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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // FILE: ImageInfo.h //////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // Westwood Studios Pacific.
- //
- // Confidential Information
- // Copyright (C) 2001 - All Rights Reserved
- //
- //-----------------------------------------------------------------------------
- //
- // Project: ImagePacker
- //
- // File name: ImageInfo.h
- //
- // Created: Colin Day, August 2001
- //
- // Desc: Image descriptor for the image packer
- //
- //-----------------------------------------------------------------------------
- ///////////////////////////////////////////////////////////////////////////////
- #pragma once
- #ifndef __IMAGEINFO_H_
- #define __IMAGEINFO_H_
- // SYSTEM INCLUDES ////////////////////////////////////////////////////////////
- // USER INCLUDES //////////////////////////////////////////////////////////////
- #include "Lib/BaseType.h"
- ///////////////////////////////////////////////////////////////////////////////
- // FORWARD REFERENCES /////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////
- class TexturePage;
- // TYPE DEFINES ///////////////////////////////////////////////////////////////
- // ImageInfo ------------------------------------------------------------------
- /** Image file information */
- //-----------------------------------------------------------------------------
- class ImageInfo
- {
- public:
-
- enum
- {
- UNPACKED = 0x00000001, ///< this image has not yet been packed
- PACKED = 0x00000002, ///< this image has been packed and is done
- TOOBIG = 0x00000004, ///< this image was too big to process
- ROTATED90C = 0x00000008, ///< image is fitted after 90 clockwise rotation
- CANTPROCESS = 0x00000010, ///< can't be processed
- INVALIDCOLORDEPTH = 0x00000020, ///< unsupported source image format
- };
- enum
- {
- FIT_XGUTTER = 0x00000001, ///< x gutter is present in fit region
- FIT_YGUTTER = 0x00000002, ///< y gutter is present in fit region
- FIT_XBORDER_RIGHT = 0x00000004, ///< x border of 1 pixel on right side of region
- FIT_XBORDER_LEFT = 0x00000008, ///< x border of 1 pixel on left side of region
- FIT_YBORDER_TOP = 0x00000010, ///< y border of 1 pixel on top of region
- FIT_YBORDER_BOTTOM = 0x00000020, ///< y border of 1 pixel on bottom of image
- };
- public:
- ImageInfo();
- ~ImageInfo();
- char *m_path; ///< path to file
- char *m_filenameOnly; ///< filename with extension only (no path information)
- char *m_filenameOnlyNoExt; ///< filename without extension and no path info
- Int m_colorDepth; ///< bits per pixel
- UnsignedInt m_area; ///< width and height area
- ICoord2D m_size; ///< width and height of image
- UnsignedInt m_status; ///< status bits for image
- TexturePage *m_page; ///< pointer to page this image is now packed on
- ImageInfo *m_nextPageImage; ///< next image on texture page
- ImageInfo *m_prevPageImage; ///< previous image on texture page
- IRegion2D m_pagePos; /** once placed on a texture page this has the
- coords of the image on the page, it does not include
- any padding from stretching borders and gutters */
-
- UnsignedInt m_fitBits; /**< bit flags of the region used to fit this image on
- a page and therefore to create m_pagePos */
- ICoord2D m_gutterUsed; ///< the gutter size actually used in this image fit
- };
- // INLINING ///////////////////////////////////////////////////////////////////
- // EXTERNALS //////////////////////////////////////////////////////////////////
- #endif // __IMAGEINFO_H_
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