GarrisonContain.xsd 1.1 KB

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  1. <?xml version="1.0" encoding="utf-8" ?>
  2. <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="uri:ea.com:eala:asset" xmlns:at="uri:ea.com:eala:asset:type"
  3. xmlns:xas="uri:ea.com:eala:asset:schema" targetNamespace="uri:ea.com:eala:asset" elementFormDefault="qualified"
  4. xmlns:XmlEdit="http://tempuri.org/XmlEdit.xsd">
  5. <xs:complexType name="InitialRoster" xas:byValue="true">
  6. <xs:sequence></xs:sequence>
  7. <xs:attribute name="TemplateId" type="GameObjectWeakRef" />
  8. <xs:attribute name="Count" type="SageInt" />
  9. </xs:complexType>
  10. <xs:complexType name="GarrisonContainModuleData">
  11. <xs:complexContent>
  12. <xs:extension base="OpenContainModuleData">
  13. <xs:sequence>
  14. <xs:element name="InitialRoster" type="InitialRoster" minOccurs="0" maxOccurs="1" />
  15. </xs:sequence>
  16. <xs:attribute name="MobileGarrison" type="SageBool" />
  17. <xs:attribute name="ImmuneToClearBuildingAttacks" type="SageBool" />
  18. <xs:attribute name="ResetInitialTeamOnCapture" type="SageBool" default="false"/>
  19. </xs:extension>
  20. </xs:complexContent>
  21. </xs:complexType>
  22. </xs:schema>