| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187 |
- <?xml version="1.0" encoding="utf-8"?>
- <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"
- xmlns="uri:ea.com:eala:asset"
- xmlns:at="uri:ea.com:eala:asset:type"
- xmlns:xas="uri:ea.com:eala:asset:schema"
- targetNamespace="uri:ea.com:eala:asset"
- elementFormDefault="qualified"
- xmlns:balance="uri:ea.com:eala:balance"
- xmlns:XmlEdit="http://tempuri.org/XmlEdit.xsd">
- <xs:simpleType name="EditorSortingType"
- xas:useEnumPrefix="false"
- xas:enumItemPrefix="ES_"
- xas:targetNamespace="" >
- <xs:restriction base="xs:string">
- <xs:enumeration value="NONE" />
- <xs:enumeration value="STRUCTURE" />
- <xs:enumeration value="UNIT" />
- <xs:enumeration value="SHRUBBERY" />
- <xs:enumeration value="MISC_MAN_MADE" />
- <xs:enumeration value="MISC_NATURAL" />
- <xs:enumeration value="DEBRIS" />
- <!--game "system=""" stuff (programmer objects, not objects to put on a map" />-->
- <xs:enumeration value="SYSTEM" />
- <xs:enumeration value="AUDIO" />
- <!-- // for test stuff loaded for the world builder -->
- <xs:enumeration value="TEST" />
- <!-- // awaiting review from the divine messenger -->
- <xs:enumeration value="FOR_REVIEW" />
- <!-- // road objects...should never actually be in the object panel.-->
- <xs:enumeration value="ROAD" />
- <!-- // waypoint objects...should never actually be in the object panel. -->
- <xs:enumeration value="WAYPOINT" />
- <!-- // particle system o -->
- <xs:enumeration value="EMITTERS" />
- <!-- // scorch mark objects -->
- <xs:enumeration value="SCORCH" />
- <!-- // Obsolete things" -->
- <xs:enumeration value="OBSOLETE" />
- <!-- new prop sorting fields -->
- <xs:enumeration value="DESTRUCTIBLE_PROPS" />
- <xs:enumeration value="OPTIMIZED_PROPS" />
- <!-- campaign specific U&S -->
- <xs:enumeration value="CAMPAIGN_UNITS" />
- <xs:enumeration value="CAMPAIGN_STRUCTURES" />
- </xs:restriction>
- </xs:simpleType>
-
- <xs:simpleType name="ThingClassType"
- xas:useEnumPrefix="false"
- xas:enumItemPrefix="TC_"
- xas:targetNamespace="" >
- <xs:restriction base="xs:string">
- <xs:enumeration value="UNSPECIFIED" />
- <xs:enumeration value="HORDE_UNIT" />
- <xs:enumeration value="CHARACTER_UNIT" />
- <xs:enumeration value="CAVALRY_UNIT" />
- <xs:enumeration value="MEDIUM_MONSTER" />
- <xs:enumeration value="LARGE_MONSTER" />
- <xs:enumeration value="PROP" />
- <xs:enumeration value="CIV_BUILDING" />
- <xs:enumeration value="WALL_PIECE" />
- <xs:enumeration value="FACTION_BUILDING" />
- <xs:enumeration value="LANDMARK_BUILDING" />
- <xs:enumeration value="GROUND_COVER" />
- <xs:enumeration value="BUSH" />
- <xs:enumeration value="TREE" />
- <xs:enumeration value="MACHINE" />
- <xs:enumeration value="BUFF" />
- </xs:restriction>
- </xs:simpleType>
- <xs:simpleType name="BrowserSortingType"
- xas:useEnumPrefix="false"
- xas:enumItemPrefix="BS_"
- xas:targetNamespace="" >
- <xs:restriction base="xs:string">
- <!-- restriction on EditorSortingType as base doesn't seem to be suported -->
- <xs:enumeration value="NONE" />
- <xs:enumeration value="STRUCTURE" />
- <xs:enumeration value="UNIT" />
- <xs:enumeration value="SHRUBBERY" />
- <xs:enumeration value="MISC_MAN_MADE" />
- <xs:enumeration value="MISC_NATURAL" />
- <xs:enumeration value="DEBRIS" />
- <!--game "system=""" stuff (programmer objects, not objects to put on a map" />-->
- <xs:enumeration value="SYSTEM" />
- <xs:enumeration value="AUDIO" />
- <!-- // for test stuff loaded for the world builder -->
- <xs:enumeration value="TEST" />
- <!-- // awaiting review from the divine messenger -->
- <xs:enumeration value="FOR_REVIEW" />
- <!-- // road objects...should never actually be in the object panel.-->
- <xs:enumeration value="ROAD" />
- <!-- // waypoint objects...should never actually be in the object panel. -->
- <xs:enumeration value="WAYPOINT" />
- <!-- // particle system o -->
- <xs:enumeration value="EMITTERS" />
- <!-- // scorch mark objects -->
- <xs:enumeration value="SCORCH" />
- <!-- // Obsolete things" -->
- <xs:enumeration value="OBSOLETE" />
- <!-- // Used to denote a new set of fields to define a hierarchy -->
- <xs:enumeration value="NEXT" />
- <xs:enumeration value="ALLIES" />
- <xs:enumeration value="SOVIET" />
- <xs:enumeration value="JAPAN" />
- <xs:enumeration value="NEUTRAL" />
- <xs:enumeration value="PROPS" />
- <xs:enumeration value="HEROES" />
- <xs:enumeration value="TROOPS" />
- <xs:enumeration value="REGION" />
- <xs:enumeration value="MISC_VILLAGE" />
- <xs:enumeration value="MISC_TALL_GRASSLAND" />
- <xs:enumeration value="MISC_TOWN" />
- <xs:enumeration value="MISC_WOODLAND" />
- <xs:enumeration value="MISC_WATER" />
- <xs:enumeration value="ROCKS" />
- <xs:enumeration value="TREES" />
- <xs:enumeration value="MOUNTAINS" />
- <xs:enumeration value="GRASSLANDS" />
- <xs:enumeration value="FORESTS" />
- <xs:enumeration value="BARREN" />
- <xs:enumeration value="AI" />
- <xs:enumeration value="TACTICAL_MARKERS" />
- <xs:enumeration value="CINEMATICS" />
- <xs:enumeration value="SKYBOXES" />
- <xs:enumeration value="ATMOSPHERIC_EFFECTS" />
- <xs:enumeration value="AUSTRALIA_AS" />
- <xs:enumeration value="BRAZIL_BR" />
- <xs:enumeration value="EASTERN_EUROPE_EE" />
- <xs:enumeration value="EGYPT_EG" />
- <xs:enumeration value="GERMANY_GR" />
- <xs:enumeration value="GODDARD_SPACE_CENTER_GO" />
- <xs:enumeration value="ITALY_IT" />
- <xs:enumeration value="NORTH_CAROLINA_BADLANDS_NC" />
- <xs:enumeration value="WASHINGTON_DC_DC" />
- <xs:enumeration value="ALLIES_STRUCTURES" />
- <xs:enumeration value="SOVIET_STRUCTURES" />
- <xs:enumeration value="JAPAN_STRUCTURES" />
- <!-- New regions for RA3 Campaign -->
- <xs:enumeration value="BRIGHTON_BEACH_BB" />
- <xs:enumeration value="CANNES_CA" />
- <xs:enumeration value="HEIDELBERG_HB" />
- <xs:enumeration value="GIBRALTAR_GI" />
- <xs:enumeration value="ISLAND_FORTRESS_IF" />
- <xs:enumeration value="TOKYO_HARBOR_TH" />
- <xs:enumeration value="ODESSA_OD" />
- <xs:enumeration value="SAINT_PETERSBURG_ST" />
- <xs:enumeration value="VLADIVOSTOK_VL" />
- <xs:enumeration value="HAWAII_HA" />
- <xs:enumeration value="KREMLIN_KR" />
- <xs:enumeration value="SANTA_MONICA_SM" />
- <xs:enumeration value="GENEVA_GE" />
- <xs:enumeration value="MYKONOS_MY" />
- <xs:enumeration value="ICELAND_IL" />
- <xs:enumeration value="MOUNT_FUJI_MJ" />
- <xs:enumeration value="NEW_YORK_NY" />
- <xs:enumeration value="YUCATAN_YU" />
- <xs:enumeration value="HAVANA_HV" />
- <xs:enumeration value="MOUNT_RUSHMORE_MR" />
- <xs:enumeration value="NORTHERN_RUSSIA_NR" />
- <xs:enumeration value="STALINGRAD_SG" />
- <xs:enumeration value="AMSTERDAM_AM" />
- <xs:enumeration value="GYPSY_VILLAGE_GV" />
- <xs:enumeration value="EASTER_ISLAND_EI" />
- <!-- New regions for RA3 EP1 Campaign -->
- <xs:enumeration value="MIYAKO_MI" />
- <xs:enumeration value="SAKHALIN_ISLAND_SI" />
- <xs:enumeration value="ROMANIA_RM" />
- <xs:enumeration value="SHIRO_SANITARIUM_SS" />
-
- <xs:enumeration value="DESTRUCTIBLE_PROPS" />
- <xs:enumeration value="OPTIMIZED_PROPS" />
-
- </xs:restriction>
- </xs:simpleType>
- </xs:schema>
|