resource.h 1.5 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. //{{NO_DEPENDENCIES}}
  19. // Microsoft Visual C++ generated include file.
  20. // Used by TEST2.RC
  21. //
  22. #define IDR_MAINFRAME 128
  23. #define IDD_TEST2_DIALOG 102
  24. #define IDD_ABOUTBOX 103
  25. #define IDS_APP_TITLE 103
  26. #define IDM_ABOUT 104
  27. #define IDM_EXIT 105
  28. #define IDS_HELLO 106
  29. #define IDI_TEST2 107
  30. #define IDI_SMALL 108
  31. #define IDC_TEST2 109
  32. #define IDC_MYICON 2
  33. #define IDC_STATIC -1
  34. // Next default values for new objects
  35. //
  36. #ifdef APSTUDIO_INVOKED
  37. #ifndef APSTUDIO_READONLY_SYMBOLS
  38. #define _APS_NEXT_RESOURCE_VALUE 129
  39. #define _APS_NEXT_COMMAND_VALUE 32771
  40. #define _APS_NEXT_CONTROL_VALUE 1000
  41. #define _APS_NEXT_SYMED_VALUE 110
  42. #endif
  43. #endif