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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * $Archive: $
- *
- * DESCRIPTION
- * ANSI <-> Unicode string conversions
- *
- * PROGRAMMER
- * Denzil E. Long, Jr.
- * $Author: $
- *
- * VERSION INFO
- * $Modtime: $
- * $Revision: $
- *
- ******************************************************************************/
- #ifndef STRINGCONVERT_H
- #define STRINGCONVERT_H
- #include "UTypes.h"
- class UString;
- Char* UStringToANSI(const UString& string, Char* buffer, UInt bufferLength);
- Char* UnicodeToANSI(const WChar* string, Char* buffer, UInt bufferLength);
- #endif // STRINGCONVERT_H
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