////////////////////////////////////////////////////////////////////////////// // ©2008 Electronic Arts Inc // // FX Shader for generic props used in Yuriko's special commando levels ////////////////////////////////////////////////////////////////////////////// #define SUPPORT_SPECMAP 1 #define SUPPORT_XRAY 1 // Used to automagically fade out objects between Yuriko and the camera; specific to her commando levels #define SUPPORT_SSAO 1 // enable SSAO #include "Objects.fxh"