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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : wwshade *
- * *
- * $Archive:: \code\wwshade\shdforcelinks.cpp $*
- * *
- * Org Author:: Patrick Smith *
- * *
- * Author:: Kenny Mitchell *
- * *
- * $Modtime:: 6/27/2002 4:28p $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "shdforcelinks.h"
- #include "wwhack.h"
- /////////////////////////////////////////////////////////////////////////////
- //
- // SHD_Force_Links
- //
- /////////////////////////////////////////////////////////////////////////////
- void SHD_Force_Links ()
- {
- //
- // Force-link those modules that would be "linked-out" of the static lib
- // because they are not directly referenced.
- //
- FORCE_LINK (SimpleShader);
- FORCE_LINK (GlossMaskShader);
- FORCE_LINK (BumpSpecShader);
- FORCE_LINK (BumpDiffShader);
- FORCE_LINK (CubeMapShader);
- FORCE_LINK (LegacyW3DShader);
- return ;
- }
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