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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- //
- // Filename: mathutil.cpp
- // Project: wwutil
- // Author: Tom Spencer-Smith
- // Date: June 1998
- // Description:
- //
- //-----------------------------------------------------------------------------
- #include "mathutil.h" // I WANNA BE FIRST!
- #include <math.h>
- #include <stdlib.h>
- #include "wwmath.h"
- #include "miscutil.h"
- #include "wwdebug.h"
- const double cMathUtil::PI_1 = 3.1415927;
- const double cMathUtil::PI_2 = 1.5707963;
- //-----------------------------------------------------------------------------
- //
- // Returns a unit vector
- //
- void cMathUtil::Angle_To_Vector(double angle, double & dx, double & dy)
- {
- WWASSERT(angle > -WWMATH_EPSILON && angle < 360.0 + WWMATH_EPSILON);
- double angleRadians;
- if (angle >= 0 && angle < 90) {
- angleRadians = angle * PI_1 / 180.0;
- dx = WWMath::Sin(angleRadians);
- dy = WWMath::Cos(angleRadians);
- } else if (angle >= 90 && angle < 180) {
- angleRadians = (angle - 90) * PI_1 / 180.0;
- dx = WWMath::Cos(angleRadians);
- dy = -WWMath::Sin(angleRadians);
- } else if (angle >= 180 && angle < 270) {
- angleRadians = (angle - 180) * PI_1 / 180.0;
- dx = -WWMath::Sin(angleRadians);
- dy = -WWMath::Cos(angleRadians);
- } else {
- angleRadians = (angle - 270) * PI_1 / 180.0;
- dx = -WWMath::Cos(angleRadians);
- dy = WWMath::Sin(angleRadians);
- }
- double len;
- len = ::sqrt(dx * dx + dy * dy);
- WWASSERT(::fabs(len - 1) < 0.0005);
- //
- // Correction for Irish nature of windows y coords
- //
- dy *= -1;
- }
- //-----------------------------------------------------------------------------
- void cMathUtil::Vector_To_Angle(double dx, double dy, double & angle)
- {
- double theta;
- if (dx == 0 && dy == 0) {
- theta = 0;
- }
- if (dx == 0) {
- if (dy <= 0) {
- theta = 0;
- } else {
- theta = PI_1;
- }
- } else {
- theta = WWMath::Atan(-dy / dx);
- if (dx < 0) {
- theta += PI_1;
- }
- theta += 3 * PI_2;
- if (theta >= 2 * PI_1) {
- theta -= 2 * PI_1;
- }
- theta = 2 * PI_1 - theta;
- if (theta == 2 * PI_1) {
- theta = 0;
- }
- }
- angle = theta * 180.0 / PI_1;
- }
- //-----------------------------------------------------------------------------
- double cMathUtil::Simple_Distance(double x1, double y1, double x2, double y2)
- {
- double dx = x2 - x1;
- double dy = y2 - y1;
- return(::sqrt(dx * dx + dy * dy));
- }
- //-----------------------------------------------------------------------------
- int cMathUtil::Round(double arg)
- {
- //return (int)(arg + 0.5);
- if (arg > MISCUTIL_EPSILON) {
- return (int) (arg + 0.5f);
- } else if (arg < -MISCUTIL_EPSILON) {
- return (int) (arg - 0.5f);
- } else {
- return 0;
- }
- }
- //-----------------------------------------------------------------------------
- void cMathUtil::Rotate_Vector(double & vx, double & vy, double angle)
- {
- double angle_radians = angle * PI_1 / 180.0;
- double vx1 = vx;
- double vy1 = vy;
- vx = vx1 * ::WWMath::Cos(angle_radians) - vy1 * ::WWMath::Sin(angle_radians);
- vy = vx1 * ::WWMath::Sin(angle_radians) + vy1 * ::WWMath::Cos(angle_radians);
- }
- //-----------------------------------------------------------------------------
- double cMathUtil::Get_Uniform_Pdf_Double(double lower, double upper)
- {
- WWASSERT(upper - lower > -MISCUTIL_EPSILON);
- double x = lower + ::rand() / (double) RAND_MAX * (upper - lower);
- WWASSERT(x - lower > -MISCUTIL_EPSILON && upper - x > -MISCUTIL_EPSILON);
-
- return x;
- }
- //-----------------------------------------------------------------------------
- double cMathUtil::Get_Normalized_Uniform_Pdf_Double()
- {
- return Get_Uniform_Pdf_Double(0, 1);
- }
- //-----------------------------------------------------------------------------
- int cMathUtil::Get_Uniform_Pdf_Int(int lower, int upper)
- {
- WWASSERT(lower <= upper);
- int x = lower + ::rand() % (upper - lower + 1);
- WWASSERT(x >= lower && upper >= x);
-
- return x;
- }
- //-----------------------------------------------------------------------------
- double cMathUtil::Get_Hat_Pdf_Double(double lower, double upper)
- {
- WWASSERT(upper - lower > -MISCUTIL_EPSILON);
- double x;
-
- if (::fabs(upper - lower) < MISCUTIL_EPSILON) {
- x = lower;
- } else {
- double dx = (upper - lower) / 2.0f;
- double dy = 1 / dx;
- double m = dy / dx;
- double c = -m * lower;
-
- x = Get_Uniform_Pdf_Double(lower, lower + dx);
- double y = Get_Uniform_Pdf_Double(0, dy);
- if (y > m * x + c) {
- x += dx;
- }
- }
- WWASSERT(x - lower > -MISCUTIL_EPSILON && upper - x > -MISCUTIL_EPSILON);
- return x;
- }
- //-----------------------------------------------------------------------------
- double cMathUtil::Get_Normalized_Hat_Pdf_Double()
- {
- return Get_Hat_Pdf_Double(0, 1);
- }
- //-----------------------------------------------------------------------------
- int cMathUtil::Get_Hat_Pdf_Int(int lower, int upper)
- {
- return Round(Get_Hat_Pdf_Double(lower, upper));
- }
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