WaypointTool.h 1.9 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. // WaypointTool.h
  19. // Texture selection tool for worldbuilder.
  20. // Author: John Ahlquist, April 2001
  21. #pragma once
  22. #ifndef WAYPOINTTOOL_H
  23. #define WAYPOINTTOOL_H
  24. #include "Tool.h"
  25. class WorldHeightMapEdit;
  26. class MapObject;
  27. /*************************************************************************/
  28. /** WaypointTool
  29. Does the add/select waypoint operation.
  30. ***************************************************************************/
  31. /// Select tile tool.
  32. class WaypointTool : public Tool
  33. {
  34. public:
  35. WaypointTool(void);
  36. ~WaypointTool(void);
  37. protected:
  38. Int m_downWaypointID;
  39. Coord3D m_mouseDownPt;
  40. static Bool m_isActive;
  41. protected:
  42. MapObject *pickWaypoint(Coord3D loc);
  43. public:
  44. static Bool isActive(void) {return m_isActive;};
  45. public:
  46. /// Perform tool on mouse down.
  47. virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  48. virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  49. virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc);
  50. virtual void activate(); ///< Become the current tool.
  51. virtual void deactivate(); ///< Become not the current tool.
  52. };
  53. #endif //WAYPOINTTOOL_H