GenericDStateUnitFire.xml 1.8 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxfireball_oil.xml" type="instance"/>
  5. <Include source="art:fxabaloneenv2.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXfireball_oil" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="ALPHA" SortLevel="1" Type="GPU_PARTICLE" id="GenericDStateUnitFire">
  8. <Lifetime High="15" Low="12"/>
  9. <Size High="15" Low="10"/>
  10. <BurstCount High="2" Low="1"/>
  11. <Alphas>
  12. <Alpha Frame="2" High="1" Low="1" RelativeAge="25"/>
  13. <Alpha Frame="3" High="1" Low="1" RelativeAge="50"/>
  14. <Alpha Frame="4" High="0" Low="0" RelativeAge="100"/>
  15. </Alphas>
  16. <Colors>
  17. <Color Frame="1" RelativeAge="0">
  18. <Color b="1" g="1" r="1"/>
  19. </Color>
  20. <Color Frame="2" RelativeAge="25">
  21. <Color b="1" g="1" r="1"/>
  22. </Color>
  23. <Color Frame="3" RelativeAge="50">
  24. <Color b="1" g="1" r="1"/>
  25. </Color>
  26. <Color Frame="4" RelativeAge="100">
  27. <Color b="1" g="1" r="1"/>
  28. </Color>
  29. </Colors>
  30. <Physics>
  31. <Default>
  32. <VelocityDamping High="0.98" Low="0.97"/>
  33. <DriftVelocity x="0.3" y="0" z="0"/>
  34. </Default>
  35. </Physics>
  36. <Draw>
  37. <Gpu DetailTexture="FXAbaloneEnv2" GeometryType="CENTERED_QUAD" Shader="GPUFXDStateUnitFire.fx" SpeedMultiplier="0.25"/>
  38. </Draw>
  39. <Volume>
  40. <Cylinder>
  41. <Offset x="0" y="0" z="5"/>
  42. </Cylinder>
  43. </Volume>
  44. <Velocity>
  45. <Ortho>
  46. <Position>
  47. <x High="0" Low="0"/>
  48. <y High="0" Low="0"/>
  49. <z High="1.5" Low="1"/>
  50. </Position>
  51. </Ortho>
  52. </Velocity>
  53. <Event/>
  54. <Update>
  55. <Default>
  56. <SizeRateDamping High="1" Low="0.96"/>
  57. <AngleZ High="10" Low="0"/>
  58. <AngularDampingXY High="1" Low="1"/>
  59. </Default>
  60. </Update>
  61. </FXParticleSystemTemplate>
  62. </AssetDeclaration>