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- /*
- ** Command & Conquer Generals Zero Hour(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef __MATCHER_H__
- #define __MATCHER_H__
- #ifdef _WIN32
- #include <process.h>
- #endif
- #include <configfile.h>
- #include <critsec.h>
- #include <threadfac.h>
- #include <tcp.h>
- #include <cstdarg>
- #include <sem4.h>
- #include <string>
- #include <peer/peer.h>
- class MatcherClass
- {
- public:
- MatcherClass();
- virtual ~MatcherClass()
- {}
- virtual void init(void)
- {}
- virtual void checkMatches(void)
- {}
- virtual void handleDisconnect( const char *reason )
- {}
- virtual void handleRoomMessage( const char *nick, const char *message, MessageType messageType )
- {}
- virtual void handlePlayerMessage( const char *nick, const char *message, MessageType messageType )
- {}
- virtual void handlePlayerJoined( const char *nick )
- {}
- virtual void handlePlayerLeft( const char *nick )
- {}
- virtual void handlePlayerChangedNick( const char *oldNick, const char *newNick )
- {}
- virtual void handlePlayerEnum( bool success, int gameSpyIndex, const char *nick, int flags )
- {}
- void handleConnect( bool success );
- void handleGroupRoomList( bool success, int groupID, const char *name );
- void handleJoin( bool success );
- void handleNickError( const char *badNick );
- void connectAndLoop( void );
- protected:
- Wstring getString(const Wstring& key);
- Wstring m_baseNick;
- std::string m_nick;
- int m_profileID;
- PEER m_peer;
- bool m_connectSuccess;
- bool m_joinSuccess;
- void readLoop( void );
- int done; // 0=no, neg=quit;error, pos=quit;success
- bool quiet;
- int m_groupID;
- bool m_rotateLogs; // check for log rotation in this thread?
- time_t m_lastRotation;
- };
- #endif /* __MATCHER_H__ */
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