map.xml 2.6 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration
  3. xmlns="uri:ea.com:eala:asset"
  4. xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  5. <Tags/>
  6. <Includes>
  7. <Include
  8. source="DATA:static.xml"
  9. type="reference"/>
  10. <Include
  11. source="DATA:global.xml"
  12. type="reference"/>
  13. <Include
  14. source="ART:CM13_cloud.xml"
  15. type="instance"/>
  16. <Include
  17. source="ART:EVDefault.xml"
  18. type="instance"/>
  19. <Include
  20. source="ART:TSNoiseUrb.xml"
  21. type="instance"/>
  22. <Include
  23. source="DATA:GlobalData/roads.xml"
  24. type="instance"/>
  25. <Include
  26. source="DATA:sounds/musicscript_unknownzone.xml"
  27. type="instance"/>
  28. <Include
  29. source="overrides.xml"
  30. type="all"/>
  31. </Includes>
  32. <GameMap
  33. id="Lib_SP_Customization">
  34. <MapMetaData
  35. BorderSize="10"
  36. CRC="0"
  37. Description="Map:Lib_SP_Customization/Desc"
  38. DisplayName="Lib_SP_Customization"
  39. FileName="Data"
  40. Height="70"
  41. IsMultiplayer="false"
  42. IsOfficial="false"
  43. NumPlayers="1"
  44. Width="70">
  45. <StartPosition
  46. Name="InitialCameraPosition">
  47. <Position
  48. x="-31313.1"
  49. y="-31313.1"
  50. z="-31313.1"/>
  51. </StartPosition>
  52. <StartPosition
  53. Name="Player_1_Start">
  54. <Position
  55. x="0"
  56. y="0"
  57. z="0"/>
  58. </StartPosition>
  59. </MapMetaData>
  60. <EnvironmentData
  61. Cloud="CM13_cloud"
  62. Environment="EVDefault"
  63. Macro="TSNoiseUrb"/>
  64. <WorldDict>
  65. <BoolProperty
  66. Key="isLivingWorldScriptHolder"
  67. Value="false"/>
  68. <AssetIdProperty
  69. Key="musicZone"
  70. Value="MusicPalette_NotSet"/>
  71. <IntProperty
  72. Key="weather"
  73. Value="0"/>
  74. </WorldDict>
  75. </GameMap>
  76. <TerrainTextureAtlas
  77. AllowLossyCompression="true"
  78. AtlasSize="2048"
  79. id="Lib_SP_Customization">
  80. <Tile
  81. BaseTexture="ART:Terrain/CnC3Default.tga"
  82. NormalTexture="ART:Terrain/CnC3Default_nrm.tga"
  83. TextureID="2793349879"/>
  84. </TerrainTextureAtlas>
  85. <GameScriptList
  86. id="_neutral_">
  87. <ScriptSet/>
  88. </GameScriptList>
  89. <GameScriptList
  90. id="Player">
  91. <ScriptSet>
  92. <ScriptGroup
  93. id="SP Customization">
  94. <Script
  95. id="SP Customization - Powers">
  96. <Action
  97. Type="PLAYER_SPECIAL_POWER_AVAILABILITY">
  98. <ParameterList/>
  99. </Action>
  100. <Action
  101. Type="PLAYER_SPECIAL_POWER_AVAILABILITY">
  102. <ParameterList/>
  103. </Action>
  104. <Action
  105. Type="PLAYER_SPECIAL_POWER_AVAILABILITY">
  106. <ParameterList/>
  107. </Action>
  108. <Action
  109. Type="PLAYER_SPECIAL_POWER_AVAILABILITY">
  110. <ParameterList/>
  111. </Action>
  112. <Action
  113. Type="PLAYER_SPECIAL_POWER_AVAILABILITY">
  114. <ParameterList/>
  115. </Action>
  116. </Script>
  117. </ScriptGroup>
  118. </ScriptSet>
  119. </GameScriptList>
  120. </AssetDeclaration>