Static.xml 4.6 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags></Tags>
  4. <Includes>
  5. <!--
  6. Static.xml is the central include for everything that should be loaded in game.
  7. Do not include data needed by the shell here - console versions of game only load the
  8. static stream when loading a level.
  9. Do not include platform-specific data here - that belongs in static_platformspecific.xml
  10. in the corresponding platform directory.
  11. -->
  12. <Include type="reference" source="DATA:Audio.xml"/>
  13. <Include type="reference" source="global.xml" />
  14. <Include type="all" source="ART:IntelDB/IntelDB.xml" />
  15. <Include type="all" source="DATA:static_platformspecific.xml" />
  16. <Include type="all" source="DATA:Terrain/Terrain.xml" />
  17. <Include type="all" source="DATA:StaticGameObjects.xml" />
  18. <Include type="all" source="DATA:GlobalData/ShaderOverrides.xml" />
  19. <Include type="all" source="DATA:GlobalData/ProjectilePaths.xml"/>
  20. <Include type="all" source="DATA:GlobalData/FXList.xml" />
  21. <Include type="all" source="DATA:GlobalData/DamageFX.xml" />
  22. <Include type="all" source="DATA:GlobalData/Armor.xml" />
  23. <Include type="all" source="DATA:GlobalData/Weapon.xml" />
  24. <Include type="all" source="DATA:GlobalData/ExperienceLevels.xml" />
  25. <Include type="all" source="DATA:GlobalData/MultiplayerSettings.xml" />
  26. <Include type="all" source="DATA:GlobalData/OnlineChatColors.xml" />
  27. <Include type="all" source="DATA:GlobalData/Stances.xml" />
  28. <Include type="all" source="DATA:GlobalData/Weather.xml" />
  29. <Include type="all" source="DATA:GlobalData/FXParticleSystem.xml" />
  30. <Include type="all" source="DATA:GlobalData/Environment.xml" />
  31. <Include type="all" source="DATA:GlobalData/LogicCommand.xml"/>
  32. <Include type="all" source="DATA:GlobalData/LogicCommandSet.xml"/>
  33. <Include type="all" source="DATA:GlobalData/AttributeModifier.xml" />
  34. <Include type="all" source="DATA:GlobalData/Locomotor.xml" />
  35. <Include type="all" source="DATA:GlobalData/SpecialPowerTemplates.xml" />
  36. <Include type="all" source="DATA:GlobalData/InvisibilityTemplates.xml" />
  37. <Include type="all" source="DATA:GlobalData/EmotionTemplates.xml" />
  38. <Include type="all" source="DATA:GlobalData/UnitTypeIcons.xml" />
  39. <Include type="all" source="DATA:GlobalData/ImageSequences.xml" />
  40. <Include type="all" source="DATA:GlobalData/FormationPreviewModels.xml"/>
  41. <Include type="all" source="DATA:GlobalData/WaterModels.xml"/>
  42. <Include type="all" source="DATA:GlobalData/BuildDecals.xml"/>
  43. <Include type="all" source="DATA:GlobalData/EnvironmentMaps.xml"/>
  44. <Include type="all" source="DATA:GlobalData/ScorchMarks.xml"/>
  45. <Include type="all" source="DATA:GlobalData/LookupTableTextures.xml"/>
  46. <Include type="all" source="DATA:GlobalData/UnitOverlayIconSettings.xml" />
  47. <Include type="all" source="DATA:GlobalData/ConnectionLineManager.xml" />
  48. <Include type="all" source="DATA:GlobalData/LocalBuildListMonitor.xml"/>
  49. <Include type="all" source="DATA:GlobalData/RegisteredObjectSets.xml"/>
  50. <Include type="all" source="DATA:GlobalData/GeneralHotKeySlots.xml" />
  51. <Include type="all" source="DATA:GlobalData/RedAlerts.xml"/>
  52. <Include type="all" source="DATA:GlobalData/ForceFeedbackEvents.xml"/>
  53. <Include type="all" source="DATA:GlobalData/UnitIntros.xml"/>
  54. <Include type="all" source="DATA:Misc/SuperweaponDestroyCiviliansHumanelyObject.xml"/>
  55. <Include type="all" source="DATA:Sounds/MiscEvaEvents.xml" />
  56. <Include type="all" source="DATA:System/GiftManagerSettings.xml" />
  57. <Include type="all" source="DATA:System/BreezeInfo.xml" />
  58. <Include type="all" source="DATA:System/InvisibilityManagerSettings.xml" />
  59. <Include type="all" source="DATA:System/DynamicsContactTagMapping.xml" />
  60. <Include type="all" source="DATA:System/TerrainParticleMapping.xml" />
  61. <Include type="all" source="DATA:System/OrdersManagerSettings.xml" />
  62. <Include type="all" source="DATA:System/ScorchMarkSettings.xml" />
  63. <Include type="all" source="DATA:System/DamageFXSettings.xml" />
  64. <Include type="all" source="DATA:UI/PlayerTechStoreTemplates.xml" />
  65. <Include type="all" source="DATA:UI/ButtonStateData.xml" />
  66. <Include type="all" source="DATA:UI/Settings.xml" />
  67. <Include type="all" source="DATA:UI/HealthBarTemplates.xml" />
  68. <Include type="all" source="DATA:UI/RadiusCursors.xml" />
  69. <!-- This is a new XML that will hold misc FX Textures that the game directly
  70. references without having models exported from MAX -MJ -->
  71. <Include type="all" source="DATA:GlobalData/FXIncludes.xml"/>
  72. </Includes>
  73. </AssetDeclaration>