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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_BuildList_H__D3FF66C5_7107_4DAC_8A29_5EBAB5C3A24E__INCLUDED_)
- #define AFX_BuildList_H__D3FF66C5_7107_4DAC_8A29_5EBAB5C3A24E__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // BuildList.h : header file
- //
- #include "TerrainSwatches.h"
- #include "OptionsPanel.h"
- #include "WBPopupSlider.h"
- #include "Common/AsciiString.h"
- class WorldHeightMapEdit;
- class BuildListInfo;
- /////////////////////////////////////////////////////////////////////////////
- // BuildList dialog
- class BuildList : public COptionsPanel, public PopupSliderOwner
- {
- // Construction
- public:
- BuildList(CWnd* pParent = NULL); ///< standard constructor
- ~BuildList(void); ///< standard destructor
- enum { NAME_MAX_LEN = 64 };
- // Dialog Data
- //{{AFX_DATA(BuildList)
- enum { IDD = IDD_BUILD_LIST_PANEL };
- // NOTE: the ClassWizard will add data members here
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(BuildList)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- virtual void OnOK(){return;}; ///< Modeless dialogs don't OK, so eat this for modeless.
- virtual void OnCancel(){return;}; ///< Modeless dialogs don't close on ESC, so eat this for modeless.
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- // Generated message map functions
- //{{AFX_MSG(BuildList)
- virtual BOOL OnInitDialog();
- afx_msg void OnSelchangeSidesCombo();
- afx_msg void OnMoveUp();
- afx_msg void OnMoveDown();
- afx_msg void OnAddBuilding();
- afx_msg void OnSelchangeBuildList();
- afx_msg void OnAlreadyBuild();
- afx_msg void OnDeleteBuilding();
- afx_msg void OnSelendokRebuilds();
- afx_msg void OnEditchangeRebuilds();
- afx_msg void OnDblclkBuildList();
- afx_msg void OnChangeZOffset();
- afx_msg void OnChangeAngle();
- afx_msg void OnExport();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- protected:
- Int m_curSide;
- Int m_curBuildList;
- WBPopupSliderButton m_heightSlider;
- WBPopupSliderButton m_angleSlider;
- Real m_angle;
- Real m_height;
- static BuildList *m_staticThis;
- static Bool m_updating;
- protected:
- void loadSides(void);
- void updateCurSide(void);
- public:
- static void addBuilding(Coord3D loc, Real angle, AsciiString name);
- static void update(void) {if (m_staticThis) m_staticThis->loadSides();};
- static void setSelectedBuildList(BuildListInfo *pInfo);
- virtual void GetPopSliderInfo(const long sliderID, long *pMin, long *pMax, long *pLineSize, long *pInitial);
- virtual void PopSliderChanged(const long sliderID, long theVal);
- virtual void PopSliderFinished(const long sliderID, long theVal);
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_BuildList_H__D3FF66C5_711D_4DAC_8A29_5EAAB5C3A23E__INCLUDED_)
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