template.h 2.5 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. //----------------------------------------------------------------------------
  19. //
  20. // Westwood Studios Pacific.
  21. //
  22. // Confidential Information
  23. // Copyright (C) 2001 - All Rights Reserved
  24. //
  25. //----------------------------------------------------------------------------
  26. //
  27. // Project:
  28. //
  29. // Module:
  30. //
  31. // File name: .h
  32. //
  33. // Created:
  34. //
  35. //----------------------------------------------------------------------------
  36. #pragma once
  37. #ifndef $label
  38. #define $label
  39. //----------------------------------------------------------------------------
  40. // Includes
  41. //----------------------------------------------------------------------------
  42. //----------------------------------------------------------------------------
  43. // Forward References
  44. //----------------------------------------------------------------------------
  45. //----------------------------------------------------------------------------
  46. // Type Defines
  47. //----------------------------------------------------------------------------
  48. //===============================
  49. // ClassName
  50. //===============================
  51. /**
  52. * Description
  53. */
  54. //===============================
  55. //----------------------------------------------------------------------------
  56. // Inlining
  57. //----------------------------------------------------------------------------
  58. #endif // $label