EditGroup.h 2.0 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #if !defined(AFX_EDITGROUP_H__712F9978_4300_4625_9364_39E903FA3284__INCLUDED_)
  19. #define AFX_EDITGROUP_H__712F9978_4300_4625_9364_39E903FA3284__INCLUDED_
  20. #if _MSC_VER > 1000
  21. #pragma once
  22. #endif // _MSC_VER > 1000
  23. // EditGroup.h : header file
  24. //
  25. class ScriptGroup;
  26. /////////////////////////////////////////////////////////////////////////////
  27. // EditGroup dialog
  28. class EditGroup : public CDialog
  29. {
  30. // Construction
  31. public:
  32. EditGroup(ScriptGroup *pGroup, CWnd* pParent = NULL); // standard constructor
  33. // Dialog Data
  34. //{{AFX_DATA(EditGroup)
  35. enum { IDD = IDD_EDIT_GROUP };
  36. // NOTE: the ClassWizard will add data members here
  37. //}}AFX_DATA
  38. // Overrides
  39. // ClassWizard generated virtual function overrides
  40. //{{AFX_VIRTUAL(EditGroup)
  41. protected:
  42. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  43. //}}AFX_VIRTUAL
  44. // Implementation
  45. protected:
  46. ScriptGroup *m_scriptGroup;
  47. protected:
  48. // Generated message map functions
  49. //{{AFX_MSG(EditGroup)
  50. virtual void OnOK();
  51. virtual BOOL OnInitDialog();
  52. //}}AFX_MSG
  53. DECLARE_MESSAGE_MAP()
  54. };
  55. //{{AFX_INSERT_LOCATION}}
  56. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  57. #endif // !defined(AFX_EDITGROUP_H__712F9978_4300_4625_9364_39E903FA3284__INCLUDED_)