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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: NewLayoutDialog.cpp //////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // Westwood Studios Pacific.
- //
- // Confidential Information
- // Copyright (C) 2001 - All Rights Reserved
- //
- //-----------------------------------------------------------------------------
- //
- // Project: GUIEdit
- //
- // File name: NewLayoutDialog.cpp
- //
- // Created: Colin Day, July 2001
- //
- // Desc: New layout dialog procedure
- //
- //-----------------------------------------------------------------------------
- ///////////////////////////////////////////////////////////////////////////////
- // SYSTEM INCLUDES ////////////////////////////////////////////////////////////
- #include <windows.h>
- // USER INCLUDES //////////////////////////////////////////////////////////////
- #include "Lib/BaseType.h"
- #include "Resource.h"
- #include "EditWindow.h"
- #include "GUIEdit.h"
- // DEFINES ////////////////////////////////////////////////////////////////////
- // PRIVATE TYPES //////////////////////////////////////////////////////////////
- // PRIVATE DATA ///////////////////////////////////////////////////////////////
- // PUBLIC DATA ////////////////////////////////////////////////////////////////
- // PRIVATE PROTOTYPES /////////////////////////////////////////////////////////
- // PRIVATE FUNCTIONS //////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////
- // PUBLIC FUNCTIONS ///////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////
- // initNewLayoutDialog ========================================================
- /** The new layout dialog is being shown, initialize anything we need to */
- //=============================================================================
- static void initNewLayoutDialog( HWND hWndDialog )
- {
- // set default keyboard focus
- SetFocus( GetDlgItem( hWndDialog, IDOK ) );
- } // end initNewLayoutDialog
- // NewLayoutDialogProc ========================================================
- /** Dialog procedure for the new layout dialog when starting an entire
- * new layout in the editor */
- //=============================================================================
- LRESULT CALLBACK NewLayoutDialogProc( HWND hWndDialog, UINT message,
- WPARAM wParam, LPARAM lParam )
- {
- switch( message )
- {
- // ------------------------------------------------------------------------
- case WM_INITDIALOG:
- {
- // initialize the values for the the dialog
- initNewLayoutDialog( hWndDialog );
- return FALSE;
- } // end init dialog
- // ------------------------------------------------------------------------
- case WM_COMMAND:
- {
- switch( LOWORD( wParam ) )
- {
- // --------------------------------------------------------------------
- case IDOK:
- {
- // reset the editor
- TheEditor->newLayout();
- // end this dialog
- EndDialog( hWndDialog, TRUE );
- break;
- } // end ok
- // --------------------------------------------------------------------
- case IDCANCEL:
- {
- EndDialog( hWndDialog, FALSE );
- break;
- } // end cancel
- } // end switch( LOWORD( wParam ) )
- return 0;
- } // end of WM_COMMAND
- // ------------------------------------------------------------------------
- case WM_CLOSE:
- {
- EndDialog( hWndDialog, FALSE );
- return 0;
- } // end close
- // ------------------------------------------------------------------------
- default:
- return 0;
- } // end of switch
- } // end NewLayoutDialogProc
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