *cit;
- if (li->address == addr && li->port == port)
- {
- return li;
- }
- }
- return NULL;
- }
- const LadderInfo* LadderList::findLadderByIndex( Int index )
- {
- if (index == 0)
- return NULL;
- LadderInfoList::const_iterator cit;
- for (cit = m_specialLadders.begin(); cit != m_specialLadders.end(); ++cit)
- {
- const LadderInfo *li = *cit;
- if (li->index == index)
- {
- return li;
- }
- }
- for (cit = m_standardLadders.begin(); cit != m_standardLadders.end(); ++cit)
- {
- const LadderInfo *li = *cit;
- if (li->index == index)
- {
- return li;
- }
- }
- for (cit = m_localLadders.begin(); cit != m_localLadders.end(); ++cit)
- {
- const LadderInfo *li = *cit;
- if (li->index == index)
- {
- return li;
- }
- }
- return NULL;
- }
- const LadderInfoList* LadderList::getSpecialLadders( void )
- {
- return &m_specialLadders;
- }
- const LadderInfoList* LadderList::getStandardLadders( void )
- {
- return &m_standardLadders;
- }
- const LadderInfoList* LadderList::getLocalLadders( void )
- {
- return &m_localLadders;
- }
- void LadderList::loadLocalLadders( void )
- {
- AsciiString dirname;
- dirname.format("%sGeneralsOnline\\Ladders\\", TheGlobalData->getPath_UserData().str());
- FilenameList filenameList;
- TheFileSystem->getFileListInDirectory(dirname, AsciiString("*.ini"), filenameList, TRUE);
- Int index = -1;
- FilenameList::iterator it = filenameList.begin();
- while (it != filenameList.end())
- {
- AsciiString filename = *it;
- DEBUG_LOG(("Looking at possible ladder info file '%s'\n", filename.str()));
- filename.toLower();
- checkLadder( filename, index-- );
- ++it;
- }
- }
- void LadderList::checkLadder( AsciiString fname, Int index )
- {
- File *fp = TheFileSystem->openFile(fname.str(), File::READ | File::TEXT);
- char buf[1024];
- AsciiString rawData;
- if (fp)
- {
- Int len;
- while (!fp->eof())
- {
- len = fp->read(buf, 1023);
- buf[len] = 0;
- buf[1023] = 0;
- rawData.concat(buf);
- }
- fp->close();
- fp = NULL;
- }
- DEBUG_LOG(("Read %d bytes from '%s'\n", rawData.getLength(), fname.str()));
- if (rawData.isEmpty())
- return;
- LadderInfo *li = parseLadder(rawData);
- if (!li)
- {
- return;
- }
- // sanity check
- if (li->address.isEmpty())
- {
- DEBUG_LOG(("Bailing because of li->address.isEmpty()\n"));
- delete li;
- return;
- }
- if (!li->port)
- {
- DEBUG_LOG(("Bailing because of !li->port\n"));
- delete li;
- return;
- }
- if (li->validMaps.size() == 0)
- {
- DEBUG_LOG(("Bailing because of li->validMaps.size() == 0\n"));
- delete li;
- return;
- }
- li->index = index;
- // ladders are QM-only at this point, which kinda invalidates the whole concept of local ladders. Oh well.
- li->validQM = FALSE; // no local ladders in QM
- li->validCustom = FALSE;
- //for (Int i=0; i<4; ++i)
- // fname.removeLastChar(); // remove .lad
- //li->name = UnicodeString(MultiByteToWideCharSingleLine(fname.reverseFind('\\')+1).c_str());
- DEBUG_LOG(("Adding local ladder %ls\n", li->name.str()));
- m_localLadders.push_back(li);
- }
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