resource.h 34 KB

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  1. /*
  2. ** Command & Conquer Generals Zero Hour(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. //{{NO_DEPENDENCIES}}
  19. // Microsoft Developer Studio generated include file.
  20. // Used by WorldBuilder.rc
  21. //
  22. #define IDPREVIEWSOUND 3
  23. #define IDC_PREVIEWSOUND 3
  24. #define IDD_ABOUTBOX 100
  25. #define IDR_MAINFRAME 128
  26. #define IDR_MAPDOC 128
  27. #define IDC_BRUSH_CROSS 130
  28. #define IDD_Height 131
  29. #define IDD_CellWidth 132
  30. #define IDD_NewHeightMap 133
  31. #define IDS_SKELETON 134
  32. #define IDR_TOOLBAR1 134
  33. #define IDR_TOOLBAR2 136
  34. #define IDC_FLOOD_FILL_CURSOR 137
  35. #define IDC_FLOOD_FILL 137
  36. #define IDC_TILE_CURSOR 138
  37. #define IDC_AUTO_EDGE_OUT 139
  38. #define IDD_CELL_SLIDER 140
  39. #define IDD_HEIGHT_OPTIONS 141
  40. #define IDD_BRUSH_OPTIONS 142
  41. #define IDD_TERRAIN_MATERIAL 143
  42. #define IDD_MOUND_OPTIONS 144
  43. #define IDD_OBJECT_OPTIONS 145
  44. #define IDC_EYEDROPPER 146
  45. #define IDD_CONTOUR_OPTIONS 146
  46. #define IDC_PLACE_OBJECT 147
  47. #define IDD_TERRAIN_MODAL 147
  48. #define IDC_POINTER 148
  49. #define IDD_ROAD_OPTIONS 148
  50. #define IDC_BLEND_EDGE 149
  51. #define IDD_NO_OPTIONS 149
  52. #define IDC_GROVE 150
  53. #define IDD_FEATHER_OPTIONS 150
  54. #define IDD_MESHMOLD_OPTIONS 151
  55. #define IDC_HAND_SCROLL 152
  56. #define IDD_MACRO_TEXTURE 152
  57. #define IDC_ROAD 153
  58. #define IDD_WAYPOINT_OPTIONS 153
  59. #define IDC_ROTATE 154
  60. #define IDD_GLOBAL_LIGHT_OPTIONS 154
  61. #define IDC_MOVE_POINTER 155
  62. #define IDD_LIGHT_OPTIONS 155
  63. #define IDB_DownArrow 157
  64. #define IDI_Thumb 160
  65. #define IDC_MOLD_POINTER 161
  66. #define IDC_WAYPOINT 162
  67. #define IDC_POLYGON 163
  68. #define IDC_POLYGON_PLUS 164
  69. #define IDC_POLYGON_MOVE 165
  70. #define IDD_OPEN_MAP 166
  71. #define IDC_BUILD_LIST_TOOL 166
  72. #define IDD_SAVE_MAP 167
  73. #define IDD_MAPOBJECT_PROPS 168
  74. #define IDD_PROPEDIT 169
  75. #define IDD_PLAYERLIST 170
  76. #define IDD_BUILD_LIST_PANEL 171
  77. #define IDC_BUILD_ROTATE 172
  78. #define IDD_SHADOW_OPTIONS 172
  79. #define IDC_BUILD_POINTER 173
  80. #define IDC_BUILD_MOVE 174
  81. #define IDD_ScriptDialog 175
  82. #define IDD_DIALOG2 176
  83. #define IDD_ScriptTabWindow 177
  84. #define IDD_ScriptConditions 178
  85. #define IDD_ScriptActionsTrue 179
  86. #define IDD_ScriptActionsFalse 180
  87. #define IDD_ScriptProperties 181
  88. #define IDD_ScriptCondition 182
  89. #define IDD_EDIT_PARAMETER 184
  90. #define IDD_ScriptAction 185
  91. #define IDB_FOLDER 186
  92. #define IDD_EDIT_GROUP 187
  93. #define IDD_TEAMS_DIALOG 188
  94. #define IDD_EDIT_COORD_PARAMETER 189
  95. #define IDD_EDIT_OBJECT_PARAMETER 190
  96. #define IDD_TeamIdentity 191
  97. #define IDD_TeamReinforcement 192
  98. #define IDD_TeamBehavior 193
  99. #define IDD_EXPORT_SCRIPTS_OPTIONS 194
  100. #define IDD_GROVE_OPTIONS 195
  101. #define IDD_FENCE_OPTIONS 196
  102. #define IDC_FENCE 197
  103. #define IDD_BLEND_MATERIAL 197
  104. #define IDB_ROAD_CORNERS 199
  105. #define IDI_ICON1 200
  106. #define IDC_WATER_PLUS 202
  107. #define IDC_WATER_MOVE 203
  108. #define IDC_WATER 204
  109. #define IDD_ADDPLAYER 205
  110. #define IDC_CLIFF 207
  111. #define IDC_SCORCH 208
  112. #define IDD_PICKUNIT 210
  113. #define IDC_CURSOR1 211
  114. #define IDD_BASE_BUILDING_PROPS 211
  115. #define IDD_LOADING 212
  116. #define IDC_RAMP 213
  117. #define IDD_SCORCH_OPTIONS 214
  118. #define IDD_RAMP_OPTIONS 215
  119. #define IDD_LAYERSLIST 216
  120. #define IDI_Show 217
  121. #define IDI_Hide 218
  122. #define IDR_LAYERSLISTPOPUP 220
  123. #define IDD_MAP_SETTINGS 221
  124. #define IDD_REPLACEUNIT 222
  125. #define IDR_SCRIPTDIALOGPOPUP 223
  126. #define IDD_WATER_OPTIONS 223
  127. #define IDB_FOLDERSCRIPT 224
  128. #define IDD_CAMERA_OPTIONS 225
  129. #define IDD_CHANGE_TEAM_OWNER 226
  130. #define IDB_WORLDBUILDERSPLASH 228
  131. #define IDD_TeamGeneric 229
  132. #define IDD_IMPASSABLEOPTIONS 230
  133. #define IDD_EULA_AGREEMENT 231
  134. #define IDD_RULER_OPTIONS 232
  135. #define IDD_TeamObjectProperties 233
  136. #define IDI_Selected 234
  137. #define IDD_MAPOBJECT_PROPPAGE_GENERAL 235
  138. #define IDD_MAPOBJECT_PROPPAGE_LOGICAL 236
  139. #define IDD_MAPOBJECT_PROPPAGE_VISUAL 237
  140. #define IDD_MAPOBJECT_PROPPAGE_UPGRADES 238
  141. #define IDD_MAPOBJECT_PROPPAGE_SOUND 239
  142. #define IDC_HEIGHT_COMBO 1000
  143. #define IDC_CELL_WIDTH 1001
  144. #define IDC_INITIAL_HEIGHT 1002
  145. #define IDC_Y_SIXE 1003
  146. #define IDC_Y_SIZE 1003
  147. #define IDC_HEIGHT_SNAP 1004
  148. #define IDC_BORDER_SIZE 1004
  149. #define IDC_HEIGHT_EDIT 1005
  150. #define IDC_SLIDER 1006
  151. #define IDC_RADIUS_EDIT 1007
  152. #define IDC_X_SIZE 1008
  153. #define IDC_SLIDER2 1009
  154. #define IDC_FEATHER_EDIT 1010
  155. #define IDC_BUTTON1 1011
  156. #define IDC_TOP_LEFT 1011
  157. #define IDC_GlobalLightingReset 1011
  158. #define IDC_UNIT_TYPE1_BUTTON 1011
  159. #define IDC_CHANGE_NAME 1011
  160. #define IDC_COPYTEAM 1011
  161. #define IDC_RO_APPLY 1011
  162. #define IDC_APPLY_ROAD 1011
  163. #define IDC_APPLY_MESH 1012
  164. #define IDC_TOP 1012
  165. #define IDC_UNIT_TYPE2_BUTTON 1012
  166. #define IDC_BROWSE 1013
  167. #define IDC_TOP_RIGHT 1013
  168. #define IDC_UNIT_TYPE3_BUTTON 1013
  169. #define IDC_NEWPROP 1014
  170. #define IDC_CENTER_LEFT 1014
  171. #define IDC_UNIT_TYPE4_BUTTON 1014
  172. #define IDC_NEWTEAM 1015
  173. #define IDC_CENTER 1015
  174. #define IDC_UNIT_TYPE5_BUTTON 1015
  175. #define IDC_TERRAIN_NAME 1016
  176. #define IDC_CENTER_RIGHT 1016
  177. #define IDC_UNIT_TYPE6_BUTTON 1016
  178. #define IDC_FEATHER_POPUP 1017
  179. #define IDC_BOTTOM_LEFT 1017
  180. #define IDC_UNIT_TYPE7_BUTTON 1017
  181. #define IDC_MOVE_DOWN 1018
  182. #define IDC_BOTTOM 1018
  183. #define IDC_TERRAIN_INFO 1019
  184. #define IDC_BOTTOM_RIGHT 1019
  185. #define IDC_IMPORT 1019
  186. #define IDC_MISSING_NAME 1020
  187. #define IDC_TERRAIN_SWATCHES 1021
  188. #define IDC_HEIGHT_POPUP 1022
  189. #define IDC_OBJECT_NAME 1023
  190. #define IDC_SIZE_POPUP2 1024
  191. #define IDC_SLIDER1 1025
  192. #define IDC_SHOW_CONTOURS 1026
  193. #define IDC_OBJECT_HEIGHT_EDIT 1027
  194. #define IDC_ROAD_NAME 1028
  195. #define IDC_ROAD_TREEVIEW 1029
  196. #define IDC_WIDTH_LABEL 1030
  197. #define IDC_HEIGHT_LABEL 1031
  198. #define IDC_PSEd_Color1 1031
  199. #define IDC_FEATHER_LABEL 1032
  200. #define IDC_WIDTH_LABEL3 1032
  201. #define IDC_TERRAIN_TREEVIEW 1033
  202. #define IDC_SLIDER3 1034
  203. #define IDC_SWAP_TEXTURES 1035
  204. #define IDC_SIZE_POPUP 1036
  205. #define IDC_SIZE_EDIT 1037
  206. #define IDC_MESHMOLD_TREEVIEW 1038
  207. #define IDC_PREVIEW 1039
  208. #define IDC_RADIUS_POPUP 1039
  209. #define IDC_ANGLE_EDIT 1040
  210. #define IDC_RATE_EDIT 1040
  211. #define IDC_FB_EDIT 1041
  212. #define IDC_RATE_POPUP 1041
  213. #define IDC_FB_POPUP 1042
  214. #define IDC_RA_EDIT 1043
  215. #define IDC_GA_EDIT 1044
  216. #define IDC_BA_EDIT 1045
  217. #define IDC_RD_EDIT 1046
  218. #define IDC_GD_EDIT 1047
  219. #define IDC_BD_EDIT 1048
  220. #define IDC_XYZ_STATIC 1049
  221. #define IDC_RD_EDIT1 1050
  222. #define IDC_OPEN_LIST 1051
  223. #define IDC_GD_EDIT1 1051
  224. #define IDC_SAVE_MAP_EDIT 1052
  225. #define IDC_BD_EDIT1 1052
  226. #define IDC_SAVE_LIST 1053
  227. #define IDC_FB_EDIT1 1053
  228. #define IDC_PROPERTIES 1054
  229. #define IDC_FB_POPUP1 1054
  230. #define IDC_KEYNAME 1055
  231. #define IDC_RD_EDIT2 1055
  232. #define IDC_VALUE 1056
  233. #define IDC_GD_EDIT2 1056
  234. #define IDC_KEYTYPE 1057
  235. #define IDC_BD_EDIT2 1057
  236. #define IDC_EDITPROP 1058
  237. #define IDC_FB_EDIT2 1058
  238. #define IDC_REMOVEPROP 1059
  239. #define IDC_FB_POPUP2 1059
  240. #define IDC_NEWPLAYER 1060
  241. #define IDC_EDITPLAYER 1061
  242. #define IDC_REMOVEPLAYER 1062
  243. #define IDC_PLAYERS 1063
  244. #define IDC_ADDSKIRMISHPLAYERS 1064
  245. #define IDC_OWNINGTEAM 1067
  246. #define IDC_PROPBOOL 1068
  247. #define IDC_SIDES_COMBO 1069
  248. #define IDC_BUILD_LIST 1070
  249. #define IDC_POWER 1071
  250. #define IDC_ALREADY_BUILD 1072
  251. #define IDC_REBUILDS 1073
  252. #define IDC_ADD_BUILDING 1074
  253. #define IDC_DELETE_BUILDING 1075
  254. #define IDC_MOVE_UP 1076
  255. #define IDC_RADIO_TERRAIN 1077
  256. #define IDC_EXPORT 1077
  257. #define IDC_RADIO_OBJECTS 1078
  258. #define IDC_RADIO_EVERYTHING 1079
  259. #define IDC_TIME_OF_DAY_CAPTION 1080
  260. #define IDC_ALPHA_EDIT 1081
  261. #define IDC_ACTION_LIST 1082
  262. #define IDC_LIST1 1100
  263. #define IDC_TEAMS_LIST 1100
  264. #define IDC_VALIDTEAMLIST 1100
  265. #define IDC_MAPOBJECT_BuildWithUpgrades 1100
  266. #define IDC_LIST2 1101
  267. #define IDC_PLAYER_LIST 1101
  268. #define IDC_BUTTON2 1103
  269. #define IDC_BUTTON3 1104
  270. #define IDC_BUTTON4 1105
  271. #define IDC_BUTTON5 1106
  272. #define IDC_OR 1107
  273. #define IDC_LOAD 1109
  274. #define IDC_SAVE 1110
  275. #define IDC_SCRIPT_TREE 1111
  276. #define IDC_TAB1 1112
  277. #define IDC_SCRIPT_ACTIVE 1116
  278. #define IDC_ONE_SHOT 1117
  279. #define IDC_SCRIPT_SUBROUTINE 1118
  280. #define IDC_SCRIPT_COMMENT 1119
  281. #define IDC_SCRIPT_DESCRIPTION 1121
  282. #define IDC_NEW_FOLDER 1122
  283. #define IDC_NEW_SCRIPT 1123
  284. #define IDC_EDIT_SCRIPT 1124
  285. #define IDC_COPY_SCRIPT 1125
  286. #define IDC_DELETE 1126
  287. #define IDC_SCRIPT_NAME 1127
  288. #define IDC_VERIFY 1127
  289. #define IDC_RICH_EDIT_HERE 1128
  290. #define IDC_PATCH_GC 1129
  291. #define IDC_CONDITION_TREE 1130
  292. #define IDC_CONDITION_LIST 1130
  293. #define IDC_EDIT_CONDITION 1131
  294. #define IDC_CONDITION_TYPE 1132
  295. #define IDC_CAPTION 1133
  296. #define IDC_COMBO 1134
  297. #define IDC_EDIT 1135
  298. #define IDC_LIST 1136
  299. #define IDC_NORMAL 1137
  300. #define IDC_HARD 1138
  301. #define IDC_NEW 1139
  302. #define IDC_COPY 1140
  303. #define IDC_EDIT_COMMENT 1141
  304. #define IDC_TEAMS_TREEVIEW 1142
  305. #define IDC_TEAM_SINGLETON 1143
  306. #define IDC_TEAMNAME 1144
  307. #define IDC_MAPOBJECT_Team 1144
  308. #define IDC_TEAMOWNER 1145
  309. #define IDC_MAPOBJECT_Script 1145
  310. #define IDC_ALLIESLIST 1146
  311. #define IDC_MAPOBJECT_Repairable 1146
  312. #define IDC_ENEMIESLIST 1147
  313. #define IDC_MAPOBJECT_IgnoreAllDistractions 1147
  314. #define IDC_DELETETEAM 1148
  315. #define IDC_MAPOBJECT_Powered 1148
  316. #define IDC_MAPOBJECT_RecruitableAI 1149
  317. #define IDC_SelectTeamMembers 1149
  318. #define IDC_STATICTEAMCAPTION 1150
  319. #define IDC_MOVEUPTEAM 1150
  320. #define IDC_PLAYERNAME 1151
  321. #define IDC_MOVEDOWNTEAM 1151
  322. #define IDC_PLAYERFACTION 1152
  323. #define IDC_GROUP_NAME 1153
  324. #define IDC_ANGLE_POPUP 1154
  325. #define IDC_RAISE 1155
  326. #define IDC_LOWER 1156
  327. #define IDC_SCALE_EDIT 1157
  328. #define IDC_TEXTURE_TREEVIEW 1158
  329. #define IDC_SCALE_POPUP 1159
  330. #define IDC_WAYPOINTNAME_EDIT 1160
  331. #define IDC_RAISE_LOWER 1161
  332. #define IDC_WAYPOINTLABEL1_EDIT 1161
  333. #define IDC_LR_EDIT 1162
  334. #define IDC_WAYPOINT_LOCATIONX 1162
  335. #define IDC_LR_POPUP 1163
  336. #define IDC_WAYPOINTLABEL2_EDIT 1163
  337. #define IDC_WAYPOINT_CAPTION 1164
  338. #define IDC_WAYPOINT_CAPTION1 1164
  339. #define IDC_LR_EDIT1 1164
  340. #define IDC_PLAYER_ATTITUDE_IN 1165
  341. #define IDC_WAYPOINTLABEL3_EDIT 1165
  342. #define IDC_LR_POPUP1 1165
  343. #define IDC_CHECK1 1166
  344. #define IDC_LR_EDIT2 1166
  345. #define IDC_DEPLOY_BY 1166
  346. #define IDC_WATER_POLYGON 1166
  347. #define IDC_LIST_OF_WAYPOINT_NAMES 1166
  348. #define IDC_MAPOBJECT_Selectable 1166
  349. #define IDC_PRODUCTION_EXECUTEACTIONS 1166
  350. #define IDC_PASSABLE_CHECK 1166
  351. #define IDC_AUTO_VERIFY 1166
  352. #define IDC_EASY 1167
  353. #define IDC_CHECK2 1167
  354. #define IDC_LR_POPUP2 1167
  355. #define IDC_TRANSPORTS_EXIT 1167
  356. #define IDC_MAKE_RIVER 1167
  357. #define IDC_WAYPOINT_LOCATIONY 1167
  358. #define IDC_PLAYERISCOMPUTER 1168
  359. #define IDC_CHECK3 1168
  360. #define IDC_TEAM_STARTS_FULL 1168
  361. #define IDC_WAYPOINT_BIDIRECTIONAL 1168
  362. #define IDC_GROUP_ACTIVE 1169
  363. #define IDC_MAPOBJECT_Selectable2 1169
  364. #define IDC_PLAYERDISPLAYNAME 1170
  365. #define IDC_CHECK4 1170
  366. #define IDC_TRANSPORTS_RETURN 1170
  367. #define IDC_PLAYER_ATTITUDE_OUT 1171
  368. #define IDC_CHECK5 1171
  369. #define IDC_AVOID_THREATS 1171
  370. #define IDC_WARNINGS_CAPTION 1172
  371. #define IDC_CHECK6 1172
  372. #define IDC_WARNINGS 1173
  373. #define IDC_EDIT_X 1174
  374. #define IDC_EDIT_Y 1175
  375. #define IDC_OBJECT_TREEVIEW 1175
  376. #define IDC_EDIT_Z 1176
  377. #define IDC_EDIT_TEMPLATE 1176
  378. #define IDC_EDIT1 1177
  379. #define IDC_MAX 1177
  380. #define IDC_PERCENT_DESTROYED 1177
  381. #define IDC_RO_WIDTH 1177
  382. #define IDC_MAP_TITLE 1177
  383. #define IDC_SPACING 1177
  384. #define IDC_SECONDS_EDIT 1177
  385. #define IDC_ANGLE 1177
  386. #define IDC_HOME_WAYPOINT 1178
  387. #define IDC_IDLE_FRAMES 1178
  388. #define IDC_MIN_UNIT1 1179
  389. #define IDC_MAX_UNIT1 1180
  390. #define IDC_UNIT_TYPE1 1181
  391. #define IDC_MIN_UNIT2 1182
  392. #define IDC_MAX_UNIT2 1183
  393. #define IDC_UNIT_TYPE2 1184
  394. #define IDC_MIN_UNIT3 1185
  395. #define IDC_MAX_UNIT3 1186
  396. #define IDC_UNIT_TYPE3 1187
  397. #define IDC_MIN_UNIT4 1188
  398. #define IDC_MAX_UNIT4 1189
  399. #define IDC_UNIT_TYPE4 1190
  400. #define IDC_MIN_UNIT5 1191
  401. #define IDC_MAX_UNIT5 1192
  402. #define IDC_UNIT_TYPE5 1193
  403. #define IDC_MIN_UNIT6 1194
  404. #define IDC_MAX_UNIT6 1195
  405. #define IDC_UNIT_TYPE6 1196
  406. #define IDC_EDIT4 1197
  407. #define IDC_DESCRIPTION 1197
  408. #define IDC_COMBO1 1198
  409. #define IDC_TEAM_BUILD_FRAMES 1198
  410. #define IDC_RADIO1 1199
  411. #define IDC_SYSTEMMAPS 1199
  412. #define IDC_TeamGeneric_Script2 1199
  413. #define IDC_PASSABLE 1199
  414. #define IDC_EVERY_FRAME 1199
  415. #define IDC_SCALE_OFF 1199
  416. #define IDC_MIN_UNIT7 1200
  417. #define IDC_RADIO2 1200
  418. #define IDC_USERMAPS 1200
  419. #define IDC_TeamGeneric_Script3 1200
  420. #define IDC_IMPASSABLE 1200
  421. #define IDC_EVERY_SECOND 1200
  422. #define IDC_SCALE_ON 1200
  423. #define IDC_MAX_UNIT7 1201
  424. #define IDC_RADIO3 1201
  425. #define IDC_TeamGeneric_Script4 1201
  426. #define IDC_UNIT_TYPE7 1202
  427. #define IDC_RADIO4 1202
  428. #define IDC_TeamGeneric_Script5 1202
  429. #define IDC_ON_CREATE_SCRIPT 1203
  430. #define IDC_TeamGeneric_Script6 1203
  431. #define IDC_WAYPOINTS 1204
  432. #define IDC_ON_IDLE_SCRIPT 1204
  433. #define IDC_TeamGeneric_Script7 1204
  434. #define IDC_TRIGGERS 1205
  435. #define IDC_ON_ENEMY_SIGHTED 1205
  436. #define IDC_TeamGeneric_Script8 1205
  437. #define IDC_UNITS 1206
  438. #define IDC_ON_DESTROYED 1206
  439. #define IDC_TeamGeneric_Script9 1206
  440. #define IDC_ALL_SCRIPTS 1207
  441. #define IDC_ON_ALL_CLEAR 1207
  442. #define IDC_TeamGeneric_Script10 1207
  443. #define IDC_SELECTED_SCRIPTS 1208
  444. #define IDC_ON_UNIT_DESTROYED_SCRIPT 1208
  445. #define IDC_TeamGeneric_Script11 1208
  446. #define IDC_TeamGeneric_Script12 1209
  447. #define IDC_Grove_Type1 1210
  448. #define IDC_TeamGeneric_Script13 1210
  449. #define IDC_Grove_Per1 1211
  450. #define IDC_TeamGeneric_Script14 1211
  451. #define IDC_Grove_Type2 1212
  452. #define IDC_TeamGeneric_Script15 1212
  453. #define IDC_Grove_Per2 1213
  454. #define IDC_TeamGeneric_Script16 1213
  455. #define IDC_Grove_Type3 1214
  456. #define IDC_Grove_Per3 1215
  457. #define IDC_Grove_Type4 1216
  458. #define IDC_Grove_Per4 1217
  459. #define IDC_Grove_PerTotal 1218
  460. #define IDC_Grove_Type5 1219
  461. #define IDC_Grove_Per5 1220
  462. #define IDC_Grove_NumberTrees 1221
  463. #define IDC_FENCE_SPACING_EDIT 1222
  464. #define IDC_AUTO_REINFORCE 1224
  465. #define IDC_PERIMETER_DEFENSE 1224
  466. #define IDC_AI_RECRUITABLE 1225
  467. #define IDC_ATTACK_COMMON_TARGET 1225
  468. #define IDC_BASE_DEFENSE 1226
  469. #define IDC_TEAM_NAME 1226
  470. #define IDC_PRODUCTION_CONDITION 1227
  471. #define IDC_PRODUCTION_PRIORITY 1228
  472. #define IDC_PRIORITY_INCREASE 1229
  473. #define IDC_ENEMY_INTERACTIONS 1229
  474. #define IDC_PRIORITY_DECREASE 1230
  475. #define IDC_MAPOBJECT_StartingHealthEdit 1231
  476. #define IDC_MAPOBJECT_Enabled 1232
  477. #define IDC_MAPOBJECT_Destructible 1233
  478. #define IDC_MAPOBJECT_Indestructible 1233
  479. #define IDC_MAPOBJECT_Sellable 1234
  480. #define IDC_MAPOBJECT_Whiner 1235
  481. #define IDC_MAPOBJECT_Deployed 1236
  482. #define IDC_MAPOBJECT_StartingHealth 1237
  483. #define IDC_MAPOBJECT_VisionDistance 1238
  484. #define IDC_MAPOBJECT_Aggressiveness 1239
  485. #define IDC_MAPOBJECT_Recruitable 1240
  486. #define IDC_MAPOBJECT_GroupNumber 1241
  487. #define IDC_MAPOBJECT_ShroudClearingDistance 1241
  488. #define IDC_MAPOBJECT_Name 1242
  489. #define IDC_MAPOBJECT_Veterancy 1243
  490. #define IDC_MAPOBJECT_ZOffset 1244
  491. #define IDC_MAPOBJECT_Angle 1245
  492. #define IDC_MAPOBJECT_StoppingDistance 1246
  493. #define IDC_GROUP_SUBROUTINE 1250
  494. #define IDC_BROAD_CURVE 1251
  495. #define IDC_TIGHT_CURVE 1252
  496. #define IDC_ANGLED 1253
  497. #define IDC_Grove_AllowWaterPlacement 1254
  498. #define IDC_Grove_AllowCliffPlacement 1255
  499. #define IDC_ANCHOR_LABEL 1256
  500. #define IDC_JOIN 1257
  501. #define IDC_WATER_HEIGHT1 1258
  502. #define IDC_WATER_HEIGHT2 1259
  503. #define IDC_WAYPOINT_CAPTION2 1260
  504. #define IDC_WAYPOINT_LOCATION 1260
  505. #define IDC_WAYPOINT_CAPTION3 1261
  506. #define IDC_WAYPOINT_PATHLABELS 1261
  507. #define IDC_LIST_WAYPOINTS 1262
  508. #define IDC_PlayerColor 1263
  509. #define IDC_PlayerColorCombo 1264
  510. #define IDC_SCORCHTYPE 1268
  511. #define IDC_MAP_WEATHER 1269
  512. #define IDC_MAP_TIMEOFDAY 1270
  513. #define IDC_MAP_DESCRIPTION 1271
  514. #define IDC_MAPOBJECT_Weather 1272
  515. #define IDC_MAP_COMPRESSION 1272
  516. #define IDC_MAPOBJECT_Time 1273
  517. #define IDC_MAPOBJECT_HitPoints 1274
  518. #define IDC_LL_TREE 1275
  519. #define IDC_TRANSPORT_COMBO 1276
  520. #define IDC_WAYPOINT_COMBO 1277
  521. #define IDC_VETERANCY 1278
  522. #define IDC_MISSINGLABEL 1279
  523. #define IDC_CameraReset 1281
  524. #define IDC_PITCH_POPUP 1282
  525. #define IDC_PITCH_EDIT 1283
  526. #define IDC_HEIGHTTEXT 1284
  527. #define IDC_ZOOMTEXT 1285
  528. #define IDC_POSTEXT 1286
  529. #define IDC_TARGETTEXT 1287
  530. #define IDC_WATERNAME_EDIT 1288
  531. #define IDC_REPLACETHISTEXT 1289
  532. #define IDC_COLORBUTTON 1290
  533. #define IDC_MAPOBJECT_Unsellable 1291
  534. #define IDC_MAPOBJECT_Targetable 1292
  535. #define IDC_SCRIPT_PREFIX1 1299
  536. #define IDC_SCRIPT_PREFIX2 1300
  537. #define IDC_SCRIPT_PREFIX3 1301
  538. #define IDC_SCRIPT_PREFIX4 1302
  539. #define IDC_SCRIPT_PREFIX5 1303
  540. #define IDC_SCRIPT_PREFIX6 1304
  541. #define IDC_SCRIPT_PREFIX7 1305
  542. #define IDC_SCRIPT_PREFIX8 1306
  543. #define IDC_SCRIPT_PREFIX9 1307
  544. #define IDC_SCRIPT_PREFIX10 1308
  545. #define IDC_SCRIPT_PREFIX11 1309
  546. #define IDC_SCRIPT_PREFIX12 1310
  547. #define IDC_SCRIPT_PREFIX13 1311
  548. #define IDC_SCRIPT_PREFIX14 1312
  549. #define IDC_SCRIPT_PREFIX15 1313
  550. #define IDC_SCRIPT_PREFIX16 1314
  551. #define IDC_TeamGeneric_Script1 1315
  552. #define IDC_DROP_WAYPOINT_BUTTON 1316
  553. #define IDC_ACTION_TREE 1326
  554. #define IDC_CENTER_ON_SELECTED 1327
  555. #define IDC_CHECK_RULER 1328
  556. #define IDC_SIDES 1329
  557. #define IDC_RULER_WIDTH 1330
  558. #define IDC_UPDATE_TEAM_MEMBERS 1331
  559. #define IDC_USE_TEAM_DEFAULTS 1332
  560. #define IDC_LOOPING_CHECKBOX 1333
  561. #define IDC_ENABLED_CHECKBOX 1334
  562. #define IDC_CUSTOMIZE_CHECKBOX 1335
  563. #define IDC_MAPOBJECT_Scale 1336
  564. #define IDC_SOUND_COMBO 1346
  565. #define IDC_LOOPCOUNT_EDIT 1347
  566. #define IDC_MIN_VOLUME_EDIT 1348
  567. #define IDC_PRIORITY_COMBO 1349
  568. #define IDC_MIN_RANGE_EDIT 1350
  569. #define IDC_MAX_RANGE_EDIT 1351
  570. #define IDC_VOLUME_EDIT 1352
  571. #define IDC_MAPOBJECT_XYPosition 1353
  572. #define IDC_STATIC_MAPOBJECT_GENERAL 1379
  573. #define IDC_STATIC_MAPOBJECT_LOGICAL 1380
  574. #define IDC_STATIC_MAPOBJECT_SOUND 1381
  575. #define IDC_STATIC_MAPOBJECT_VISUAL 1382
  576. #define IDC_MAPOBJECT_DISTANCE 1383
  577. #define ID_BRUSH_TOOL 32771
  578. #define IDM_ShowGrid 32772
  579. #define ID_FEATHERTOOL 32791
  580. #define ID_BIG_TILE_TOOL 32792
  581. #define ID_SLIDER 32793
  582. #define ID_TEXTURES_0 32800
  583. #define ID_TEXTURES_1 32801
  584. #define ID_TEXTURES_2 32802
  585. #define ID_TEXTURES_3 32803
  586. #define ID_TEXTURES_4 32804
  587. #define ID_BRUSH_ADD_TOOL 32900
  588. #define ID_BRUSH_SUBTRACT_TOOL 32901
  589. #define ID_TILE_TOOL 32902
  590. #define ID_TILE_FLOOD_FILL 32903
  591. #define ID_BUTTON32904 32904
  592. #define ID_AUTO_EDGE_OUT_TOOL 32905
  593. #define ID_AUTO_EDGE_IN_TOOL 32906
  594. #define ID_TS_MIP_EDGE 32907
  595. #define ID_TS_MIP_BASE 32908
  596. #define ID_TS_SUBSAMPLE 32909
  597. #define ID_TS_INFO 32910
  598. #define ID_EYEDROPPER_TOOL 32913
  599. #define ID_TS_32X32 32915
  600. #define ID_TS_CANONICAL 32916
  601. #define ID_FILE_RESIZE 32917
  602. #define ID_PLACE_OBJECT_TOOL 32918
  603. #define ID_TS_REFRESH 32919
  604. #define ID_POINTER_TOOL 32921
  605. #define ID_BLEND_EDGE_TOOL 32922
  606. #define ID_GROVE_TOOL 32924
  607. #define ID_EDIT_LINK_CENTERS 32925
  608. #define ID_VIEW_SHOW_OBJECTS 32926
  609. #define ID_VIEW_SHOWTEXTURE 32927
  610. #define ID_TS_REMAP 32929
  611. #define ID_VIEW_SHOWCONTOURS 32930
  612. #define ID_EDIT_DELETE 32931
  613. #define ID_VIEW_SHOWWIREFRAME 32934
  614. #define ID_VIEW_SHOWTERRAIN 32935
  615. #define ID_OBJECTPROPERTIES_REFLECTSINMIRROR 32936
  616. #define ID_ROAD_TOOL 32937
  617. #define ID_VIEW_TOGGLE_ROAD 32938
  618. #define ID_VIEW_SNAPTOGRID 32939
  619. #define ID_EDIT_SELECTDUP 32940
  620. #define ID_OBJECTPROPERTIES_ANGLEDCORNER 32941
  621. #define ID_VIEW_TIME_OF_DAY 32942
  622. #define ID_VIEW_SHOWENTIRE3DMAP 32943
  623. #define ID_VIEW_SHOWTOPDOWNVIEW 32944
  624. #define ID_VIEW_SHOWCLOUDS 32945
  625. #define ID_EDIT_CONTOUROPTIONS 32946
  626. #define IDM_RESET_WINDOWS 32947
  627. #define ID_WINDOW_PREVIEW640X480 32949
  628. #define ID_WINDOW_PREVIEW800X600 32950
  629. #define ID_WINDOW_PREVIEW1024X768 32951
  630. #define ID_WINDOW_2DWINDOW 32952
  631. #define ID_VIEW_BRUSHFEEDBACK 32954
  632. #define ID_MOLD_TOOL 32955
  633. #define ID_VIEW_SHOWMACROTEXTURE 32956
  634. #define ID_EDIT_SELECTMACROTEXTURE 32957
  635. #define ID_RULER_TOOL 32958
  636. #define ID_SCRIPT_EDIT 32959
  637. #define ID_TEAM_EDIT 32960
  638. #define ID_LOCK_HORIZONTAL 32962
  639. #define ID_LOCK_VERTICAL 32963
  640. #define ID_WAYPOINT_TOOL 32964
  641. #define ID_EDIT_GLOBALLIGHTOPTIONS 32965
  642. #define ID_VIEW_SHOWWAYPOINTS 32966
  643. #define ID_POLYGON_TOOL 32968
  644. #define ID_VIEW_SHOWPOLYGONTRIGGERS 32969
  645. #define ID_EDIT_PLAYERLIST 32970
  646. #define ID_EDIT_WORLDINFO 32971
  647. #define ID_BUILD_LIST_TOOL 32972
  648. #define ID_HAND_SCROLL_TOOL 32973
  649. #define ID_VIEW_RELOADTEXTURES 32974
  650. #define ID_EDIT_SHADOWS 32975
  651. #define ID_VIEW_SHOWSHADOWS 32976
  652. #define ID_EDIT_SCRIPTS 32977
  653. #define ID_EDIT_TEAMLIST 32978
  654. #define ID_FENCE_TOOL 32979
  655. #define ID_VIEW_SHOWIMPASSABLEAREAS 32981
  656. #define ID_TEXTURESIZING_TILE4X4 32982
  657. #define ID_TEXTURESIZING_TILE6X6 32983
  658. #define ID_TEXTURESIZING_TILE8X8 32984
  659. #define ID_WATER_TOOL 32986
  660. #define ID_TEXTURESIZING_MAPCLIFFTEXTURES 32987
  661. #define ID_EDIT_SELECTSIMILAR 32988
  662. #define ID_VIEW_PARTIALMAPSIZE_96X96 32989
  663. #define ID_VIEW_PARTIALMAPSIZE_128X128 32990
  664. #define ID_VIEW_PARTIALMAPSIZE_160X160 32991
  665. #define ID_VIEW_PARTIALMAPSIZE_192X192 32992
  666. #define ID_FILE_JUMPTOGAME 32993
  667. #define ID_EDIT_PICKSTRUCTS 32994
  668. #define ID_EDIT_PICKINFANTRY 32995
  669. #define ID_EDIT_PICKVEHICLES 32996
  670. #define ID_EDIT_PICKSHRUBBERY 32997
  671. #define ID_EDIT_PICKMANMADE 32998
  672. #define ID_EDIT_PICKNATURAL 32999
  673. #define ID_EDIT_PICKDEBRIS 33000
  674. #define ID_EDIT_PICKANYTHING 33001
  675. #define ID_EDIT_PICKWAYPOINTS 33002
  676. #define ID_VIEW_LABELS 33003
  677. #define ID_VIEW_SHOWMODELS 33004
  678. #define ID_EDIT_SELECTINVALIDTEAM 33005
  679. #define ID_FILE_DUMPTOFILE 33006
  680. #define ID_SCORCH_TOOL 33007
  681. #define ID_VIEW_BOUNDINGBOXES 33008
  682. #define ID_VIEW_SIGHTRANGES 33009
  683. #define ID_VIEW_WEAPONRANGES 33010
  684. #define ID_HIGHLIGHT_TESTART 33011
  685. #define ID_SHOW_LETTERBOX 33012
  686. #define ID_TEXTURESIZING_REMOVECLIFFTEXMAPPING 33014
  687. #define ID_VIEW_LAYERS_LIST 33015
  688. #define ID_INSERTNEWLAYER 33017
  689. #define ID_DELETECURRENTLAYER 33018
  690. #define ID_LAYERSLIST_MERGELAYERINTO_BOGUS 33021
  691. #define ID_LAYERSLIST_MERGELAYERINTO_BEGIN 33022
  692. #define ID_LAYERSLIST_MERGELAYERINTO_END 33121
  693. #define ID_LAYERSLIST_MERGEOBJECTINTO_BOGUS 33122
  694. #define ID_LAYERSLIST_MERGEOBJECTINTO_BEGIN 33123
  695. #define ID_LAYERSLIST_MERGEOBJECTINTO_END 33222
  696. #define ID_LAYERSLIST_MERGEVIEWSELECTIONINTO_BOGUS 33223
  697. #define ID_LAYERSLIST_MERGEVIEWSELECTIONINTO_BEGIN 33224
  698. #define ID_LAYERSLIST_MERGEVIEWSELECTIONINTO_END 33323
  699. #define ID_HIDECURRENTLAYER 33324
  700. #define ID_EDIT_MAPSETTINGS 33325
  701. #define ID_VIEW_GARRISONED 33326
  702. #define ID_EDIT_PICKROADS 33327
  703. #define ID_SCRIPTACTIVATE 33328
  704. #define ID_BORDERTOOL 33330
  705. #define ID_VIEW_SHOWMAPBOUNDARIES 33331
  706. #define ID_TOGGLE_PITCH_AND_ROTATE 33332
  707. #define ID_EDIT_CAMERAOPTIONS 33333
  708. #define ID_VIEWHOME 33334
  709. #define ID_VIEW_SHOWSOFTWATER 33335
  710. #define ID_VALIDATION_GENERATEMAPREPORT 33337
  711. #define ID_VALIDATION_FIXTEAMS 33338
  712. #define ID_VIEW_SHOWEXTRABLENDS 33339
  713. #define ID_VIEW_SHOWAMBIENTSOUNDS 33340
  714. #define ID_EDIT_PICKSOUNDS 33341
  715. #define ID_VIEW_SHOW_TERRAIN 33342
  716. #define ID_VIEW_IMPASSABLEAREAOPTIONS 33343
  717. #define ID_SELECTLAYEROBJECT 33344
  718. #define ID_SELECTACTIVELAYER 33345
  719. #define ID_VIEW_SHOW_SOUND_CIRCLES 33346
  720. #define IDS_NEW 61446
  721. #define IDS_RESIZE 61447
  722. #define IDS_REMOVING_INUSE_TEAM 61448
  723. #define IDS_RENAMING_INUSE_TEAM 61449
  724. #define IDS_NAME_IN_USE 61450
  725. #define IDS_BAD_OWNER_NAME 61451
  726. #define IDS_OUT_OF_MEMORY 61452
  727. #define IDS_BAD_FILE_DATA 61453
  728. #define IDS_BAD_VALUE 61454
  729. #define IDS_FILE_IS_READONLY 61455
  730. #define IDS_REPLACEFILE 61456
  731. #define IDS_ONLY_ONE_FILE 61457
  732. #define IDS_NO_AUTOSAVE 61458
  733. #define IDS_TOO_MANY_TILES 61459
  734. #define IDS_TOO_MANY_BLENDS 61460
  735. #define IDS_TEXTURE_TOO_LARGE 61461
  736. #define IDS_ALPHA_BLEND 61462
  737. #define IDS_SCRIPT_INFORMATION 61463
  738. #define IDS_SCRIPT_WARNINGS 61464
  739. #define IDS_SCRIPT_NOWARNINGS 61465
  740. #define IDS_CONFIRM_REPLACE_TEXTURE 61466
  741. #define ID_RAMP 61467
  742. #define ID_RAMPTOOL 61467
  743. #define IDS_CONFIRM_REMOVE_CLIFF_MAPPING 61468
  744. #define IDS_NUM_SELECTED_ON_TEAM 61469
  745. #define IDS_MAX_OBJECTS 61470
  746. #define IDS_REPLACEOWNER 61471
  747. #define IDS_SPLASH_LOADING 61472
  748. #define IDS_SINGLE_SELECTION_ONLY 61473
  749. #define IDS_NO_UPGRADES 61474
  750. #define IDS_TEAMS_FIXED 61475
  751. #define IDS_EULA_AGREEMENT1 61476
  752. #define IDS_EULA_AGREEMENT2 61477
  753. #define IDS_EULA_AGREEMENT3 61478
  754. #define IDS_EULA_AGREEMENT4 61479
  755. #define IDS_EULA_AGREEMENT5 61480
  756. #define IDS_MAPOBJECT_PROPS_TITLE 61481
  757. #define IDS_NO_PROBLEMS 61482
  758. #define IDS_DUPLICATE_TEAM_REMOVED 61483
  759. #define IDS_PLAYERLESS_TEAM_REMOVED 61484
  760. #define IDS_NEED_TO_FIX_TEAMS 61485
  761. // Next default values for new objects
  762. //
  763. #ifdef APSTUDIO_INVOKED
  764. #ifndef APSTUDIO_READONLY_SYMBOLS
  765. #define _APS_3D_CONTROLS 1
  766. #define _APS_NEXT_RESOURCE_VALUE 242
  767. #define _APS_NEXT_COMMAND_VALUE 33347
  768. #define _APS_NEXT_CONTROL_VALUE 1354
  769. #define _APS_NEXT_SYMED_VALUE 101
  770. #endif
  771. #endif