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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- ////////////////////////////////////////////////////////////////////////////////
- // User class copy and comparisons
- #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
- #include "GameNetwork/User.h"
- /**
- * Constructor. Sets up the member variables with the appropriate values.
- */
- User::User(UnicodeString name, UnsignedInt addr, UnsignedInt port) {
- m_name.set(name);
- m_ipaddr = addr;
- m_port = port;
- }
- /**
- * The assignment operator.
- */
- User & User::operator= (const User *other)
- {
- m_name = other->m_name;
- m_ipaddr = other->m_ipaddr;
- m_port = other->m_port;
- return *this;
- }
- /**
- * The equality operator.
- */
- Bool User::operator== (const User *other)
- {
- return (m_name.compare(other->m_name) == 0);
- }
- /**
- * The inequality operator.
- */
- Bool User::operator!= (const User *other)
- {
- return (m_name.compare(other->m_name) != 0);
- }
- /**
- * Set the name of this user.
- */
- void User::setName(UnicodeString name) {
- m_name.set(name);
- }
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