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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***************************************************************************
- * *
- * Project Name : G *
- * *
- * $Archive:: /Commando/Code/ww3d2/pot.cpp $*
- * *
- * $Author:: Greg_h $*
- * *
- * $Modtime:: 1/08/01 10:04a $*
- * *
- * $Revision:: 1 $*
- * *
- *-------------------------------------------------------------------------*
- * Functions: *
- * Find_POT -- finds closest inclusive power of 2 to a value *
- * Find_POT_Log2 -- finds log2 of closest inclusive power of 2 to a value*
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "pot.h"
- /**************************************************************************
- * Find_POT -- finds closest inclusive power of 2 to a value *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 10/20/1997 PWG : Created. *
- *========================================================================*/
- int Find_POT(int val)
- {
- // clear out the recorded position and the recorded count
- int recpos = 0;
- int reccnt = 0;
- // walk through the value shifting off bits and record the
- // position of the highest bit, and whether we have found
- // more than one bit.
- for (int lp = 0; val; lp++) {
- if (val & 1) {
- recpos = lp;
- reccnt++;
- }
- val >>= 1;
- }
- // if we have not found more than one bit then the number
- // was the power of two so return it.
- if (reccnt < 2) {
- return( 1 << recpos);
- }
- // if we found more than one bit, then the number needs to
- // be rounded up to the next highest power of 2.
- return( 1 << (recpos + 1));
- }
- /**************************************************************************
- * Find_POT_Log2 -- finds log2 of closest inclusive power of 2 to a value *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 12/23/1998 NH : Created. *
- *========================================================================*/
- unsigned int Find_POT_Log2(unsigned int val)
- {
- // clear out the recorded position and the recorded count
- int recpos = 0;
- int reccnt = 0;
- // walk through the value shifting off bits and record the
- // position of the highest bit, and whether we have found
- // more than one bit.
- for (int lp = 0; val; lp++) {
- if (val & 1) {
- recpos = lp;
- reccnt++;
- }
- val >>= 1;
- }
- // if we have not found more than one bit then the number
- // was the power of two so return it.
- if (reccnt < 2) {
- return recpos;
- }
- // if we found more than one bit, then the number needs to
- // be rounded up to the next highest power of 2.
- return recpos + 1;
- }
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