WeaponScatterEffectUpdate.xsd 1.0 KB

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  1. <?xml version="1.0" encoding="utf-8" ?>
  2. <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="uri:ea.com:eala:asset" xmlns:at="uri:ea.com:eala:asset:type" xmlns:xas="uri:ea.com:eala:asset:schema" targetNamespace="uri:ea.com:eala:asset" elementFormDefault="qualified" xmlns:XmlEdit="http://tempuri.org/XmlEdit.xsd">
  3. <xs:complexType name="ScatterDamage">
  4. <xs:sequence />
  5. <xs:attribute name="ScatterAmount" type="xs:int" default="0" />
  6. <xs:attribute name="ScatterDelay" type="Time" default="0s" />
  7. </xs:complexType>
  8. <xs:complexType name="WeaponScatterEffectUpdateModuleData">
  9. <xs:complexContent>
  10. <xs:extension base="UpdateModuleData">
  11. <xs:sequence>
  12. <xs:element name="ScatterSettings" type="ScatterDamage" />
  13. <xs:element name="Filter" type="ObjectFilter" />
  14. </xs:sequence>
  15. <xs:attribute name="WeaponTemplate" type="WeaponRef" use="optional" />
  16. <xs:attribute name="RandomScatter3D" type="SageBool" default="false" />
  17. </xs:extension>
  18. </xs:complexContent>
  19. </xs:complexType>
  20. </xs:schema>