StaticGameObjects.xml 992 B

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags></Tags>
  4. <Includes>
  5. <!--
  6. StaticGameObjects.xml is the central include for game objects that should always stay in memory.
  7. Do not include map specific objects here. They should be included in the map.xml.
  8. -->
  9. <!-- Red Alert 3 -->
  10. <Include type="all" source="DATA:Allied/Allied.xml" />
  11. <Include type="all" source="DATA:Soviet/Soviet.xml" />
  12. <Include type="all" source="DATA:Japan/Japan.xml" />
  13. <Include type="all" source="DATA:System/MissionHotSpotSettings.xml" />
  14. <Include type="all" source="DATA:Neutral/NeutralStatic.xml" />
  15. <Include type="all" source="DATA:System/RallyPointMarker.xml" />
  16. <Include type="all" source="DATA:System/PlayerPowerTargetMarker.xml" />
  17. <Include type="all" source="DATA:System/ViewMarker.xml" />
  18. <Include type="all" source="DATA:System/PlayerSpellBook.xml" />
  19. </Includes>
  20. </AssetDeclaration>