trackwin.h 3.5 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Command & Conquer *
  23. * *
  24. * $Archive:: /Commando/Code/wwlib/trackwin.h $*
  25. * *
  26. * $Author:: Byon_g $*
  27. * *
  28. * $Modtime:: 11/28/00 2:44p $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #ifndef TRACKWIN_H
  36. #define TRACKWIN_H
  37. #ifdef NEVER
  38. #include "trect.h"
  39. /*
  40. ** This class is used to keep track of a subwindow within a larger window.
  41. */
  42. class TrackWindow {
  43. public:
  44. TrackWindow(int width, int height) : Window(0, 0, width, height), FullWindow(0, 0, width, height) {}
  45. /*
  46. ** Simple sub-window manipulation.
  47. */
  48. void Set(Rect const & rect) {Window = rect;if (FullWindow.Width==0) FullWindow = rect;}
  49. void Reset(void) {Window = Full_Rect();}
  50. /*
  51. ** Query the sub-window data.
  52. */
  53. int Get_X(void) const {return(Window.X);}
  54. int Get_Y(void) const {return(Window.Y);}
  55. int Get_Width(void) const {return(Window.Width);}
  56. int Get_Height(void) const {return(Window.Height);}
  57. Rect Get_Rect(void) const {return(Window);}
  58. /*
  59. ** Query the full window data.
  60. */
  61. int Full_Width(void) const {return(FullWindow.Width);}
  62. int Full_Height(void) const {return(FullWindow.Height);}
  63. Rect Full_Rect(void) const {return(FullWindow);}
  64. protected:
  65. /*
  66. ** This is the sub-window dimensions.
  67. */
  68. Rect Window;
  69. /*
  70. ** This holds the full sized window. It is used for resetting the window
  71. ** and for maximum window dimension clipping.
  72. */
  73. Rect FullWindow;
  74. };
  75. #endif
  76. #endif