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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: ThreadUtils.cpp //////////////////////////////////////////////////////
- // GameSpy thread utils
- // Author: Matthew D. Campbell, July 2002
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- //-------------------------------------------------------------------------
- std::wstring MultiByteToWideCharSingleLine( const char *orig )
- {
- Int len = strlen(orig);
- WideChar *dest = NEW WideChar[len+1];
- MultiByteToWideChar(CP_UTF8, 0, orig, -1, dest, len);
- WideChar *c = NULL;
- do
- {
- c = wcschr(dest, L'\n');
- if (c)
- {
- *c = L' ';
- }
- }
- while ( c != NULL );
- do
- {
- c = wcschr(dest, L'\r');
- if (c)
- {
- *c = L' ';
- }
- }
- while ( c != NULL );
- dest[len] = 0;
- std::wstring ret = dest;
- delete dest;
- return ret;
- }
- std::string WideCharStringToMultiByte( const WideChar *orig )
- {
- std::string ret;
- Int len = WideCharToMultiByte( CP_UTF8, 0, orig, wcslen(orig), NULL, 0, NULL, NULL ) + 1;
- if (len > 0)
- {
- char *dest = NEW char[len];
- WideCharToMultiByte( CP_UTF8, 0, orig, -1, dest, len, NULL, NULL );
- dest[len-1] = 0;
- ret = dest;
- delete dest;
- }
- return ret;
- }
- //-------------------------------------------------------------------------
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