W3DFunctionLexicon.h 2.0 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. // FILE: W3DFunctionLexicon.h /////////////////////////////////////////////////////////////////////
  24. // Created: Colin Day, September 2001
  25. // Desc: Function lexicon for w3d specific funtion pointers
  26. ///////////////////////////////////////////////////////////////////////////////////////////////////
  27. #pragma once
  28. #ifndef __W3DFUNCTIONLEXICON_H_
  29. #define __W3DFUNCTIONLEXICON_H_
  30. #include "Common/FunctionLexicon.h"
  31. //-------------------------------------------------------------------------------------------------
  32. /** The function lexicon that can also contain w3d device methods */
  33. //-------------------------------------------------------------------------------------------------
  34. class W3DFunctionLexicon : public FunctionLexicon
  35. {
  36. public:
  37. W3DFunctionLexicon( void );
  38. virtual ~W3DFunctionLexicon( void );
  39. virtual void init( void );
  40. virtual void reset( void );
  41. virtual void update( void );
  42. protected:
  43. };
  44. #endif // __W3DFUNCTIONLEXICON_H_