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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_TERRAINMODAL_H__F013E9EF_2DE1_4084_97A8_5B87466535FC__INCLUDED_)
- #define AFX_TERRAINMODAL_H__F013E9EF_2DE1_4084_97A8_5B87466535FC__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // TerrainModal.h : header file
- //
- #include "TerrainSwatches.h"
- #include "common/AsciiString.h"
- class WorldHeightMapEdit;
- /////////////////////////////////////////////////////////////////////////////
- // TerrainModal dialog
- class TerrainModal : public CDialog
- {
- // Construction
- public:
- TerrainModal(AsciiString path, WorldHeightMapEdit *pMap, CWnd* pParent = NULL); // standard constructor
- // Dialog Data
- //{{AFX_DATA(TerrainModal)
- enum { IDD = IDD_TERRAIN_MODAL };
- // NOTE: the ClassWizard will add data members here
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(TerrainModal)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- // Generated message map functions
- //{{AFX_MSG(TerrainModal)
- virtual BOOL OnInitDialog();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- protected:
- Int m_currentFgTexture;
- AsciiString m_pathToReplace;
- CTreeCtrl m_terrainTreeView;
- TerrainSwatches m_terrainSwatches;
- WorldHeightMapEdit *m_map;
- protected:
- void addTerrain(char *pPath, Int terrainNdx, HTREEITEM parent);
- HTREEITEM findOrAdd(HTREEITEM parent, char *pLabel);
- void updateLabel(void);
- void updateTextures(void);
- Bool setTerrainTreeViewSelection(HTREEITEM parent, Int selection);
- public:
- Int getNewNdx(void) {return m_currentFgTexture;};
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_TERRAINMODAL_H__F013E9EF_2DE1_4084_97A8_5B87466535FC__INCLUDED_)
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