| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508 |
- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- #include "Common/CRC.h"
- #include "GameNetwork/Transport.h"
- #include "GameNetwork/NetworkInterface.h"
- #ifdef _INTERNAL
- // for occasional debugging...
- //#pragma optimize("", off)
- //#pragma MESSAGE("************************************** WARNING, optimization disabled for debugging purposes")
- #endif
- //--------------------------------------------------------------------------
- // Packet-level encryption is an XOR operation, for speed reasons. To get
- // the max throughput, we only XOR whole 4-byte words, so the last bytes
- // can be non-XOR'd.
- // This assumes the buf is a multiple of 4 bytes. Extra is not encrypted.
- static inline void encryptBuf( unsigned char *buf, Int len )
- {
- UnsignedInt mask = 0x0000Fade;
- UnsignedInt *uintPtr = (UnsignedInt *) (buf);
- for (int i=0 ; i<len/4 ; i++) {
- *uintPtr = (*uintPtr) ^ mask;
- *uintPtr = htonl(*uintPtr);
- uintPtr++;
- mask += 0x00000321; // just for fun
- }
- }
- // This assumes the buf is a multiple of 4 bytes. Extra is not encrypted.
- static inline void decryptBuf( unsigned char *buf, Int len )
- {
- UnsignedInt mask = 0x0000Fade;
- UnsignedInt *uintPtr = (UnsignedInt *) (buf);
- for (int i=0 ; i<len/4 ; i++) {
- *uintPtr = htonl(*uintPtr);
- *uintPtr = (*uintPtr) ^ mask;
- uintPtr++;
- mask += 0x00000321; // just for fun
- }
- }
- //--------------------------------------------------------------------------
- Transport::Transport(void)
- {
- m_winsockInit = false;
- m_udpsock = NULL;
- }
- Transport::~Transport(void)
- {
- reset();
- }
- Bool Transport::init( AsciiString ip, UnsignedShort port )
- {
- return init(ResolveIP(ip), port);
- }
- Bool Transport::init( UnsignedInt ip, UnsignedShort port )
- {
- // ----- Initialize Winsock -----
- if (!m_winsockInit)
- {
- WORD verReq = MAKEWORD(2, 2);
- WSADATA wsadata;
- int err = WSAStartup(verReq, &wsadata);
- if (err != 0) {
- return false;
- }
- if ((LOBYTE(wsadata.wVersion) != 2) || (HIBYTE(wsadata.wVersion) !=2)) {
- WSACleanup();
- return false;
- }
- m_winsockInit = true;
- }
- // ------- Bind our port --------
- if (m_udpsock)
- delete m_udpsock;
- m_udpsock = NEW UDP();
-
- if (!m_udpsock)
- return false;
-
- int retval = -1;
- time_t now = timeGetTime();
- while ((retval != 0) && ((timeGetTime() - now) < 1000)) {
- retval = m_udpsock->Bind(ip, port);
- }
- if (retval != 0) {
- DEBUG_CRASH(("Could not bind to 0x%8.8X:%d\n", ip, port));
- DEBUG_LOG(("Transport::init - Failure to bind socket with error code %x\n", retval));
- delete m_udpsock;
- m_udpsock = NULL;
- return false;
- }
- // ------- Clear buffers --------
- for (int i=0; i<MAX_MESSAGES; ++i)
- {
- m_outBuffer[i].length = 0;
- m_inBuffer[i].length = 0;
- #if defined(_DEBUG) || defined(_INTERNAL)
- m_delayedInBuffer[i].message.length = 0;
- #endif
- }
- for (i=0; i<MAX_TRANSPORT_STATISTICS_SECONDS; ++i)
- {
- m_incomingBytes[i] = 0;
- m_outgoingBytes[i] = 0;
- m_unknownBytes[i] = 0;
- m_incomingPackets[i] = 0;
- m_outgoingPackets[i] = 0;
- m_unknownPackets[i] = 0;
- }
- m_statisticsSlot = 0;
- m_lastSecond = timeGetTime();
- m_port = port;
- #if defined(_DEBUG) || defined(_INTERNAL)
- if (TheGlobalData->m_latencyAverage > 0 || TheGlobalData->m_latencyNoise)
- m_useLatency = true;
- if (TheGlobalData->m_packetLoss)
- m_usePacketLoss = true;
- #endif
- return true;
- }
- void Transport::reset( void )
- {
- if (m_udpsock)
- {
- delete m_udpsock;
- m_udpsock = NULL;
- }
- if (m_winsockInit)
- {
- WSACleanup();
- m_winsockInit = false;
- }
- }
- Bool Transport::update( void )
- {
- Bool retval = TRUE;
- if (doRecv() == FALSE && m_udpsock && m_udpsock->GetStatus() == UDP::ADDRNOTAVAIL)
- {
- retval = FALSE;
- }
- DEBUG_ASSERTLOG(retval, ("WSA error is %s\n", GetWSAErrorString(WSAGetLastError()).str()));
- if (doSend() == FALSE && m_udpsock && m_udpsock->GetStatus() == UDP::ADDRNOTAVAIL)
- {
- retval = FALSE;
- }
- DEBUG_ASSERTLOG(retval, ("WSA error is %s\n", GetWSAErrorString(WSAGetLastError()).str()));
- return retval;
- }
- Bool Transport::doSend() {
- if (!m_udpsock)
- {
- DEBUG_LOG(("Transport::doSend() - m_udpSock is NULL!\n"));
- return FALSE;
- }
- Bool retval = TRUE;
- // Statistics gathering
- UnsignedInt now = timeGetTime();
- if (m_lastSecond + 1000 < now)
- {
- m_lastSecond = now;
- m_statisticsSlot = (m_statisticsSlot + 1) % MAX_TRANSPORT_STATISTICS_SECONDS;
- m_outgoingPackets[m_statisticsSlot] = 0;
- m_outgoingBytes[m_statisticsSlot] = 0;
- m_incomingPackets[m_statisticsSlot] = 0;
- m_incomingBytes[m_statisticsSlot] = 0;
- m_unknownPackets[m_statisticsSlot] = 0;
- m_unknownBytes[m_statisticsSlot] = 0;
- }
- // Send all messages
- int i;
- for (i=0; i<MAX_MESSAGES; ++i)
- {
- if (m_outBuffer[i].length != 0)
- {
- int bytesSent = 0;
- // Send this message
- if ((bytesSent = m_udpsock->Write((unsigned char *)(&m_outBuffer[i]), m_outBuffer[i].length + sizeof(TransportMessageHeader), m_outBuffer[i].addr, m_outBuffer[i].port)) > 0)
- {
- //DEBUG_LOG(("Sending %d bytes to %d:%d\n", m_outBuffer[i].length + sizeof(TransportMessageHeader), m_outBuffer[i].addr, m_outBuffer[i].port));
- m_outgoingPackets[m_statisticsSlot]++;
- m_outgoingBytes[m_statisticsSlot] += m_outBuffer[i].length + sizeof(TransportMessageHeader);
- m_outBuffer[i].length = 0; // Remove from queue
- // DEBUG_LOG(("Transport::doSend - sent %d butes to %d.%d.%d.%d:%d\n", bytesSent,
- // (m_outBuffer[i].addr >> 24) & 0xff,
- // (m_outBuffer[i].addr >> 16) & 0xff,
- // (m_outBuffer[i].addr >> 8) & 0xff,
- // m_outBuffer[i].addr & 0xff,
- // m_outBuffer[i].port));
- }
- else
- {
- //DEBUG_LOG(("Could not write to socket!!! Not discarding message!\n"));
- retval = FALSE;
- //DEBUG_LOG(("Transport::doSend returning FALSE\n"));
- }
- }
- } // for (i=0; i<MAX_MESSAGES; ++i)
- #if defined(_DEBUG) || defined(_INTERNAL)
- // Latency simulation - deliver anything we're holding on to that is ready
- if (m_useLatency)
- {
- for (i=0; i<MAX_MESSAGES; ++i)
- {
- if (m_delayedInBuffer[i].message.length != 0 && m_delayedInBuffer[i].deliveryTime <= now)
- {
- for (int j=0; j<MAX_MESSAGES; ++j)
- {
- if (m_inBuffer[j].length == 0)
- {
- // Empty slot; use it
- memcpy(&m_inBuffer[j], &m_delayedInBuffer[i].message, sizeof(TransportMessage));
- m_delayedInBuffer[i].message.length = 0;
- break;
- }
- }
- }
- }
- }
- #endif
- return retval;
- }
- Bool Transport::doRecv()
- {
- if (!m_udpsock)
- {
- DEBUG_LOG(("Transport::doRecv() - m_udpSock is NULL!\n"));
- return FALSE;
- }
- Bool retval = TRUE;
- // Read in anything on our socket
- sockaddr_in from;
- #if defined(_DEBUG) || defined(_INTERNAL)
- UnsignedInt now = timeGetTime();
- #endif
- TransportMessage incomingMessage;
- unsigned char *buf = (unsigned char *)&incomingMessage;
- int len = MAX_MESSAGE_LEN;
- // DEBUG_LOG(("Transport::doRecv - checking\n"));
- while ( (len=m_udpsock->Read(buf, MAX_MESSAGE_LEN, &from)) > 0 )
- {
- #if defined(_DEBUG) || defined(_INTERNAL)
- // Packet loss simulation
- if (m_usePacketLoss)
- {
- if ( TheGlobalData->m_packetLoss >= GameClientRandomValue(0, 100) )
- {
- continue;
- }
- }
- #endif
- // DEBUG_LOG(("Transport::doRecv - Got something! len = %d\n", len));
- // Decrypt the packet
- // DEBUG_LOG(("buffer = "));
- // for (Int munkee = 0; munkee < len; ++munkee) {
- // DEBUG_LOG(("%02x", *(buf + munkee)));
- // }
- // DEBUG_LOG(("\n"));
- decryptBuf(buf, len);
- incomingMessage.length = len - sizeof(TransportMessageHeader);
- if (len <= sizeof(TransportMessageHeader) || !isGeneralsPacket( &incomingMessage ))
- {
- m_unknownPackets[m_statisticsSlot]++;
- m_unknownBytes[m_statisticsSlot] += len;
- continue;
- }
- // Something there; stick it somewhere
- // DEBUG_LOG(("Saw %d bytes from %d:%d\n", len, ntohl(from.sin_addr.S_un.S_addr), ntohs(from.sin_port)));
- m_incomingPackets[m_statisticsSlot]++;
- m_incomingBytes[m_statisticsSlot] += len;
- for (int i=0; i<MAX_MESSAGES; ++i)
- {
- #if defined(_DEBUG) || defined(_INTERNAL)
- // Latency simulation
- if (m_useLatency)
- {
- if (m_delayedInBuffer[i].message.length == 0)
- {
- // Empty slot; use it
- m_delayedInBuffer[i].deliveryTime =
- now + TheGlobalData->m_latencyAverage +
- (Int)(TheGlobalData->m_latencyAmplitude * sin(now * TheGlobalData->m_latencyPeriod)) +
- GameClientRandomValue(-TheGlobalData->m_latencyNoise, TheGlobalData->m_latencyNoise);
- m_delayedInBuffer[i].message.length = incomingMessage.length;
- m_delayedInBuffer[i].message.addr = ntohl(from.sin_addr.S_un.S_addr);
- m_delayedInBuffer[i].message.port = ntohs(from.sin_port);
- memcpy(&m_delayedInBuffer[i].message, buf, len);
- break;
- }
- }
- else
- {
- #endif
- if (m_inBuffer[i].length == 0)
- {
- // Empty slot; use it
- m_inBuffer[i].length = incomingMessage.length;
- m_inBuffer[i].addr = ntohl(from.sin_addr.S_un.S_addr);
- m_inBuffer[i].port = ntohs(from.sin_port);
- memcpy(&m_inBuffer[i], buf, len);
- break;
- }
- #if defined(_DEBUG) || defined(_INTERNAL)
- }
- #endif
- }
- //DEBUG_ASSERTCRASH(i<MAX_MESSAGES, ("Message lost!"));
- }
- if (len == -1) {
- // there was a socket error trying to perform a read.
- //DEBUG_LOG(("Transport::doRecv returning FALSE\n"));
- retval = FALSE;
- }
- return retval;
- }
- Bool Transport::queueSend(UnsignedInt addr, UnsignedShort port, const UnsignedByte *buf, Int len /*,
- NetMessageFlags flags, Int id */)
- {
- int i;
- if (len < 1 || len > MAX_PACKET_SIZE)
- {
- return false;
- }
- for (i=0; i<MAX_MESSAGES; ++i)
- {
- if (m_outBuffer[i].length == 0)
- {
- // Insert data here
- m_outBuffer[i].length = len;
- memcpy(m_outBuffer[i].data, buf, len);
- m_outBuffer[i].addr = addr;
- m_outBuffer[i].port = port;
- // m_outBuffer[i].header.flags = flags;
- // m_outBuffer[i].header.id = id;
- m_outBuffer[i].header.magic = GENERALS_MAGIC_NUMBER;
- CRC crc;
- crc.computeCRC( (unsigned char *)(&(m_outBuffer[i].header.magic)), m_outBuffer[i].length + sizeof(TransportMessageHeader) - sizeof(UnsignedInt) );
- // DEBUG_LOG(("About to assign the CRC for the packet\n"));
- m_outBuffer[i].header.crc = crc.get();
- // Encrypt packet
- // DEBUG_LOG(("buffer: "));
- encryptBuf((unsigned char *)&m_outBuffer[i], len + sizeof(TransportMessageHeader));
- // DEBUG_LOG(("\n"));
- return true;
- }
- }
- return false;
- }
- Bool Transport::isGeneralsPacket( TransportMessage *msg )
- {
- if (!msg)
- return false;
- if (msg->length < 0 || msg->length > MAX_MESSAGE_LEN)
- return false;
- CRC crc;
- // crc.computeCRC( (unsigned char *)msg->data, msg->length );
- crc.computeCRC( (unsigned char *)(&(msg->header.magic)), msg->length + sizeof(TransportMessageHeader) - sizeof(UnsignedInt) );
- if (crc.get() != msg->header.crc)
- return false;
- if (msg->header.magic != GENERALS_MAGIC_NUMBER)
- return false;
- return true;
- }
- // Statistics ---------------------------------------------------
- Real Transport::getIncomingBytesPerSecond( void )
- {
- Real val = 0.0;
- for (int i=0; i<MAX_TRANSPORT_STATISTICS_SECONDS; ++i)
- {
- if (i != m_statisticsSlot)
- val += m_incomingBytes[i];
- }
- return val / (MAX_TRANSPORT_STATISTICS_SECONDS-1);
- }
- Real Transport::getIncomingPacketsPerSecond( void )
- {
- Real val = 0.0;
- for (int i=0; i<MAX_TRANSPORT_STATISTICS_SECONDS; ++i)
- {
- if (i != m_statisticsSlot)
- val += m_incomingPackets[i];
- }
- return val / (MAX_TRANSPORT_STATISTICS_SECONDS-1);
- }
- Real Transport::getOutgoingBytesPerSecond( void )
- {
- Real val = 0.0;
- for (int i=0; i<MAX_TRANSPORT_STATISTICS_SECONDS; ++i)
- {
- if (i != m_statisticsSlot)
- val += m_outgoingBytes[i];
- }
- return val / (MAX_TRANSPORT_STATISTICS_SECONDS-1);
- }
- Real Transport::getOutgoingPacketsPerSecond( void )
- {
- Real val = 0.0;
- for (int i=0; i<MAX_TRANSPORT_STATISTICS_SECONDS; ++i)
- {
- if (i != m_statisticsSlot)
- val += m_outgoingPackets[i];
- }
- return val / (MAX_TRANSPORT_STATISTICS_SECONDS-1);
- }
- Real Transport::getUnknownBytesPerSecond( void )
- {
- Real val = 0.0;
- for (int i=0; i<MAX_TRANSPORT_STATISTICS_SECONDS; ++i)
- {
- if (i != m_statisticsSlot)
- val += m_unknownBytes[i];
- }
- return val / (MAX_TRANSPORT_STATISTICS_SECONDS-1);
- }
- Real Transport::getUnknownPacketsPerSecond( void )
- {
- Real val = 0.0;
- for (int i=0; i<MAX_TRANSPORT_STATISTICS_SECONDS; ++i)
- {
- if (i != m_statisticsSlot)
- val += m_unknownPackets[i];
- }
- return val / (MAX_TRANSPORT_STATISTICS_SECONDS-1);
- }
|