GrapplingHookUpdate.xsd 1.4 KB

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  1. <?xml version="1.0" encoding="utf-8" ?>
  2. <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="uri:ea.com:eala:asset" xmlns:at="uri:ea.com:eala:asset:type" xmlns:xas="uri:ea.com:eala:asset:schema" targetNamespace="uri:ea.com:eala:asset" elementFormDefault="qualified" xmlns:XmlEdit="http://tempuri.org/XmlEdit.xsd">
  3. <xs:complexType name="GrapplingHookUpdateModuleData">
  4. <xs:complexContent>
  5. <xs:extension base="UpdateModuleData">
  6. <xs:sequence>
  7. <xs:element name="ObjectStatusValidation" type="ObjectStatusValidationDataType" minOccurs="0" maxOccurs="1" />
  8. <xs:element name="KeepAliveObjectFilter" type="ObjectFilter" minOccurs="0" maxOccurs="1" />
  9. </xs:sequence>
  10. <xs:attribute name="PullRate" type="SageReal" use="required" />
  11. <xs:attribute name="MinBounceDelay" type="Time" default="0.75s"/>
  12. <xs:attribute name="MaxBounceDelay" type="Time" default="1.5s"/>
  13. <xs:attribute name="BouncePercentage" type="Percentage" default="20%"/>
  14. <xs:attribute name="CollidingPullRateFactor" type="Percentage" default="0%"/>
  15. <xs:attribute name="SingleFireWeapon" type="WeaponRef" />
  16. <xs:attribute name="ContinuousFireWeapon" type="WeaponRef" />
  17. <xs:attribute name="ContinuousFireWeaponBlocked" type="WeaponRef" />
  18. <xs:attribute name="ContinuousFireWeaponDelay" type="Time" default="0.5s"/>
  19. </xs:extension>
  20. </xs:complexContent>
  21. </xs:complexType>
  22. </xs:schema>