Map.ini 688 B

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  1. AIData
  2. EnableRepulsors = No ; If yes, KINDOF_CAN_BE_REPULSED will run from enemies & repulsors.
  3. RepulsedDistance = 150.0 ; How far beyond vision range a repulsed civilian will run before stopping.
  4. ; so if vision range is 120.0, he will move to a point at least 270.0 away from the enemy, and then stop running.
  5. ForceSkirmishAI = Yes; Use skirmish instead of solo ai. For development till the skirmish ui is finished. jba.
  6. SideInfo China
  7. ResourceGatherersEasy = 1
  8. ResourceGatherersNormal = 2
  9. ResourceGatherersHard = 4
  10. End
  11. ;Skirmish AI Build List - You can override base templates here.
  12. ;SkirmishBuildList America
  13. ;END ;SkirmishBuildList America
  14. End