FXJapanShellLarge.xml 1.6 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxshell02.xml" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate ParticleTexture="FXShell02" PerParticleAttachedSystem="" Shader="ALPHA_TEST" SystemLifetime="1" Type="GPU_PARTICLE" id="FXJapanShellLarge">
  7. <Lifetime High="20" Low="20"/>
  8. <Size High="3" Low="3"/>
  9. <BurstCount High="1" Low="1"/>
  10. <Alphas>
  11. <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
  12. <Alpha Frame="2" High="1" Low="1" RelativeAge="100"/>
  13. <Alpha Frame="3" High="0" Low="0" RelativeAge="200"/>
  14. </Alphas>
  15. <Colors>
  16. <Color Frame="1" RelativeAge="0">
  17. <Color b="1" g="1" r="1"/>
  18. </Color>
  19. <Color Frame="2" RelativeAge="100">
  20. <Color b="1" g="1" r="1"/>
  21. </Color>
  22. <Color Frame="3" RelativeAge="200">
  23. <Color b="0.992157" g="0.992157" r="0.992157"/>
  24. </Color>
  25. </Colors>
  26. <Physics>
  27. <Default Gravity="-0.3">
  28. <VelocityDamping High="1" Low="1"/>
  29. </Default>
  30. </Physics>
  31. <Draw>
  32. <Gpu Shader="GPUParticleLit.fx" SpeedMultiplier="1"/>
  33. </Draw>
  34. <Volume>
  35. <Point/>
  36. </Volume>
  37. <Velocity>
  38. <Ortho>
  39. <Position>
  40. <x High="0.5" Low="-0.5"/>
  41. <y High="-1.5" Low="-0.5"/>
  42. <z High="1.5" Low="0.5"/>
  43. </Position>
  44. </Ortho>
  45. </Velocity>
  46. <Event/>
  47. <Update>
  48. <Default>
  49. <SizeRateDamping High="1" Low="1"/>
  50. <AngleZ High="7" Low="-7"/>
  51. <AngularRateZ High="2" Low="-2"/>
  52. <AngularDamping High="1" Low="1"/>
  53. <AngularDampingXY High="1" Low="1"/>
  54. </Default>
  55. </Update>
  56. </FXParticleSystemTemplate>
  57. </AssetDeclaration>