BuildingDestructionBehavior.xsd 1.2 KB

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  1. <?xml version="1.0" encoding="utf-8" ?>
  2. <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="uri:ea.com:eala:asset" xmlns:at="uri:ea.com:eala:asset:type"
  3. xmlns:xas="uri:ea.com:eala:asset:schema" targetNamespace="uri:ea.com:eala:asset" elementFormDefault="qualified"
  4. xmlns:XmlEdit="http://tempuri.org/XmlEdit.xsd">
  5. <xs:complexType name="BuildingDestructionItem">
  6. <xs:sequence></xs:sequence>
  7. <xs:attribute name="BonePrefix" type="xs:string" />
  8. <xs:attribute name="FX" type="FXListRef" />
  9. <xs:attribute name="CreationObject" type="GameObjectWeakRef" />
  10. <xs:attribute name="FlingVelocity" type="SageReal" default="1.0" />
  11. </xs:complexType>
  12. <xs:complexType name="BuildingDestructionModuleData">
  13. <xs:complexContent>
  14. <xs:extension base="DieModuleData">
  15. <xs:sequence>
  16. <xs:element name="Item" type="BuildingDestructionItem" minOccurs="1" maxOccurs="unbounded" />
  17. </xs:sequence>
  18. <xs:attribute name="AssociatedModule" type="Poid" xas:refType="ModuleData" />
  19. <xs:attribute name="MaxDebrisCloudsPerSecond" type="SageReal" default="2.0" />
  20. <xs:attribute name="FillerMesh" type="Poid" xas:refType="SubObject" default="NEWSKIN_FILL" />
  21. </xs:extension>
  22. </xs:complexContent>
  23. </xs:complexType>
  24. </xs:schema>