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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // FILE: debug.cpp ////////////////////////////////////////////////////////
- // Minmal debug info
- // Author: Matthew D. Campbell, Sept 2002
- #include <wdebug.h>
- #include "debug.h"
- #include <cstdio>
- #ifdef DEBUG
- #ifdef __cplusplus
- extern "C" {
- #endif
- #ifdef _WINDOWS
- #include <stdarg.h>
- void DebugCrash( const char *fmt, ... ) {}
- char* TheCurrentIgnoreCrashPtr;
- #else
- #endif
- void DebugLog(const char *fmt, ...)
- {
- static char buffer[1024];
- va_list va;
- va_start( va, fmt );
- vsnprintf(buffer, 1024, fmt, va );
- buffer[1023] = 0;
- va_end( va );
- //printf( buffer );
- DBGMSG(buffer);
- }
- #ifdef __cplusplus
- }
- #endif
- #endif // DEBUG
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