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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : FormClass *
- * *
- * $Archive:: /Commando/Code/Tools/max2w3d/FormClass.cpp $*
- * *
- * Author:: Greg Hjelstrom *
- * *
- * $Modtime:: 11/09/98 3:02a $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * FormClass::Create_Form -- Loads the dialog template and initializes *
- * FormClass::fnFormProc -- windows proc which thunks into the virtual Dialog_Proc *
- * FormClass::ExecuteDlgInit -- Initializes controls in the dialog template *
- * FormClass::ExecuteDlgInit -- Initializes the controls in the dialog template *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "FormClass.H"
- #include "Dllmain.H"
- // hard-coded resource id which VC special cases for MFC... >:-)
- #define RT_DLGINIT MAKEINTRESOURCE(240)
- /***********************************************************************************************
- * FormClass::Create_Form -- Loads the dialog template and initializes *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 11/6/98 GTH : Created. *
- *=============================================================================================*/
- HWND
- FormClass::Create_Form
- (
- HWND parent_wnd,
- UINT template_id
- )
- {
- // call PreCreateWindow to get prefered extended style
- CREATESTRUCT cs = { 0 };
- cs.style = WS_CHILD;
- m_hWnd = ::CreateDialogParam( AppInstance,
- MAKEINTRESOURCE (template_id),
- parent_wnd,
- fnFormProc,
- (LPARAM)this);
- assert(m_hWnd);
- // Remove the caption from the dialog (if there was any)
- ::SetWindowLong (m_hWnd,
- GWL_STYLE,
- ::GetWindowLong (m_hWnd, GWL_STYLE) & (~WS_CAPTION));
- ::GetWindowRect (m_hWnd, &m_FormRect);
- ExecuteDlgInit(MAKEINTRESOURCE(template_id));
- return m_hWnd;
- }
- /***********************************************************************************************
- * FormClass::fnFormProc -- windows proc which thunks into the virtual Dialog_Proc *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 11/6/98 GTH : Created. *
- *=============================================================================================*/
- BOOL WINAPI
- FormClass::fnFormProc
- (
- HWND dlg_wnd,
- UINT message,
- WPARAM wparam,
- LPARAM lparam
- )
- {
- FormClass *pform = (FormClass *)::GetProp (dlg_wnd, "FORMCLASS");
- if (message == WM_INITDIALOG) {
- pform = (FormClass *)lparam;
- ::SetProp (dlg_wnd, "FORMCLASS", (HANDLE)pform);
- } else if (message == WM_DESTROY) {
- ::RemoveProp (dlg_wnd, "FORMCLASS");
- }
- BOOL retval = FALSE;
- if (pform) {
- retval = pform->Dialog_Proc (dlg_wnd, message, wparam, lparam);
- }
- return retval;
- }
- /***********************************************************************************************
- * FormClass::ExecuteDlgInit -- Initializes controls in the dialog template *
- * *
- * This code was lifted straight out of MFC. It does some "interesting" things like putting *
- * strings into combo boxes which are typed in the resource editor. *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 11/6/98 GTH : Created. *
- *=============================================================================================*/
- BOOL FormClass::ExecuteDlgInit(LPCTSTR lpszResourceName)
- {
- // find resource handle
- LPVOID lpResource = NULL;
- HGLOBAL hResource = NULL;
- if (lpszResourceName != NULL)
- {
- HINSTANCE hInst = AppInstance;
- HRSRC hDlgInit = ::FindResource(hInst, lpszResourceName, RT_DLGINIT);
- if (hDlgInit != NULL)
- {
- // load it
- hResource = LoadResource(hInst, hDlgInit);
- if (hResource == NULL)
- return FALSE;
- // lock it
- lpResource = LockResource(hResource);
- assert(lpResource != NULL);
- }
- }
- // execute it
- BOOL bResult = ExecuteDlgInit(lpResource);
- // cleanup
- if (lpResource != NULL && hResource != NULL)
- {
- UnlockResource(hResource);
- FreeResource(hResource);
- }
- return bResult;
- }
- /***********************************************************************************************
- * FormClass::ExecuteDlgInit -- Initializes the controls in the dialog template *
- * *
- * As the above ExecuteDlgInit function, this was lifted from MFC... *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 11/6/98 GTH : Created. *
- *=============================================================================================*/
- BOOL FormClass::ExecuteDlgInit(LPVOID lpResource)
- {
- BOOL bSuccess = TRUE;
- if (lpResource != NULL)
- {
- UNALIGNED WORD* lpnRes = (WORD*)lpResource;
- while (bSuccess && *lpnRes != 0)
- {
- WORD nIDC = *lpnRes++;
- WORD nMsg = *lpnRes++;
- DWORD dwLen = *((UNALIGNED DWORD*&)lpnRes)++;
- // In Win32 the WM_ messages have changed. They have
- // to be translated from the 32-bit values to 16-bit
- // values here.
- #define WIN16_LB_ADDSTRING 0x0401
- #define WIN16_CB_ADDSTRING 0x0403
- if (nMsg == WIN16_LB_ADDSTRING)
- nMsg = LB_ADDSTRING;
- else if (nMsg == WIN16_CB_ADDSTRING)
- nMsg = CB_ADDSTRING;
- // check for invalid/unknown message types
- assert(nMsg == LB_ADDSTRING || nMsg == CB_ADDSTRING);
- if (nMsg == LB_ADDSTRING || nMsg == CB_ADDSTRING)
- {
- // List/Combobox returns -1 for error
- if (::SendDlgItemMessageA(m_hWnd, nIDC, nMsg, 0, (LONG)lpnRes) == -1)
- bSuccess = FALSE;
- }
- // skip past data
- lpnRes = (WORD*)((LPBYTE)lpnRes + (UINT)dwLen);
- }
- }
- return bSuccess;
- }
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