AssetTypeExperienceLevelTemplate.xsd 2.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="uri:ea.com:eala:asset" xmlns:balance="uri:ea.com:eala:balance" xmlns:at="uri:ea.com:eala:asset:type" xmlns:xas="uri:ea.com:eala:asset:schema" targetNamespace="uri:ea.com:eala:asset" elementFormDefault="qualified" xmlns:XmlEdit="http://tempuri.org/XmlEdit.xsd">
  3. <xs:include schemaLocation="Includes/Decal.xsd"/>
  4. <xs:complexType name="ExperienceLevelTemplate" xas:runtimeWrapper="::ExperienceLevel" balance:list="true" xas:typeGroup="Xml">
  5. <xs:complexContent>
  6. <xs:extension base="BaseInheritableAsset">
  7. <xs:sequence>
  8. <xs:element name="LevelUpTintColor" type="Color4f" maxOccurs="1" minOccurs="1" />
  9. <xs:element name="Upgrade" type="UpgradeTemplateWeakRef" maxOccurs="unbounded" minOccurs="0" />
  10. <xs:element name="LevelUpFxList" maxOccurs="unbounded" minOccurs="0" >
  11. <xs:complexType>
  12. <xs:attribute name="FxList" type="FXListRef" />
  13. <xs:attribute name="BoneName" type="xs:string" />
  14. </xs:complexType>
  15. </xs:element>
  16. <xs:element name="Target" type="GameObjectWeakRef" minOccurs="0" maxOccurs="unbounded"/>
  17. <xs:element name="AttributeModifier" type="AttributeModifierRef" minOccurs="0" maxOccurs="unbounded" />
  18. <xs:element name="Decal" type="RadiusDecalTemplate" minOccurs="0" maxOccurs="1"/>
  19. </xs:sequence>
  20. <xs:attribute name="Rank" type="SageInt" default="0" />
  21. <xs:attribute name="RequiredExperience" balance:field="RequiredExperience" type="SageInt" default="1" />
  22. <xs:attribute name="ExperienceAward" balance:field="ExperienceAward" type="SageInt" default="0" />
  23. <xs:attribute name="ExperienceAwardOwnGuysDie" balance:field="ExperienceAwardOwnGuysDie" type="SageInt" default="0" />
  24. <xs:attribute name="Prerequisite" type="AssetReference" xas:refType="ExperienceLevelTemplate" use="optional" />
  25. <xs:attribute name="LevelUpOCL" type="ObjectCreationListRef" />
  26. <xs:attribute name="ModelConditionState" type="ModelConditionBitFlags" use="optional" />
  27. <xs:attribute name="InformUpdateModule" type="SageBool" default="false" />
  28. <xs:attribute name="SinglePlayerOnly" type="SageBool" default="false" />
  29. <xs:attribute name="MultiPlayerOnly" type="SageBool" default="false" />
  30. <xs:attribute name="ShowLevelUpTint" type="SageBool" default="false" />
  31. <xs:attribute name="LevelUpTintPreColorTime" type="Time" default="0.0s" />
  32. <xs:attribute name="LevelUpTintPostColorTime" type="Time" default="0.0s" />
  33. <xs:attribute name="LevelUpTintSustainColorTime" type="Time" default="0.0s" />
  34. <xs:attribute name="LevelUpTintFrequency" type="SageReal" default="0.0" />
  35. <xs:attribute name="LevelUpTintAmplitude" type="SageReal" default="0.0" />
  36. </xs:extension>
  37. </xs:complexContent>
  38. </xs:complexType>
  39. </xs:schema>