BuildingDamageFire02.xml 1.5 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfiregrid.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXFireGrid" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="1" Type="GPU_PARTICLE" id="BuildingDamageFire02">
  7. <Lifetime High="15" Low="10"/>
  8. <Size High="20" Low="8"/>
  9. <BurstCount High="3" Low="1"/>
  10. <Colors>
  11. <Color Frame="2" RelativeAge="25">
  12. <Color b="0.560784" g="0.560784" r="0.560784"/>
  13. </Color>
  14. <Color Frame="3" RelativeAge="100">
  15. <Color b="0" g="0" r="0"/>
  16. </Color>
  17. </Colors>
  18. <Physics>
  19. <Default Swirly="true">
  20. <VelocityDamping High="1" Low="1"/>
  21. </Default>
  22. </Physics>
  23. <Draw>
  24. <Gpu FramesPerRow="4" SingleRow="-1" SpeedMultiplier="0.1" TotalFrames="16"/>
  25. </Draw>
  26. <Volume>
  27. <Cylinder>
  28. <Offset x="0" y="0" z="4"/>
  29. </Cylinder>
  30. </Volume>
  31. <Velocity>
  32. <Ortho>
  33. <Position>
  34. <x High="0.1" Low="-0.1"/>
  35. <y High="0.1" Low="-0.1"/>
  36. <z High="1.5" Low="1"/>
  37. </Position>
  38. </Ortho>
  39. </Velocity>
  40. <Event/>
  41. <Update>
  42. <Default Rotation="ROTATE_AROUND_VELOCITY">
  43. <SizeRateDamping High="1" Low="1"/>
  44. <AngleZ High="7" Low="0"/>
  45. <AngularRateZ High="0.1" Low="-0.1"/>
  46. <AngularDamping High="1" Low="1"/>
  47. <AngleXY High="7" Low="0"/>
  48. <AngularRateXY High="1" Low="-1"/>
  49. <AngularDampingXY High="0.95" Low="0.9"/>
  50. </Default>
  51. </Update>
  52. </FXParticleSystemTemplate>
  53. </AssetDeclaration>