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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // TeamObjectProperties.h
- // Mike Lytle
- // January, 2003
- // (c) Electronic Arts 2003
- #ifndef TEAM_OBJECT_PROPERTIES_H
- #define TEAM_OBJECT_PROPERTIES_H
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #include "Resource.h"
- // Forward declarations.
- class Dict;
- // External Defines
- class TeamObjectProperties : public CPropertyPage
- {
- // Construction
- public:
- TeamObjectProperties(Dict* dictToEdit = NULL);
- ~TeamObjectProperties();
- // Dialog Data
- //{{AFX_DATA(MapObjectProps)
- enum { IDD = IDD_TeamObjectProperties };
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(TeamObjectProperties)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- Dict* m_dictToEdit;
- #if 0 // Keys not implemented yet. jba. [3/26/2003]//
- void updateTheUI(void);
- // Generated message map functions
- //{{AFX_MSG(TeamObjectProperties)
- virtual BOOL OnInitDialog();
- virtual void OnOK();
- afx_msg void _HealthToDict(void);
- afx_msg void _EnabledToDict(void);
- afx_msg void _IndestructibleToDict(void);
- afx_msg void _UnsellableToDict(void);
- afx_msg void _PoweredToDict(void);
- afx_msg void _AggressivenessToDict(void);
- afx_msg void _VisibilityToDict(void);
- afx_msg void _VeterancyToDict(void);
- afx_msg void _ShroudClearingDistanceToDict(void);
- afx_msg void _RecruitableAIToDict(void);
- afx_msg void _SelectableToDict(void);
- afx_msg void _WeatherToDict(void);
- afx_msg void _TimeToDict(void);
- afx_msg void _HPsToDict();
- afx_msg void _StoppingDistanceToDict(void);
- afx_msg void _UpdateTeamMembers(void);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- void _DictToHealth(void);
- void _DictToHPs(void);
- void _DictToEnabled(void);
- void _DictToDestructible(void);
- void _DictToUnsellable(void);
- void _DictToPowered(void);
- void _DictToAggressiveness(void);
- void _DictToVisibilityRange(void);
- void _DictToVeterancy(void);
- void _DictToShroudClearingDistance(void);
- void _DictToRecruitableAI();
- void _DictToSelectable(void);
- void _DictToWeather(void);
- void _DictToTime(void);
- void _DictToStoppingDistance(void);
- void _PropertiesToDict(void);
- #endif
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif //TEAM_OBJECT_PROPERTIES_H
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