BaseExplodingObject.xml 1.0 KB

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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags/>
  4. <Includes/>
  5. <GameObject
  6. id="BaseExplodingObject"
  7. Side="Neutral"
  8. EditorSorting="MISC_MAN_MADE"
  9. CommandSet="EmptyCommandSet"
  10. IsTrainable="false"
  11. KindOf="NO_COLLIDE UNATTACKABLE NOT_AUTOACQUIRABLE INERT SIMPLE_OBJECT_PROP INERT_SHROUD_REVEALER DEBRIS"
  12. RadarPriority="NOT_ON_RADAR">
  13. <DisplayName>Exploding Object</DisplayName>
  14. <ArmorSet
  15. Armor="NoArmor" />
  16. <Draws>
  17. <DynamicsDraw
  18. id="ModuleTag_Draw" />
  19. </Draws>
  20. <Behaviors>
  21. <LifetimeUpdate
  22. id="ModuleTag_LifeTime"
  23. MinLifetime="10s"
  24. MaxLifetime="30s" />
  25. <SlowDeath
  26. id="ModuleTag_Death"
  27. SinkDelay="0s"
  28. SinkRate="1.0"
  29. DestructionDelay="10s">
  30. <DieMuxData
  31. DeathTypes="ALL" />
  32. </SlowDeath>
  33. </Behaviors>
  34. <Body>
  35. <PropBody
  36. id="ModuleTag_PropBody" />
  37. </Body>
  38. <VisionInfo
  39. VisionRange="0"
  40. ShroudClearingRange="0" />
  41. </GameObject>
  42. </AssetDeclaration>