Map.ini 3.6 KB

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  1. ;//////////////////////////////////////////////////////////////////////////////////////////////////
  2. ; FILE: Training01/Map.ini
  3. ;//////////////////////////////////////////////////////////////////////////////////////////////////
  4. ;Weapon USA01StingerMissileWeapon
  5. ; PrimaryDamage = 10.0
  6. ; PrimaryDamageRadius = 5.0
  7. ; SecondaryDamage = 0.0
  8. ; SecondaryDamageRadius = 0.0
  9. ; AttackRange = 0.0
  10. ; DamageType = EXPLOSION ; ignored for projectile weapons
  11. ; DeathType = EXPLODED
  12. ; WeaponSpeed = 600 ; ignored for projectile weapons
  13. ; ProjectileObject = StingerMissile
  14. ; ProjectileExhaust = MissileExhaust
  15. ; RadiusDamageAffects = ALLIES ENEMIES NEUTRALS
  16. ; DelayBetweenShots = 500 ; time between shots, msec
  17. ; ClipSize = 1 ; how many shots in a Clip (0 == infinite)
  18. ; ClipReloadTime = 1000 ; how long to reload a Clip, msec
  19. ; AutoReloadsClip = Yes
  20. ; FireFX = FX_StingerMissileIgnition
  21. ; FireSound = StingerMissileWeapon
  22. ; ProjectileDetonationFX = WeaponFX_StingerMissileDetonation
  23. ; AntiAirborneVehicle = No
  24. ; AntiAirborneInfantry = No
  25. ; AntiGround = Yes
  26. ;End
  27. ;Object GLAInfantryStingerSoldier
  28. ; WeaponSet
  29. ; Conditions = None
  30. ; Weapon = PRIMARY USA01StingerMissileWeapon
  31. ; End
  32. ;End
  33. ;Rank 1
  34. ; RankName = INI:RankLevel1
  35. ; SkillPointsNeeded = 0
  36. ; SciencesGranted = SCIENCE_Rank1
  37. ; SciencePurchasePointsGranted = 0
  38. ;End
  39. Object GLAStingerSite
  40. RemoveModule ModuleTag_08 ;do not create a GLA hole
  41. End
  42. Object AmericaVehicleComanche
  43. IsTrainable = No
  44. End
  45. ;-----------------
  46. ;AI Stuff
  47. ;-----------------
  48. AIData
  49. AICrushesInfantry = No ; If yes, ai will attempt to crush infantry with vehicles.
  50. End
  51. ;-----------------------
  52. ;Build Limits
  53. ;-----------------------
  54. Object GLAVehicleRadarVan
  55. Buildable = No
  56. End
  57. Object AmericaSupplyCenter
  58. Buildable = No
  59. End
  60. Object AmericaInfantryMissileDefender
  61. Buildable = No
  62. End
  63. Object AmericaInfantryPathfinder
  64. Buildable = No
  65. End
  66. Object AmericaBarracks
  67. Buildable = No
  68. End
  69. Object AmericaPowerPlant
  70. Buildable = No
  71. End
  72. Object AmericaWall
  73. Buildable = No
  74. End
  75. Object AmericaAirfield
  76. Buildable = No
  77. End
  78. Object AmericaPatriotBattery
  79. Buildable = No
  80. End
  81. Object AmericaParticleCannonUplink
  82. Buildable = No
  83. End
  84. Object AmericaSupplyDropZone
  85. Buildable = No
  86. End
  87. Object AmericaStrategyCenter
  88. Buildable = No
  89. End
  90. Object AmericaDetentionCamp
  91. Buildable = No
  92. End
  93. Object AmericaCommandCenter
  94. Buildable = No
  95. End
  96. Object AmericaVehicleTomahawk
  97. Buildable = No
  98. End
  99. Object AmericaVehicleChinook
  100. Buildable = No
  101. KindOf = PRELOAD CAN_CAST_REFLECTIONS CAN_ATTACK VEHICLE TRANSPORT AIRCRAFT HARVESTER SCORE
  102. End
  103. Object AmericaVehicleMedic
  104. Buildable = No
  105. End
  106. ;Object AmericaTankPaladin
  107. ;Buildable = No
  108. ;End
  109. ;Object AmericaVehicleDozer
  110. ;Buildable = No
  111. ;End
  112. Object AmericaInfantryRangerMissileTeam
  113. Buildable = No
  114. End
  115. Object AmericaInfantryColonelBurton
  116. Buildable = No
  117. End
  118. Object GLAPalace
  119. Buildable = No
  120. End
  121. Object GLABlackMarket
  122. Buildable = No
  123. End
  124. Object GLAScudStorm
  125. Buildable = No
  126. End
  127. ; Prisons are cut. sorry. (srj)
  128. ;Object GLAPrison
  129. ;Buildable = No
  130. ;End
  131. Object GLADemoTrap
  132. Buildable = No
  133. End
  134. Object GLAVehicleRocketBuggy
  135. Buildable = No
  136. End
  137. Object GLAVehicleToxinTruck
  138. Buildable = No
  139. End
  140. Object GLAInfantryAngryMobNexus
  141. Buildable = No
  142. End
  143. Object GLAVehicleQuadCannon
  144. Buildable = No
  145. End
  146. Object GLAVehicleBombTruck
  147. Buildable = No
  148. End
  149. Object GLAInfantryTerrorist
  150. Buildable = No
  151. End
  152. Object GLAInfantryJarmenKell
  153. Buildable = No
  154. End
  155. Object GLAVehicleScudLauncher
  156. Buildable = No
  157. End
  158. Object GLATankMarauder
  159. Buildable = No
  160. End
  161. Object GLAInfantryHijacker
  162. Buildable = No
  163. End