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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #if !defined(AFX_PLAYERLISTDLG_H__103B4125_78ED_48A8_9DBB_289DDC6B0208__INCLUDED_)
- #define AFX_PLAYERLISTDLG_H__103B4125_78ED_48A8_9DBB_289DDC6B0208__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // playerlistdlg.h : header file
- //
- #include "GameLogic/SidesList.h"
- #include "CButtonShowColor.h"
- /////////////////////////////////////////////////////////////////////////////
- // PlayerListDlg dialog
- class PlayerListDlg : public CDialog
- {
- // Construction
- public:
- PlayerListDlg(CWnd* pParent = NULL); // standard constructor
- // Dialog Data
- //{{AFX_DATA(PlayerListDlg)
- enum { IDD = IDD_PLAYERLIST };
- // NOTE: the ClassWizard will add data members here
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(PlayerListDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- Int m_updating;
- SidesList m_sides;
- Int m_curPlayerIdx;
- CButtonShowColor m_colorButton;
- void updateTheUI(void);
- void PopulateColorComboBox(void);
- void SelectColor(RGBColor rgb);
- // Generated message map functions
- //{{AFX_MSG(PlayerListDlg)
- afx_msg void OnNewplayer();
- afx_msg void OnEditplayer();
- afx_msg void OnRemoveplayer();
- afx_msg void OnSelchangePlayers();
- virtual BOOL OnInitDialog();
- afx_msg void OnDblclkPlayers();
- afx_msg void OnSelchangeAllieslist();
- afx_msg void OnSelchangeEnemieslist();
- virtual void OnOK();
- virtual void OnCancel();
- afx_msg void OnPlayeriscomputer();
- afx_msg void OnEditchangePlayerfaction();
- afx_msg void OnChangePlayername();
- afx_msg void OnChangePlayerdisplayname();
- afx_msg void OnColorPress();
- afx_msg void OnSelectPlayerColor();
- afx_msg void OnAddskirmishplayers();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_PLAYERLISTDLG_H__103B4125_78ED_48A8_9DBB_289DDC6B0208__INCLUDED_)
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