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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- //{{NO_DEPENDENCIES}}
- // Microsoft Developer Studio generated include file.
- // Used by DebugWindow.rc
- //
- #define IDC_Pause 1000
- #define IDD_DebugWindow 1000
- #define IDC_Step 1001
- #define IDC_StepTen 1002
- #define IDC_Variables 1003
- #define IDC_Messages 1004
- #define IDC_Variables_Text 1005
- #define IDC_Messages_Text 1006
- #define IDC_ClearWindows 1007
- #define IDC_RUN_FAST 1008
- #define IDC_FrameNumber 1010
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_NEXT_RESOURCE_VALUE 1001
- #define _APS_NEXT_COMMAND_VALUE 32771
- #define _APS_NEXT_CONTROL_VALUE 1011
- #define _APS_NEXT_SYMED_VALUE 1000
- #endif
- #endif
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