debug.cpp 1.2 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. // FILE: debug.cpp ////////////////////////////////////////////////////////
  19. // Minmal debug info
  20. // Author: Matthew D. Campbell, Sept 2002
  21. #include <windows.h>
  22. #include "debug.h"
  23. #include <cstdio>
  24. #ifdef DEBUG
  25. void DebugLog(const char *fmt, ...)
  26. {
  27. static char buffer[1024];
  28. va_list va;
  29. va_start( va, fmt );
  30. vsnprintf(buffer, 1024, fmt, va );
  31. buffer[1023] = 0;
  32. va_end( va );
  33. printf( "%s", buffer );
  34. OutputDebugString( buffer );
  35. }
  36. #endif // DEBUG