SplashScreen.h 1.1 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #pragma once
  19. #ifndef __SPLASHSCREEN_H__
  20. #define __SPLASHSCREEN_H__
  21. class SplashScreen : public CDialog
  22. {
  23. protected:
  24. CRect m_rect;
  25. CString m_loadString;
  26. CFont m_font;
  27. public:
  28. SplashScreen();
  29. public:
  30. void setTextOutputLocation(const CRect& rect);
  31. void outputText(UINT nIDString);
  32. protected:
  33. afx_msg void OnPaint();
  34. DECLARE_MESSAGE_MAP()
  35. };
  36. #endif /* __SPLASHSCREEN_H__ */